/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/ using FairyGUI; using FairyGUI.Utils; using NBC; using System.Collections.Generic; namespace NBF { /// public partial class PlayerPanel { public GObject this[string aKey] => ContentPane.GetChild(aKey); public override string UIPackName => "Main"; public override string UIResName => "PlayerPanel"; [AutoFind(Name = "VideoMask")] public GGraph VideoMask; [AutoFind(Name = "bottomBack")] public GGraph bottomBack; [AutoFind(Name = "VideoTop")] public VideoPlayer VideoTop; [AutoFind(Name = "Video")] public VideoPlayer Video; [AutoFind(Name = "VideoBottom")] public VideoPlayer VideoBottom; [AutoFind(Name = "Progress")] public GProgressBar Progress; [AutoFind(Name = "BtnPause")] public GComponent BtnPause; public override string[] GetDependPackages(){ return new string[] {}; } public static void Show(object param = null){ UI.Inst.OpenUI(param); } public static void Hide(){ UI.Inst.HideUI(); } public static void Del(){ UI.Inst.DestroyUI(); } } }