角色预制体创建
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@@ -13,6 +13,9 @@ namespace NBF.Fishing2
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Log.Info("OnSceneCreate_Init=== root");
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scene.AddComponent<ObjectWait>();
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scene.AddComponent<MapManageComponent>();
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scene.AddComponent<CameraComponent>();
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scene.AddComponent<InputComponent>();
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scene.AddComponent<SettingComponent>();
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}
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await FTask.CompletedTask;
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