/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
using FairyGUI;
using FairyGUI.Utils;
using NBC;
using System.Collections.Generic;
namespace NBF
{
///
public partial class PlayerPanel
{
public GObject this[string aKey] => ContentPane.GetChild(aKey);
public override string UIPackName => "Main";
public override string UIResName => "PlayerPanel";
[AutoFind(Name = "VideoMask")]
public GGraph VideoMask;
[AutoFind(Name = "bottomBack")]
public GGraph bottomBack;
[AutoFind(Name = "VideoTop")]
public VideoPlayer VideoTop;
[AutoFind(Name = "Video")]
public VideoPlayer Video;
[AutoFind(Name = "VideoBottom")]
public VideoPlayer VideoBottom;
[AutoFind(Name = "Progress")]
public GProgressBar Progress;
[AutoFind(Name = "BtnPause")]
public GComponent BtnPause;
public override string[] GetDependPackages(){ return new string[] {}; }
public static void Show(object param = null){ UI.Inst.OpenUI(param); }
public static void Hide(){ UI.Inst.HideUI(); }
public static void Del(){ UI.Inst.DestroyUI(); }
}
}