导入leg插件,完成腿部动画

This commit is contained in:
2025-09-24 15:12:17 +08:00
parent 5087ff1cfe
commit 090e86c0ee
1087 changed files with 417484 additions and 30288 deletions

View File

@@ -0,0 +1,125 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: AC_Folf
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1107443655396990010}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &1102279464334981520
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Idle
m_Speed: 0.8
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400002, guid: 3928e2f53abacb84dba910f5235b6776, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102630747767611386
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Idle Calm
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 3928e2f53abacb84dba910f5235b6776, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102704358805255788
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Move
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400004, guid: 3928e2f53abacb84dba910f5235b6776, type: 3}
m_Tag:
m_SpeedParameter: Speed
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &1107443655396990010
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 1102279464334981520}
m_Position: {x: 36, y: 168, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102704358805255788}
m_Position: {x: 36, y: 216, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102630747767611386}
m_Position: {x: 36, y: 264, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 48, y: 72, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1102279464334981520}

View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: bc73904944069d145a165be34735258f
timeCreated: 1530187515
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,260 @@
fileFormatVersion: 2
guid: 3928e2f53abacb84dba910f5235b6776
timeCreated: 1530187470
licenseType: Store
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: BHead
100002: BHead_1
100004: BHead_3
100006: BHead_4
100008: BHead_5
100010: BLegBackL_1
100012: BLegBackL_1_Pole
100014: BLegBackL_2
100016: BLegBackL_3
100018: BLegBackL_4
100020: BLegBackL_4_Goal
100022: BLegBackL_5
100024: BLegBackR
100026: BLegBackR_1
100028: BLegBackR_2
100030: BLegBackR_3
100032: BLegBackR_3_Goal
100034: BLegBackR_4
100036: BLegBackR_Pole
100038: BLegFrontL
100040: BLegFrontL_1
100042: BLegFrontL_2
100044: BLegFrontL_3
100046: BLegFrontL_3_Goal
100048: BLegFrontL_4
100050: BLegFrontL_Pole
100052: BLegFrontR
100054: BLegFrontR_1
100056: BLegFrontR_2
100058: BLegFrontR_3
100060: BLegFrontR_3_Goal
100062: BLegFrontR_4
100064: BLegFrontR_Pole
100066: BMouthDown
100068: BMouthDown_6
100070: BSpine
100072: BSpine_1
100074: BSpine_2
100076: BTail
100078: BTail_1
100080: BTail_2
100082: BTail_3
100084: BTail_4
100086: BTail_5
100088: F_Inner
100090: //RootNode
400000: BHead
400002: BHead_1
400004: BHead_3
400006: BHead_4
400008: BHead_5
400010: BLegBackL_1
400012: BLegBackL_1_Pole
400014: BLegBackL_2
400016: BLegBackL_3
400018: BLegBackL_4
400020: BLegBackL_4_Goal
400022: BLegBackL_5
400024: BLegBackR
400026: BLegBackR_1
400028: BLegBackR_2
400030: BLegBackR_3
400032: BLegBackR_3_Goal
400034: BLegBackR_4
400036: BLegBackR_Pole
400038: BLegFrontL
400040: BLegFrontL_1
400042: BLegFrontL_2
400044: BLegFrontL_3
400046: BLegFrontL_3_Goal
400048: BLegFrontL_4
400050: BLegFrontL_Pole
400052: BLegFrontR
400054: BLegFrontR_1
400056: BLegFrontR_2
400058: BLegFrontR_3
400060: BLegFrontR_3_Goal
400062: BLegFrontR_4
400064: BLegFrontR_Pole
400066: BMouthDown
400068: BMouthDown_6
400070: BSpine
400072: BSpine_1
400074: BSpine_2
400076: BTail
400078: BTail_1
400080: BTail_2
400082: BTail_3
400084: BTail_4
400086: BTail_5
400088: F_Inner
400090: //RootNode
2100000: No Name
4300000: F_Inner
7400000: Folf_Idle
7400002: Folf_Aggresive
7400004: Folf_Walk
9500000: //RootNode
13700000: F_Inner
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations:
- serializedVersion: 16
name: Folf_Idle
takeName: C4D Animation Take
firstFrame: 0
lastFrame: 30
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0.2
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Folf_Aggresive
takeName: C4D Animation Take
firstFrame: 40
lastFrame: 60
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0.1
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Folf_Walk
takeName: C4D Animation Take
firstFrame: 70
lastFrame: 90
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: