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using UnityEngine;
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using UnityEditor;
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//-----------------------------------------------------------------------------
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// Copyright 2015-2021 RenderHeads Ltd. All rights reserved.
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//-----------------------------------------------------------------------------
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namespace RenderHeads.Media.AVProVideo.Editor
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{
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/// <summary>
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/// Editor for the MediaPlayer component
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/// </summary>
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public partial class MediaPlayerEditor : UnityEditor.Editor
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{
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private readonly static FieldDescription _optionExternalLibrary = new FieldDescription(".externalLibrary", GUIContent.none);
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private void OnInspectorGUI_Override_WebGL()
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{
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GUILayout.Space(8f);
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string optionsVarName = MediaPlayer.GetPlatformOptionsVariable(Platform.WebGL);
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EditorGUILayout.BeginVertical(GUI.skin.box);
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DisplayPlatformOption(optionsVarName, _optionExternalLibrary);
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SerializedProperty propUseTextureMips = DisplayPlatformOption(optionsVarName, _optionTextureMips);
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if (propUseTextureMips.boolValue && ((FilterMode)_propFilter.enumValueIndex) != FilterMode.Trilinear)
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{
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EditorHelper.IMGUI.NoticeBox(MessageType.Info, "Recommend changing the texture filtering mode to Trilinear when using mip-maps.");
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}
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EditorGUILayout.EndVertical();
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}
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}
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}
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