角色预制体创建

This commit is contained in:
2025-09-03 00:15:43 +08:00
parent 48f608e534
commit 186fec4472
100 changed files with 1025 additions and 349 deletions

View File

@@ -307,6 +307,8 @@ SkinnedMeshRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
@@ -328,6 +330,7 @@ SkinnedMeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -1068,6 +1071,8 @@ SkinnedMeshRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
@@ -1089,6 +1094,7 @@ SkinnedMeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -1273,6 +1279,8 @@ SkinnedMeshRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
@@ -1294,6 +1302,7 @@ SkinnedMeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -1417,6 +1426,8 @@ SkinnedMeshRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -1438,6 +1449,7 @@ SkinnedMeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -1531,7 +1543,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 6486351463993281101}
- component: {fileID: 8288789360753940629}
- component: {fileID: 1870019855647915305}
m_Layer: 9
m_Name: ex_LeftShoulder
m_TagString: Untagged
@@ -1555,7 +1567,7 @@ Transform:
- {fileID: 1567761239455292317}
m_Father: {fileID: 4643797430188658138}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!114 &8288789360753940629
--- !u!114 &1870019855647915305
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1564,9 +1576,9 @@ MonoBehaviour:
m_GameObject: {fileID: 1759296708590676342}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d621debd7244988afb98b7c06605f63, type: 3}
m_Script: {fileID: 11500000, guid: f85286904d2d45738c4b415f3503d4ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EditorClassIdentifier: Assembly-CSharp::NBF.PlayerShoulder
TestZ: 0
--- !u!1 &1788666327886274707
GameObject:
@@ -1609,7 +1621,7 @@ GameObject:
m_Component:
- component: {fileID: 1567761239455292317}
- component: {fileID: 2527974312428153040}
- component: {fileID: 889920278132032738}
- component: {fileID: 7901441639198270294}
m_Layer: 9
m_Name: ex_LeftArm
m_TagString: Untagged
@@ -1690,7 +1702,7 @@ MonoBehaviour:
maintainRotationWeight: 0
bendModifierWeight: 1
bendGoal: {fileID: 0}
--- !u!114 &889920278132032738
--- !u!114 &7901441639198270294
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1699,15 +1711,15 @@ MonoBehaviour:
m_GameObject: {fileID: 1819416041127449463}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 99467c6c370b440d8bdb517bbbcf22cf, type: 3}
m_Script: {fileID: 11500000, guid: ed33e261a2784ee0814ceaa6c88aefdf, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EditorClassIdentifier: Assembly-CSharp::NBF.PlayerArm
IsLeft: 1
IK: {fileID: 2527974312428153040}
RodContainer: {fileID: 5034659192527894323}
LeftRigMagnet: {fileID: 2815101121166790886}
FingerRig: {fileID: 5588049097361271665}
Shoulder: {fileID: 8288789360753940629}
Shoulder: {fileID: 1870019855647915305}
interactionTargetWeight: 0
--- !u!1 &1859516214001922058
GameObject:
@@ -2607,7 +2619,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 2857419113832061261}
- component: {fileID: 7463744131801554541}
- component: {fileID: 4210803098231656990}
m_Layer: 9
m_Name: ex_RightShoulder
m_TagString: Untagged
@@ -2631,7 +2643,7 @@ Transform:
- {fileID: 7587706008879176572}
m_Father: {fileID: 246890519160273793}
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!114 &7463744131801554541
--- !u!114 &4210803098231656990
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2640,9 +2652,9 @@ MonoBehaviour:
m_GameObject: {fileID: 3576770042947972705}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d621debd7244988afb98b7c06605f63, type: 3}
m_Script: {fileID: 11500000, guid: f85286904d2d45738c4b415f3503d4ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EditorClassIdentifier: Assembly-CSharp::NBF.PlayerShoulder
TestZ: 0
--- !u!1 &3637974307122593870
GameObject:
@@ -3334,17 +3346,23 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
m_RenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_ShadowRenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_Version: 4
m_LightLayerMask: 1
m_ShadowLayerMask: 1
m_RenderingLayers: 1
m_ShadowRenderingLayers: 1
--- !u!1 &4475576859136830028
GameObject:
m_ObjectHideFlags: 0
@@ -3511,10 +3529,10 @@ Rigidbody:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4686840058173970751}
serializedVersion: 4
serializedVersion: 5
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_LinearDamping: 0
m_AngularDamping: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
@@ -3583,6 +3601,8 @@ SkinnedMeshRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
@@ -3604,6 +3624,7 @@ SkinnedMeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -3822,6 +3843,8 @@ SkinnedMeshRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
@@ -3843,6 +3866,7 @@ SkinnedMeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -4128,12 +4152,10 @@ GameObject:
- component: {fileID: 523589534089097102}
- component: {fileID: 3149647016773794308}
- component: {fileID: 6567531271687267359}
- component: {fileID: 4874838258577666918}
- component: {fileID: 8072573713298176091}
- component: {fileID: 4304401782308419094}
- component: {fileID: 6041496193769315420}
- component: {fileID: 5826410683169617913}
- component: {fileID: 1590585097371921393}
- component: {fileID: 6556378698144161009}
m_Layer: 9
m_Name: male
m_TagString: Untagged
@@ -4192,10 +4214,10 @@ Rigidbody:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5559475303044247694}
serializedVersion: 4
serializedVersion: 5
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_LinearDamping: 0
m_AngularDamping: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
@@ -4309,88 +4331,6 @@ AudioSource:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &4874838258577666918
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5559475303044247694}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 492fca36d1134a788a47e5bf6f2fdc1e, type: 3}
m_Name:
m_EditorClassIdentifier:
Data:
PlayerID: 0
currentGear:
Type: 1
rod:
id: 0
configId: 0
reel:
id: 0
configId: 0
currentSpeed: 0.5
currentDrag: 0.7
bobber:
id: 0
configId: 0
lastSetGroundValue: 0
hook:
id: 0
configId: 0
bait:
id: 0
configId: 0
lure:
id: 0
configId: 0
weight:
id: 0
configId: 0
line:
id: 0
configId: 0
leader:
id: 0
configId: 0
feeder:
id: 0
configId: 0
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 0}
currentReelingSpeed: 0
isHandOnHandle: 0
lineLength: 0
reelSpeed: 0
openLight: 0
openTelescope: 0
state: 0
lineCutTimer: 0
selectorRodSetting: 0
CameraRoot: {fileID: 5273066534610348271}
PlayerAnimatorCtrl: {fileID: 0}
Gears: {fileID: 0}
LureTrajectorySimulator: {fileID: 0}
Light: {fileID: 4424852676135480966}
BackSpine: {fileID: 2935101413777606001}
Collider: {fileID: 0}
Rigidbody: {fileID: 3149647016773794308}
--- !u!114 &8072573713298176091
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5559475303044247694}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bd3b33ae0a9148e09ab618b222f8def5, type: 3}
m_Name:
m_EditorClassIdentifier:
Player: {fileID: 4874838258577666918}
animator: {fileID: 0}
--- !u!120 &4304401782308419094
LineRenderer:
serializedVersion: 2
@@ -4412,6 +4352,8 @@ LineRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -4433,6 +4375,7 @@ LineRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -4595,7 +4538,7 @@ CharacterController:
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: 0.82, z: 0}
--- !u!114 &1590585097371921393
--- !u!114 &6556378698144161009
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -4604,12 +4547,10 @@ MonoBehaviour:
m_GameObject: {fileID: 5559475303044247694}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5cf18b87277f477ab6a9b59759ee17cb, type: 3}
m_Script: {fileID: 11500000, guid: cddbe2f2da274f6196485f744b618c86, type: 3}
m_Name:
m_EditorClassIdentifier:
CharacterController: {fileID: 0}
CollisionFlags: 0
IsSelf: 0
m_EditorClassIdentifier: Assembly-CSharp::NBF.PlayerAnimator
animator: {fileID: 523589534089097102}
--- !u!1 &5735120231836046354
GameObject:
m_ObjectHideFlags: 0
@@ -5132,7 +5073,7 @@ GameObject:
m_Component:
- component: {fileID: 7587706008879176572}
- component: {fileID: 9220448411272401149}
- component: {fileID: 6797890359994452233}
- component: {fileID: 2638586216203132228}
m_Layer: 9
m_Name: ex_RightArm
m_TagString: Untagged
@@ -5213,7 +5154,7 @@ MonoBehaviour:
maintainRotationWeight: 0
bendModifierWeight: 1
bendGoal: {fileID: 0}
--- !u!114 &6797890359994452233
--- !u!114 &2638586216203132228
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -5222,15 +5163,15 @@ MonoBehaviour:
m_GameObject: {fileID: 6827275499489474676}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 99467c6c370b440d8bdb517bbbcf22cf, type: 3}
m_Script: {fileID: 11500000, guid: ed33e261a2784ee0814ceaa6c88aefdf, type: 3}
m_Name:
m_EditorClassIdentifier:
m_EditorClassIdentifier: Assembly-CSharp::NBF.PlayerArm
IsLeft: 0
IK: {fileID: 9220448411272401149}
RodContainer: {fileID: 8468459431733240144}
LeftRigMagnet: {fileID: 0}
FingerRig: {fileID: 0}
Shoulder: {fileID: 7463744131801554541}
Shoulder: {fileID: 0}
interactionTargetWeight: 0
--- !u!1 &6853846614962554204
GameObject:
@@ -5508,6 +5449,8 @@ SkinnedMeshRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
@@ -5529,6 +5472,7 @@ SkinnedMeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -5779,6 +5723,8 @@ SkinnedMeshRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
@@ -5800,6 +5746,7 @@ SkinnedMeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -6810,6 +6757,8 @@ SkinnedMeshRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
@@ -6831,6 +6780,7 @@ SkinnedMeshRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0