AssetStudio/AssetStudio/Classes/Texture.cs

21 lines
562 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public abstract class Texture : NamedObject
{
protected Texture(AssetPreloadData preloadData) : base(preloadData)
{
if (version[0] > 2017 || (version[0] == 2017 && version[1] >= 3)) //2017.3 and up
{
var m_ForcedFallbackFormat = reader.ReadInt32();
var m_DownscaleFallback = reader.ReadBoolean();
reader.AlignStream(4);
}
}
}
}