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This commit is contained in:
27
Assets/Scripts/UI/Admin/VideoEditorItem.Designer.cs
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27
Assets/Scripts/UI/Admin/VideoEditorItem.Designer.cs
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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
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using FairyGUI;
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using FairyGUI.Utils;
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using NBC;
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namespace NBF
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{
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public partial class VideoEditorItem
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{
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public const string URL = "ui://hxr7rc7pxjb91hr";
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public GButton BtnEdit;
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public GButton BtnDelete;
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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BtnEdit = (GButton)GetChild("BtnEdit");
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BtnDelete = (GButton)GetChild("BtnDelete");
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OnInited();
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UILanguage.TrySetComponentLanguage(this);
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}
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}
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}
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11
Assets/Scripts/UI/Admin/VideoEditorItem.Designer.cs.meta
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11
Assets/Scripts/UI/Admin/VideoEditorItem.Designer.cs.meta
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fileFormatVersion: 2
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guid: 099e24366cdaca745a18241b7f4433f3
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MonoImporter:
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defaultReferences: []
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27
Assets/Scripts/UI/Admin/VideoEditorItem.cs
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27
Assets/Scripts/UI/Admin/VideoEditorItem.cs
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// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
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using UnityEngine;
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using FairyGUI;
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using NBC;
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namespace NBF
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{
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public partial class VideoEditorItem : GButton
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{
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private VideoRetData _video;
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private void OnInited()
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{
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BtnDelete.onClick.Set(OnBtnDelete);
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}
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public void InitData(VideoRetData videoRetData)
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{
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_video = videoRetData;
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}
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private void OnBtnDelete()
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{
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}
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}
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}
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11
Assets/Scripts/UI/Admin/VideoEditorItem.cs.meta
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11
Assets/Scripts/UI/Admin/VideoEditorItem.cs.meta
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fileFormatVersion: 2
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guid: 9084f28041b341548a5902db8e6f8fce
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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44
Assets/Scripts/UI/Admin/VideoEditorPanel.Designer.cs
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44
Assets/Scripts/UI/Admin/VideoEditorPanel.Designer.cs
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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
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using FairyGUI;
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using FairyGUI.Utils;
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using NBC;
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using System.Collections.Generic;
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namespace NBF
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{
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/// <summary> </summary>
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public partial class VideoEditorPanel
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{
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public GObject this[string aKey] => ContentPane.GetChild(aKey);
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public override string UIPackName => "Main";
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public override string UIResName => "VideoEditorPanel";
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[AutoFind(Name = "page")]
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public Controller page;
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[AutoFind(Name = "List")]
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public VideoListPage List;
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[AutoFind(Name = "Nav")]
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public GLabel Nav;
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[AutoFind(Name = "BtnStatistics")]
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public GButton BtnStatistics;
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[AutoFind(Name = "BtnVideoList")]
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public GButton BtnVideoList;
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[AutoFind(Name = "BtnAdd")]
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public GButton BtnAdd;
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[AutoFind(Name = "BtnDevice")]
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public GButton BtnDevice;
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[AutoFind(Name = "BtnAdmin")]
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public GButton BtnAdmin;
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[AutoFind(Name = "MenuGroup")]
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public GGroup MenuGroup;
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public override string[] GetDependPackages(){ return new string[] {}; }
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public static void Show(object param = null){ UI.Inst.OpenUI<VideoEditorPanel>(param); }
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public static void Hide(){ UI.Inst.HideUI<VideoEditorPanel>(); }
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public static void Del(){ UI.Inst.DestroyUI<VideoEditorPanel>(); }
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}
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}
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11
Assets/Scripts/UI/Admin/VideoEditorPanel.Designer.cs.meta
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11
Assets/Scripts/UI/Admin/VideoEditorPanel.Designer.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 27be91422465e4b47931adc9c17d8585
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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11
Assets/Scripts/UI/Admin/VideoEditorPanel.cs
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11
Assets/Scripts/UI/Admin/VideoEditorPanel.cs
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// 本脚本只在不存在时会生成一次。已存在不会再次生成覆盖
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using UnityEngine;
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using NBC;
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namespace NBF
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{
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public partial class VideoEditorPanel : UIPanel
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{
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}
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}
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11
Assets/Scripts/UI/Admin/VideoEditorPanel.cs.meta
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11
Assets/Scripts/UI/Admin/VideoEditorPanel.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 768e9416eb4a9a74c894f1244463d0e6
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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25
Assets/Scripts/UI/Admin/VideoListPage.Designer.cs
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25
Assets/Scripts/UI/Admin/VideoListPage.Designer.cs
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@@ -0,0 +1,25 @@
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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
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using FairyGUI;
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using FairyGUI.Utils;
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using NBC;
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namespace NBF
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{
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public partial class VideoListPage
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{
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public const string URL = "ui://hxr7rc7pxjb91hz";
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public GList List;
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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List = (GList)GetChild("List");
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OnInited();
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UILanguage.TrySetComponentLanguage(this);
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}
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}
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}
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11
Assets/Scripts/UI/Admin/VideoListPage.Designer.cs.meta
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11
Assets/Scripts/UI/Admin/VideoListPage.Designer.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 82bf9bcc224708147b555ad12a9f8536
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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97
Assets/Scripts/UI/Admin/VideoListPage.cs
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97
Assets/Scripts/UI/Admin/VideoListPage.cs
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@@ -0,0 +1,97 @@
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// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
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using System.Collections.Generic;
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using UnityEngine;
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using FairyGUI;
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using NBC;
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namespace NBF
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{
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public partial class VideoListPage : GComponent
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{
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public const int PageSize = 20;
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private readonly List<VideoRetData> Videos = new List<VideoRetData>();
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private GComponent _footer;
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private Controller _controller;
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public int Page = 0;
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private void OnInited()
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{
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List.itemRenderer = RenderListItem1;
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List.SetVirtual();
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List.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
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_footer = (GComponent)List.scrollPane.footer;
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_controller = _footer.GetController("style");
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}
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private void SetList()
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{
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List.numItems = Videos.Count;
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}
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void RenderListItem1(int index, GObject obj)
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{
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if (obj is VideoEditorItem item)
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{
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}
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// GButton item = obj.asButton;
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// item.title = "Item " + (_list1.numItems - index - 1);
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}
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void OnPullUpToRefresh()
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{
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_controller.selectedIndex = 1;
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List.scrollPane.LockFooter(_footer.sourceHeight);
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GetList(Page + 1);
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// //Simulate a async resquest
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// Timers.inst.Add(2, 1, (object param) =>
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// {
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// List.numItems += 5;
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//
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// //Refresh completed
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// _controller.selectedIndex = 0;
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// List.scrollPane.LockFooter(0);
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// });
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}
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#region 数据
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private void GetList(int page)
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{
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if (page < 1) return;
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var dic = new Dictionary<string, string>
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{
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{ "page", page.ToString() },
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{ "PageSize", PageSize.ToString() }
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};
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Net.Instance.Send("/api/list", dic, ParseVideo);
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}
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private void ParseVideo(HttpResult httpResult)
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{
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_controller.selectedIndex = 0;
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List.scrollPane.LockFooter(0);
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if (httpResult.Code == 0)
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{
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var retData = httpResult.Data.ToObject<PageListData<VideoRetData>>();
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if (retData != null)
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{
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if (retData.List.Count > 0)
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{
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Videos.AddRange(retData.List);
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}
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Page = retData.Page;
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}
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}
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SetList();
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}
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#endregion
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}
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}
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11
Assets/Scripts/UI/Admin/VideoListPage.cs.meta
Normal file
11
Assets/Scripts/UI/Admin/VideoListPage.cs.meta
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@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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guid: f48b7c83438fa874f835afb8a9adf58f
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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||||
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