AssetStudio/AssetStudio/Classes/BuildSettings.cs

29 lines
750 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public sealed class BuildSettings : Object
{
public string m_Version;
public BuildSettings(ObjectReader reader) : base(reader)
{
int levelsNum = reader.ReadInt32();
for (int i = 0; i < levelsNum; i++)
{
var level = reader.ReadAlignedString();
}
var hasRenderTexture = reader.ReadBoolean();
var hasPROVersion = reader.ReadBoolean();
var hasPublishingRights = reader.ReadBoolean();
var hasShadows = reader.ReadBoolean();
m_Version = reader.ReadAlignedString();
}
}
}