60 lines
1.4 KiB
C#
60 lines
1.4 KiB
C#
// 本脚本只在不存在时会生成一次。已存在不会再次生成覆盖
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using FairyGUI;
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using UnityEngine;
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using NBC;
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using UIPanel = NBC.UIPanel;
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namespace NBF
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{
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public partial class PlayerPanel : UIPanel
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{
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private int TryGetTime = 5;
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protected override void OnShowed()
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{
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this.AutoAddClick(OnClick);
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TryGetTime = 5;
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Progress.max = 1;
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GetVideoData();
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stageCtrl.selectedIndex = 0;
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}
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private void GetVideoData()
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{
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Game.Instance.GetList(OnGetList);
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}
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private void OnGetList()
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{
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if (Game.Instance.Videos.Count > 0)
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{
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stageCtrl.selectedIndex = 1;
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}
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else
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{
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Notices.Show($"没有视频数据!{TryGetTime}秒后重试");
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Timer.Once(TryGetTime, this, GetVideoData);
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TryGetTime *= 2;
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}
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}
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protected override void OnUpdate()
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{
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base.OnUpdate();
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Progress.value = VideoManager.Instance.PlayProgress;
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}
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private void OnClick(GComponent btn)
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{
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if (btn == BtnNext)
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{
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VideoManager.Instance.Next();
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}
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else if (btn == BtnPrev)
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{
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VideoManager.Instance.Previous();
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}
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}
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}
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} |