/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/ using FairyGUI; using FairyGUI.Utils; using NBC; using System.Collections.Generic; namespace NBF { /// public partial class VideoEditorPanel { public GObject this[string aKey] => ContentPane.GetChild(aKey); public override string UIPackName => "Main"; public override string UIResName => "VideoEditorPanel"; [AutoFind(Name = "page")] public Controller page; [AutoFind(Name = "List")] public VideoListPage List; [AutoFind(Name = "Nav")] public GLabel Nav; [AutoFind(Name = "BtnStatistics")] public GButton BtnStatistics; [AutoFind(Name = "BtnVideoList")] public GButton BtnVideoList; [AutoFind(Name = "BtnAdd")] public GButton BtnAdd; [AutoFind(Name = "BtnDevice")] public GButton BtnDevice; [AutoFind(Name = "BtnAdmin")] public GButton BtnAdmin; [AutoFind(Name = "MenuGroup")] public GGroup MenuGroup; public override string[] GetDependPackages(){ return new string[] {}; } public static void Show(object param = null){ UI.Inst.OpenUI(param); } public static void Hide(){ UI.Inst.HideUI(); } public static void Del(){ UI.Inst.DestroyUI(); } } }