change
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20
Assets/Scripts/UI/PlayerPanel.Designer.cs
generated
20
Assets/Scripts/UI/PlayerPanel.Designer.cs
generated
@@ -14,20 +14,20 @@ namespace NBF
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public override string UIPackName => "Main";
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public override string UIResName => "PlayerPanel";
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[AutoFind(Name = "stageCtrl")]
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public Controller stageCtrl;
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[AutoFind(Name = "PlayBack")]
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public GGraph PlayBack;
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[AutoFind(Name = "Video")]
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public VideoPlayer Video;
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[AutoFind(Name = "VideoMask")]
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public GGraph VideoMask;
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[AutoFind(Name = "bottomBack")]
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public GGraph bottomBack;
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[AutoFind(Name = "BtnNext")]
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public GButton BtnNext;
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[AutoFind(Name = "BtnPrev")]
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public GButton BtnPrev;
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[AutoFind(Name = "VideoTop")]
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public VideoPlayer VideoTop;
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[AutoFind(Name = "Video")]
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public VideoPlayer Video;
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[AutoFind(Name = "VideoBottom")]
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public VideoPlayer VideoBottom;
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[AutoFind(Name = "Progress")]
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public GProgressBar Progress;
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[AutoFind(Name = "BtnPause")]
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public GComponent BtnPause;
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public override string[] GetDependPackages(){ return new string[] {}; }
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public static void Show(object param = null){ UI.Inst.OpenUI<PlayerPanel>(param); }
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