sava
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@@ -209,6 +209,8 @@ MeshRenderer:
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_SmallMeshCulling: 1
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m_ForceMeshLod: -1
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m_MeshLodSelectionBias: 0
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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@@ -230,6 +232,7 @@ MeshRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_GlobalIlluminationMeshLod: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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@@ -300,8 +303,6 @@ GameObject:
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- component: {fileID: 4387670725818734}
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- component: {fileID: 6598075535799078094}
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- component: {fileID: 4292168037186442448}
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- component: {fileID: -76606989897233593}
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- component: {fileID: -1410783357699610911}
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m_Layer: 10
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m_Name: bob_25001
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m_TagString: Untagged
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@@ -368,132 +369,3 @@ BoxCollider:
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serializedVersion: 3
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m_Size: {x: 0.005, y: 0.005, z: 0.005}
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m_Center: {x: 0, y: -0.01, z: 0}
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--- !u!54 &-76606989897233593
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Rigidbody:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1871822059201106}
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serializedVersion: 4
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m_Mass: 1
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m_Drag: 0
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m_AngularDrag: 0.05
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ImplicitCom: 1
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m_ImplicitTensor: 1
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m_UseGravity: 0
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m_IsKinematic: 0
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m_Interpolate: 0
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m_Constraints: 0
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m_CollisionDetection: 0
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--- !u!153 &-1410783357699610911
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ConfigurableJoint:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1871822059201106}
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serializedVersion: 4
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m_ConnectedBody: {fileID: 0}
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m_ConnectedArticulationBody: {fileID: 0}
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m_Anchor: {x: 0, y: 0, z: 0}
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m_Axis: {x: 1, y: 0, z: 0}
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m_AutoConfigureConnectedAnchor: 1
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m_ConnectedAnchor: {x: 0, y: 0, z: 0}
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m_SecondaryAxis: {x: 0, y: 1, z: 0}
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m_XMotion: 0
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m_YMotion: 0
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m_ZMotion: 0
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m_AngularXMotion: 2
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m_AngularYMotion: 2
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m_AngularZMotion: 2
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m_LinearLimitSpring:
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spring: 0
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damper: 0
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m_LinearLimit:
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limit: 0
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bounciness: 0
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contactDistance: 0
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m_AngularXLimitSpring:
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spring: 0
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damper: 0
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m_LowAngularXLimit:
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limit: 0
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bounciness: 0
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contactDistance: 0
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m_HighAngularXLimit:
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limit: 0
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bounciness: 0
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contactDistance: 0
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m_AngularYZLimitSpring:
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spring: 0
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damper: 0
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m_AngularYLimit:
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limit: 0
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bounciness: 0
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contactDistance: 0
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m_AngularZLimit:
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limit: 0
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bounciness: 0
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contactDistance: 0
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m_TargetPosition: {x: 0, y: 0, z: 0}
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m_TargetVelocity: {x: 0, y: 0, z: 0}
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m_XDrive:
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serializedVersion: 4
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positionSpring: 0
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positionDamper: 0
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maximumForce: 3.4028233e+38
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useAcceleration: 0
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m_YDrive:
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serializedVersion: 4
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positionSpring: 0
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positionDamper: 0
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maximumForce: 3.4028233e+38
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useAcceleration: 0
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m_ZDrive:
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serializedVersion: 4
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positionSpring: 0
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positionDamper: 0
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maximumForce: 3.4028233e+38
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useAcceleration: 0
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m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
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m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
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m_RotationDriveMode: 0
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m_AngularXDrive:
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serializedVersion: 4
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positionSpring: 0
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positionDamper: 0
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maximumForce: 3.4028233e+38
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useAcceleration: 0
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m_AngularYZDrive:
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serializedVersion: 4
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positionSpring: 0
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positionDamper: 0
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maximumForce: 3.4028233e+38
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useAcceleration: 0
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m_SlerpDrive:
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serializedVersion: 4
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positionSpring: 0
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positionDamper: 0
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maximumForce: 3.4028233e+38
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useAcceleration: 0
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m_ProjectionMode: 0
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m_ProjectionDistance: 0.1
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m_ProjectionAngle: 180
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m_ConfiguredInWorldSpace: 0
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m_SwapBodies: 0
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m_BreakForce: Infinity
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m_BreakTorque: Infinity
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m_EnableCollision: 0
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m_EnablePreprocessing: 1
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m_MassScale: 1
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m_ConnectedMassScale: 1
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