/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
using FairyGUI;
using FairyGUI.Utils;
using NBC;
using System.Collections.Generic;
namespace NBF
{
///
public partial class VideoEditorPanel
{
public GObject this[string aKey] => ContentPane.GetChild(aKey);
public override string UIPackName => "Main";
public override string UIResName => "VideoEditorPanel";
[AutoFind(Name = "page")]
public Controller page;
[AutoFind(Name = "List")]
public VideoListPage List;
[AutoFind(Name = "Nav")]
public GLabel Nav;
[AutoFind(Name = "BtnStatistics")]
public GButton BtnStatistics;
[AutoFind(Name = "BtnVideoList")]
public GButton BtnVideoList;
[AutoFind(Name = "BtnAdd")]
public GButton BtnAdd;
[AutoFind(Name = "BtnDevice")]
public GButton BtnDevice;
[AutoFind(Name = "BtnAdmin")]
public GButton BtnAdmin;
[AutoFind(Name = "MenuGroup")]
public GGroup MenuGroup;
public override string[] GetDependPackages(){ return new string[] {}; }
public static void Show(object param = null){ UI.Inst.OpenUI(param); }
public static void Hide(){ UI.Inst.HideUI(); }
public static void Del(){ UI.Inst.DestroyUI(); }
}
}