113 lines
3.3 KiB
C#
113 lines
3.3 KiB
C#
namespace NBC
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{
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public class SequenceTaskCollection : TaskCollection
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{
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private int _currentIndex;
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public override string Info
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{
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get
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{
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if (CurrentTask != null && CurrentTask.Count > 0) return CurrentTask[0].Info;
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return TaskInfo;
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}
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}
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protected override NTaskStatus RunTasksAndCheckIfDone()
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{
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var st = NTaskStatus.Running;
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if (RawList.Count > 0)
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{
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if (CurRunTask.Count == 0 && _currentIndex < RawList.Count) CurRunTask.Add(RawList[_currentIndex]);
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NTaskStatus curSt;
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do
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{
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var childTask = CurRunTask[0];
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curSt = childTask.Process();
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if (curSt >= NTaskStatus.Success)
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{
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if (FailBreak && curSt == NTaskStatus.Fail)
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{
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_errorMsg = childTask.ErrorMsg;
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st = NTaskStatus.Fail;
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break;
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}
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FinishList.Add(childTask);
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CurRunTask.RemoveAt(0);
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_currentIndex++;
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if (_currentIndex < RawList.Count)
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CurRunTask.Add(RawList[_currentIndex]);
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}
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} while (curSt >= NTaskStatus.Success && CurRunTask.Count > 0);
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if (FinishList.Count == RawList.Count)
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st = NTaskStatus.Success;
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}
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else
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{
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st = NTaskStatus.Success;
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}
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// if (RawList.Count > 0)
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// {
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// if (FinishList.Count == RawList.Count)
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// {
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// st = Status.Success;
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// }
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// else
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// {
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// if (CurRunTask.Count == 0)
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// {
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// CurRunTask.Add(RawList[_currentIndex]);
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// }
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//
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// var childTask = CurRunTask[0];
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// var curSt = childTask.Process();
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//
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//
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// if (curSt >= Status.Success)
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// {
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// if (FailBreak && curSt == Status.Fail)
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// {
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// _errorMsg = childTask.ErrorMsg;
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// st = Status.Fail;
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// }
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//
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// FinishList.Add(childTask);
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// CurRunTask.RemoveAt(0);
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// _currentIndex++;
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// }
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// }
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// }
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// else
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// {
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// st = Status.Success;
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// }
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return st;
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}
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public override void Reset()
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{
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base.Reset();
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_currentIndex = 0;
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}
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public override void Stop()
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{
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base.Stop();
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_currentIndex = 0;
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}
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public override void Clear()
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{
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base.Clear();
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_currentIndex = 0;
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}
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}
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} |