导入leg插件,完成腿部动画

This commit is contained in:
2025-09-24 15:12:17 +08:00
parent 5087ff1cfe
commit 090e86c0ee
1087 changed files with 417484 additions and 30288 deletions

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{
"name": "AD_FimpoPropertyDraw",
"references": [
"GUID:7fe40b228d32d4d4e9b1cf8eb73412fd",
"GUID:4d3c0eb3c5c6f2243952516f8611fff4"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

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using UnityEngine;
using UnityEditor;
[CustomPropertyDrawer(typeof(FPD_FixedCurveWindowAttribute))]
public class FPD_FixedCurveWindow : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
FPD_FixedCurveWindowAttribute att = attribute as FPD_FixedCurveWindowAttribute;
if (property.propertyType == SerializedPropertyType.AnimationCurve)
{
EditorGUI.CurveField(position, property, att.Color, new Rect(att.StartTime, att.StartValue, att.EndTime - att.StartTime , att.EndValue - att.StartValue ), label );
}
}
}

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using UnityEditor;
using UnityEngine;
namespace FIMSpace.FEditor
{
[CustomPropertyDrawer(typeof(FPD_HeaderAttribute))]
public class FPD_Header : DecoratorDrawer
{
public static GUIStyle HeaderStyle { get { if (_headerStyle == null) { _headerStyle = new GUIStyle(EditorStyles.helpBox); _headerStyle.fontStyle = FontStyle.Bold; _headerStyle.alignment = TextAnchor.MiddleCenter; _headerStyle.fontSize = 11; } return _headerStyle; } }
private static GUIStyle _headerStyle;
public override void OnGUI(Rect position)
{
FPD_HeaderAttribute att = (FPD_HeaderAttribute)base.attribute;
Rect pos = position; pos.height = base.GetHeight() + att.Height;
pos.y += att.UpperPadding;
GUI.Label(pos, new GUIContent(att.HeaderText), HeaderStyle);
}
public override float GetHeight()
{
FPD_HeaderAttribute att = (FPD_HeaderAttribute)base.attribute;
return base.GetHeight() + att.Height + att.BottomPadding + att.UpperPadding;
}
}
}

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using UnityEditor;
using UnityEngine;
namespace FIMSpace.FEditor
{
[CustomPropertyDrawer(typeof(FPD_LayersAttribute))]
public class FPropDrawers_Layers : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
property.intValue = EditorGUI.LayerField(position, label, property.intValue);
}
}
}

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using UnityEditor;
using UnityEngine;
namespace FIMSpace.FEditor
{
[CustomPropertyDrawer(typeof(FPD_SuffixAttribute))]
public class FPD_Suffix : PropertyDrawer
{
FPD_SuffixAttribute Attribute { get { return ((FPD_SuffixAttribute)base.attribute); } }
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
label = EditorGUI.BeginProperty(position, label, property);
position = EditorGUI.PrefixLabel(position, GUIUtility.GetControlID(FocusType.Passive), label);
float sliderVal = property.floatValue;
GUIContent suff = new GUIContent(Attribute.Suffix);
Vector2 fieldS = EditorStyles.label.CalcSize(suff);
float fieldSize = 34 + fieldS.x + Attribute.widerField;
var percField = new Rect(position.x + position.width - fieldSize + 5, position.y, fieldSize, position.height);
Rect floatField = position;
bool editable = Attribute.editableValue;
if (GUI.enabled == false) editable = false;
if (editable)
{
floatField = new Rect(position.x + position.width - fieldSize + 2, position.y, fieldSize - (fieldS.x + 4), position.height);
percField.position = new Vector2(position.x + position.width - fieldS.x, percField.position.y);
percField.width = fieldS.x;
}
position.width -= fieldSize + 3;
sliderVal = GUI.HorizontalSlider(position, property.floatValue, Attribute.Min, Attribute.Max);
float pre, value;
int indent;
indent = EditorGUI.indentLevel;
EditorGUI.indentLevel = 0;
switch (Attribute.Mode)
{
case FPD_SuffixAttribute.SuffixMode.From0to100:
if (!editable)
EditorGUI.LabelField(percField, Mathf.Round(sliderVal / Attribute.Max * 100f).ToString() + Attribute.Suffix);
else
{
pre = Mathf.Round(sliderVal / Attribute.Max * 100f);
value = EditorGUI.FloatField(floatField, Mathf.Round(sliderVal / Attribute.Max * 100f));
if (value != pre) sliderVal = value / 100f;
EditorGUI.LabelField(percField, Attribute.Suffix);
}
break;
case FPD_SuffixAttribute.SuffixMode.PercentageUnclamped:
if (!editable)
EditorGUI.LabelField(percField, Mathf.Round(sliderVal * 100f).ToString() + Attribute.Suffix);
else
{
pre = Mathf.Round(sliderVal * 100f);
value = EditorGUI.FloatField(floatField, Mathf.Round(sliderVal * 100f));
if (value != pre) sliderVal = value / 100f;
EditorGUI.LabelField(percField, Attribute.Suffix);
}
break;
case FPD_SuffixAttribute.SuffixMode.FromMinToMax:
pre = sliderVal;
value = EditorGUI.FloatField(floatField, sliderVal);
if (value != pre) sliderVal = value;
EditorGUI.LabelField(percField, Attribute.Suffix);
break;
case FPD_SuffixAttribute.SuffixMode.FromMinToMaxRounded:
pre = Mathf.Round(sliderVal);
value = EditorGUI.FloatField(floatField, Mathf.Round(sliderVal));
if (value != pre) sliderVal = value;
EditorGUI.LabelField(percField, Attribute.Suffix);
break;
}
property.floatValue = sliderVal;
EditorGUI.indentLevel = indent;
EditorGUI.EndProperty();
}
}
}

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