Share a single vertex list between submeshes in the exported mesh, which makes the blend target vertex list indices line up correctly. As a bonus, the exported FBX file will be smaller for meshes with more than one submesh, since we're not duplicating vertices anymore. |
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.. | ||
Properties | ||
AssetStudioFBXWrapper.csproj | ||
Fbx.PInvoke.cs | ||
Fbx.cs | ||
FbxDll.cs | ||
FbxExporter.cs | ||
FbxExporterContext.PInvoke.cs | ||
FbxExporterContext.cs |