AssetStudio/AssetStudio/Classes/AnimationClip.cs

912 lines
31 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Text;
using SharpDX;
namespace AssetStudio
{
public class Keyframe<T>
{
public float time { get; set; }
public T value { get; set; }
public T inSlope { get; set; }
public T outSlope { get; set; }
public int weightedMode { get; set; }
public T inWeight { get; set; }
public T outWeight { get; set; }
public Keyframe(EndianBinaryReader reader, Func<T> readerFunc, int[] version)
{
time = reader.ReadSingle();
value = readerFunc();
inSlope = readerFunc();
outSlope = readerFunc();
if (version[0] >= 2018)
{
weightedMode = reader.ReadInt32();
inWeight = readerFunc();
outWeight = readerFunc();
}
}
}
public class AnimationCurve<T>
{
public List<Keyframe<T>> m_Curve { get; set; }
public int m_PreInfinity { get; set; }
public int m_PostInfinity { get; set; }
public int m_RotationOrder { get; set; }
public AnimationCurve(EndianBinaryReader reader, Func<T> readerFunc, int[] version)
{
int numCurves = reader.ReadInt32();
m_Curve = new List<Keyframe<T>>(numCurves);
for (int i = 0; i < numCurves; i++)
{
m_Curve.Add(new Keyframe<T>(reader, readerFunc, version));
}
m_PreInfinity = reader.ReadInt32();
m_PostInfinity = reader.ReadInt32();
if (version[0] > 5 || (version[0] == 5 && version[1] >= 3))//5.3 and up
{
m_RotationOrder = reader.ReadInt32();
}
}
}
public class QuaternionCurve
{
public AnimationCurve<Quaternion> curve { get; set; }
public string path { get; set; }
public QuaternionCurve(EndianBinaryReader reader, int[] version)
{
curve = new AnimationCurve<Quaternion>(reader, reader.ReadQuaternion, version);
path = reader.ReadAlignedString();
}
}
public class PackedFloatVector
{
public uint m_NumItems { get; set; }
public float m_Range { get; set; }
public float m_Start { get; set; }
public byte[] m_Data { get; set; }
public byte m_BitSize { get; set; }
public PackedFloatVector(EndianBinaryReader reader)
{
m_NumItems = reader.ReadUInt32();
m_Range = reader.ReadSingle();
m_Start = reader.ReadSingle();
int numData = reader.ReadInt32();
m_Data = reader.ReadBytes(numData);
reader.AlignStream(4);
m_BitSize = reader.ReadByte();
reader.AlignStream(4);
}
public float[] UnpackFloats(int itemCountInChunk, int chunkStride, int start = 0, int numChunks = -1)
{
int bitPos = m_BitSize * start;
int indexPos = bitPos / 8;
bitPos %= 8;
float scale = 1.0f / m_Range;
if (numChunks == -1)
numChunks = (int)m_NumItems / itemCountInChunk;
var end = chunkStride * numChunks / 4;
var data = new List<float>();
for (var index = 0; index != end; index += chunkStride / 4)
{
for (int i = 0; i < itemCountInChunk; ++i)
{
uint x = 0;
int bits = 0;
while (bits < m_BitSize)
{
x |= (uint)((m_Data[indexPos] >> bitPos) << bits);
int num = Math.Min(m_BitSize - bits, 8 - bitPos);
bitPos += num;
bits += num;
if (bitPos == 8)
{
indexPos++;
bitPos = 0;
}
}
x &= (uint)(1 << m_BitSize) - 1u;
data.Add(x / (scale * ((1 << m_BitSize) - 1)) + m_Start);
}
}
return data.ToArray();
}
}
public class PackedIntVector
{
public uint m_NumItems { get; set; }
public byte[] m_Data { get; set; }
public byte m_BitSize { get; set; }
public PackedIntVector(EndianBinaryReader reader)
{
m_NumItems = reader.ReadUInt32();
int numData = reader.ReadInt32();
m_Data = reader.ReadBytes(numData);
reader.AlignStream(4);
m_BitSize = reader.ReadByte();
reader.AlignStream(4);
}
public int[] UnpackInts()
{
var data = new int[m_NumItems];
int indexPos = 0;
int bitPos = 0;
for (int i = 0; i < m_NumItems; i++)
{
int bits = 0;
data[i] = 0;
while (bits < m_BitSize)
{
data[i] |= (m_Data[indexPos] >> bitPos) << bits;
int num = Math.Min(m_BitSize - bits, 8 - bitPos);
bitPos += num;
bits += num;
if (bitPos == 8)
{
indexPos++;
bitPos = 0;
}
}
data[i] &= (1 << m_BitSize) - 1;
}
return data;
}
}
public class PackedQuatVector
{
public uint m_NumItems { get; set; }
public byte[] m_Data { get; set; }
public PackedQuatVector(EndianBinaryReader reader)
{
m_NumItems = reader.ReadUInt32();
int numData = reader.ReadInt32();
m_Data = reader.ReadBytes(numData);
reader.AlignStream(4);
}
public Quaternion[] UnpackQuats()
{
var data = new Quaternion[m_NumItems];
int indexPos = 0;
int bitPos = 0;
for (int i = 0; i < m_NumItems; i++)
{
uint flags = 0;
int bits = 0;
while (bits < 3)
{
flags |= (uint)((m_Data[indexPos] >> bitPos) << bits);
int num = Math.Min(3 - bits, 8 - bitPos);
bitPos += num;
bits += num;
if (bitPos == 8)
{
indexPos++;
bitPos = 0;
}
}
flags &= 7;
var q = new Quaternion();
float sum = 0;
for (int j = 0; j < 4; j++)
{
if ((flags & 3) != j)
{
int bitSize = ((flags & 3) + 1) % 4 == j ? 9 : 10;
uint x = 0;
bits = 0;
while (bits < bitSize)
{
x |= (uint)((m_Data[indexPos] >> bitPos) << bits);
int num = Math.Min(bitSize - bits, 8 - bitPos);
bitPos += num;
bits += num;
if (bitPos == 8)
{
indexPos++;
bitPos = 0;
}
}
x &= (uint)((1 << bitSize) - 1);
q[j] = x / (0.5f * ((1 << bitSize) - 1)) - 1;
sum += q[j] * q[j];
}
}
int lastComponent = (int)(flags & 3);
q[lastComponent] = (float)Math.Sqrt(1 - sum);
if ((flags & 4) != 0u)
q[lastComponent] = -q[lastComponent];
data[i] = q;
}
return data;
}
}
public class CompressedAnimationCurve
{
public string m_Path { get; set; }
public PackedIntVector m_Times { get; set; }
public PackedQuatVector m_Values { get; set; }
public PackedFloatVector m_Slopes { get; set; }
public int m_PreInfinity { get; set; }
public int m_PostInfinity { get; set; }
public CompressedAnimationCurve(EndianBinaryReader reader)
{
m_Path = reader.ReadAlignedString();
m_Times = new PackedIntVector(reader);
m_Values = new PackedQuatVector(reader);
m_Slopes = new PackedFloatVector(reader);
m_PreInfinity = reader.ReadInt32();
m_PostInfinity = reader.ReadInt32();
}
}
public class Vector3Curve
{
public AnimationCurve<Vector3> curve { get; set; }
public string path { get; set; }
public Vector3Curve(EndianBinaryReader reader, int[] version)
{
curve = new AnimationCurve<Vector3>(reader, reader.ReadVector3, version);
path = reader.ReadAlignedString();
}
}
public class FloatCurve
{
public AnimationCurve<float> curve { get; set; }
public string attribute { get; set; }
public string path { get; set; }
public int classID { get; set; }
public PPtr script { get; set; }
public FloatCurve(AssetPreloadData preloadData)
{
var reader = preloadData.sourceFile.reader;
curve = new AnimationCurve<float>(reader, reader.ReadSingle, preloadData.sourceFile.version);
attribute = reader.ReadAlignedString();
path = reader.ReadAlignedString();
classID = reader.ReadInt32();
script = preloadData.sourceFile.ReadPPtr();
}
}
public class PPtrKeyframe
{
public float time { get; set; }
public PPtr value { get; set; }
public PPtrKeyframe(AssetPreloadData preloadData)
{
var reader = preloadData.sourceFile.reader;
time = reader.ReadSingle();
value = preloadData.sourceFile.ReadPPtr();
}
}
public class PPtrCurve
{
public List<PPtrKeyframe> curve { get; set; }
public string attribute { get; set; }
public string path { get; set; }
public int classID { get; set; }
public PPtr script { get; set; }
public PPtrCurve(AssetPreloadData preloadData)
{
var reader = preloadData.sourceFile.reader;
int numCurves = reader.ReadInt32();
curve = new List<PPtrKeyframe>(numCurves);
for (int i = 0; i < numCurves; i++)
{
curve.Add(new PPtrKeyframe(preloadData));
}
attribute = reader.ReadAlignedString();
path = reader.ReadAlignedString();
classID = reader.ReadInt32();
script = preloadData.sourceFile.ReadPPtr();
}
}
public class AABB
{
public Vector3 m_Center { get; set; }
public Vector3 m_Extend { get; set; }
public AABB(EndianBinaryReader reader)
{
m_Center = reader.ReadVector3();
m_Extend = reader.ReadVector3();
}
}
public class xform
{
public object t { get; set; }
public Quaternion q { get; set; }
public object s { get; set; }
public xform(EndianBinaryReader reader, int[] version)
{
t = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4();//5.4 and up
q = reader.ReadQuaternion();
s = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4();//5.4 and up
}
}
public class HandPose
{
public xform m_GrabX { get; set; }
public float[] m_DoFArray { get; set; }
public float m_Override { get; set; }
public float m_CloseOpen { get; set; }
public float m_InOut { get; set; }
public float m_Grab { get; set; }
public HandPose(EndianBinaryReader reader, int[] version)
{
m_GrabX = new xform(reader, version);
int numDoFs = reader.ReadInt32();
m_DoFArray = reader.ReadSingleArray(numDoFs);
m_Override = reader.ReadSingle();
m_CloseOpen = reader.ReadSingle();
m_InOut = reader.ReadSingle();
m_Grab = reader.ReadSingle();
}
}
public class HumanGoal
{
public xform m_X { get; set; }
public float m_WeightT { get; set; }
public float m_WeightR { get; set; }
public object m_HintT { get; set; }
public float m_HintWeightT { get; set; }
public HumanGoal(EndianBinaryReader reader, int[] version)
{
m_X = new xform(reader, version);
m_WeightT = reader.ReadSingle();
m_WeightR = reader.ReadSingle();
if (version[0] >= 5)//5.0 and up
{
m_HintT = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4();//5.4 and up
m_HintWeightT = reader.ReadSingle();
}
}
}
public class HumanPose
{
public xform m_RootX { get; set; }
public object m_LookAtPosition { get; set; }
public Vector4 m_LookAtWeight { get; set; }
public List<HumanGoal> m_GoalArray { get; set; }
public HandPose m_LeftHandPose { get; set; }
public HandPose m_RightHandPose { get; set; }
public float[] m_DoFArray { get; set; }
public object[] m_TDoFArray { get; set; }
public HumanPose(EndianBinaryReader reader, int[] version)
{
m_RootX = new xform(reader, version);
m_LookAtPosition = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4();//5.4 and up
m_LookAtWeight = reader.ReadVector4();
int numGoals = reader.ReadInt32();
m_GoalArray = new List<HumanGoal>(numGoals);
for (int i = 0; i < numGoals; i++)
{
m_GoalArray.Add(new HumanGoal(reader, version));
}
m_LeftHandPose = new HandPose(reader, version);
m_RightHandPose = new HandPose(reader, version);
int numDoFs = reader.ReadInt32();
m_DoFArray = reader.ReadSingleArray(numDoFs);
if (version[0] > 5 || (version[0] == 5 && version[1] >= 2))//5.2 and up
{
int numTDof = reader.ReadInt32();
m_TDoFArray = new object[numTDof];
for (int i = 0; i < numTDof; i++)
{
m_TDoFArray[i] = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4();//5.4 and up
}
}
}
}
public class StreamedClip
{
public uint[] data { get; set; }
public uint curveCount { get; set; }
public StreamedClip(EndianBinaryReader reader)
{
int numData = reader.ReadInt32();
data = reader.ReadUInt32Array(numData);
curveCount = reader.ReadUInt32();
}
public class StreamedCurveKey
{
public int index { get; set; }
public Vector3 tcb { get; set; }
public float value { get; set; }
public StreamedCurveKey(BinaryReader reader)
{
index = reader.ReadInt32();
tcb = reader.ReadVector3();
value = reader.ReadSingle();
}
}
public class StreamedFrame
{
public float time { get; set; }
public List<StreamedCurveKey> keyList { get; set; }
public StreamedFrame(BinaryReader reader)
{
time = reader.ReadSingle();
int numKeys = reader.ReadInt32();
keyList = new List<StreamedCurveKey>(numKeys);
for (int i = 0; i < numKeys; i++)
{
keyList.Add(new StreamedCurveKey(reader));
}
}
}
public List<StreamedFrame> ReadData()
{
List<StreamedFrame> frameList = new List<StreamedFrame>();
using (Stream stream = new MemoryStream())
{
BinaryWriter writer = new BinaryWriter(stream);
writer.Write(data);
stream.Position = 0;
while (stream.Position < stream.Length)
{
frameList.Add(new StreamedFrame(new BinaryReader(stream)));
}
}
return frameList;
}
}
public class DenseClip
{
public int m_FrameCount { get; set; }
public uint m_CurveCount { get; set; }
public float m_SampleRate { get; set; }
public float m_BeginTime { get; set; }
public float[] m_SampleArray { get; set; }
public DenseClip(EndianBinaryReader reader)
{
m_FrameCount = reader.ReadInt32();
m_CurveCount = reader.ReadUInt32();
m_SampleRate = reader.ReadSingle();
m_BeginTime = reader.ReadSingle();
int numSamples = reader.ReadInt32();
m_SampleArray = reader.ReadSingleArray(numSamples);
}
}
public class ConstantClip
{
public float[] data { get; set; }
public ConstantClip(EndianBinaryReader reader)
{
int numData = reader.ReadInt32();
data = reader.ReadSingleArray(numData);
}
}
public class ValueConstant
{
public uint m_ID { get; set; }
public uint m_TypeID { get; set; }
public uint m_Type { get; set; }
public uint m_Index { get; set; }
public ValueConstant(EndianBinaryReader reader, int[] version)
{
m_ID = reader.ReadUInt32();
if (version[0] < 5 || (version[0] == 5 && version[1] < 5))//5.5 down
{
m_TypeID = reader.ReadUInt32();
}
m_Type = reader.ReadUInt32();
m_Index = reader.ReadUInt32();
}
}
public class ValueArrayConstant
{
public List<ValueConstant> m_ValueArray { get; set; }
public ValueArrayConstant(EndianBinaryReader reader, int[] version)
{
int numVals = reader.ReadInt32();
m_ValueArray = new List<ValueConstant>(numVals);
for (int i = 0; i < numVals; i++)
{
m_ValueArray.Add(new ValueConstant(reader, version));
}
}
}
public class Clip
{
public StreamedClip m_StreamedClip { get; set; }
public DenseClip m_DenseClip { get; set; }
public ConstantClip m_ConstantClip { get; set; }
public ValueArrayConstant m_Binding { get; set; }
public Clip(EndianBinaryReader reader, int[] version)
{
m_StreamedClip = new StreamedClip(reader);
m_DenseClip = new DenseClip(reader);
m_ConstantClip = new ConstantClip(reader);
m_Binding = new ValueArrayConstant(reader, version);
}
}
public class ValueDelta
{
public float m_Start { get; set; }
public float m_Stop { get; set; }
public ValueDelta(EndianBinaryReader reader)
{
m_Start = reader.ReadSingle();
m_Stop = reader.ReadSingle();
}
}
public class ClipMuscleConstant
{
public HumanPose m_DeltaPose { get; set; }
public xform m_StartX { get; set; }
public xform m_StopX { get; set; }
public xform m_LeftFootStartX { get; set; }
public xform m_RightFootStartX { get; set; }
public xform m_MotionStartX { get; set; }
public xform m_MotionStopX { get; set; }
public object m_AverageSpeed { get; set; }
public Clip m_Clip { get; set; }
public float m_StartTime { get; set; }
public float m_StopTime { get; set; }
public float m_OrientationOffsetY { get; set; }
public float m_Level { get; set; }
public float m_CycleOffset { get; set; }
public float m_AverageAngularSpeed { get; set; }
public int[] m_IndexArray { get; set; }
public List<ValueDelta> m_ValueArrayDelta { get; set; }
public float[] m_ValueArrayReferencePose { get; set; }
public bool m_Mirror { get; set; }
public bool m_LoopTime { get; set; }
public bool m_LoopBlend { get; set; }
public bool m_LoopBlendOrientation { get; set; }
public bool m_LoopBlendPositionY { get; set; }
public bool m_LoopBlendPositionXZ { get; set; }
public bool m_StartAtOrigin { get; set; }
public bool m_KeepOriginalOrientation { get; set; }
public bool m_KeepOriginalPositionY { get; set; }
public bool m_KeepOriginalPositionXZ { get; set; }
public bool m_HeightFromFeet { get; set; }
public ClipMuscleConstant(EndianBinaryReader reader, int[] version)
{
m_DeltaPose = new HumanPose(reader, version);
m_StartX = new xform(reader, version);
if (version[0] > 5 || (version[0] == 5 && version[1] >= 5))//5.5 and up
{
m_StopX = new xform(reader, version);
}
m_LeftFootStartX = new xform(reader, version);
m_RightFootStartX = new xform(reader, version);
if (version[0] < 5)//5.0 down
{
m_MotionStartX = new xform(reader, version);
m_MotionStopX = new xform(reader, version);
}
m_AverageSpeed = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4();//5.4 and up
m_Clip = new Clip(reader, version);
m_StartTime = reader.ReadSingle();
m_StopTime = reader.ReadSingle();
m_OrientationOffsetY = reader.ReadSingle();
m_Level = reader.ReadSingle();
m_CycleOffset = reader.ReadSingle();
m_AverageAngularSpeed = reader.ReadSingle();
int numIndices = reader.ReadInt32();
m_IndexArray = reader.ReadInt32Array(numIndices);
int numDeltas = reader.ReadInt32();
m_ValueArrayDelta = new List<ValueDelta>(numDeltas);
for (int i = 0; i < numDeltas; i++)
{
m_ValueArrayDelta.Add(new ValueDelta(reader));
}
if (version[0] > 5 || (version[0] == 5 && version[1] >= 3))//5.3 and up
{
m_ValueArrayReferencePose = reader.ReadSingleArray(reader.ReadInt32());
}
m_Mirror = reader.ReadBoolean();
m_LoopTime = reader.ReadBoolean();
m_LoopBlend = reader.ReadBoolean();
m_LoopBlendOrientation = reader.ReadBoolean();
m_LoopBlendPositionY = reader.ReadBoolean();
m_LoopBlendPositionXZ = reader.ReadBoolean();
if (version[0] > 5 || (version[0] == 5 && version[1] >= 5))//5.5 and up
{
m_StartAtOrigin = reader.ReadBoolean();
}
m_KeepOriginalOrientation = reader.ReadBoolean();
m_KeepOriginalPositionY = reader.ReadBoolean();
m_KeepOriginalPositionXZ = reader.ReadBoolean();
m_HeightFromFeet = reader.ReadBoolean();
reader.AlignStream(4);
}
}
public class GenericBinding
{
public uint path { get; set; }
public uint attribute { get; set; }
public PPtr script { get; set; }
public int typeID { get; set; }
public byte customType { get; set; }
public byte isPPtrCurve { get; set; }
public GenericBinding(AssetPreloadData preloadData)
{
var reader = preloadData.sourceFile.reader;
var version = preloadData.sourceFile.version;
path = reader.ReadUInt32();
attribute = reader.ReadUInt32();
script = preloadData.sourceFile.ReadPPtr();
if (version[0] > 5 || (version[0] == 5 && version[1] >= 6)) //5.6 and up
{
typeID = reader.ReadInt32();
}
else
{
typeID = reader.ReadUInt16();
}
customType = reader.ReadByte();
isPPtrCurve = reader.ReadByte();
reader.AlignStream(4);
}
}
public class AnimationClipBindingConstant
{
public List<GenericBinding> genericBindings { get; set; }
public List<PPtr> pptrCurveMapping { get; set; }
public AnimationClipBindingConstant(AssetPreloadData preloadData)
{
var reader = preloadData.sourceFile.reader;
int numBindings = reader.ReadInt32();
genericBindings = new List<GenericBinding>(numBindings);
for (int i = 0; i < numBindings; i++)
{
genericBindings.Add(new GenericBinding(preloadData));
}
int numMappings = reader.ReadInt32();
pptrCurveMapping = new List<PPtr>(numMappings);
for (int i = 0; i < numMappings; i++)
{
pptrCurveMapping.Add(preloadData.sourceFile.ReadPPtr());
}
}
public GenericBinding FindBinding(int index)
{
int curves = 0;
foreach (var b in genericBindings)
{
curves += b.attribute == 2 ? 4 : b.attribute <= 4 ? 3 : 1;
if (curves > index)
{
return b;
}
}
return null;
}
}
public enum AnimationType
{
kLegacy = 1,
kGeneric = 2,
kHumanoid = 3
};
public class AnimationClip
{
public string m_Name { get; set; }
public AnimationType m_AnimationType { get; set; }
public bool m_Legacy { get; set; }
public bool m_Compressed { get; set; }
public bool m_UseHighQualityCurve { get; set; }
public List<QuaternionCurve> m_RotationCurves { get; set; }
public List<CompressedAnimationCurve> m_CompressedRotationCurves { get; set; }
public List<Vector3Curve> m_EulerCurves { get; set; }
public List<Vector3Curve> m_PositionCurves { get; set; }
public List<Vector3Curve> m_ScaleCurves { get; set; }
public List<FloatCurve> m_FloatCurves { get; set; }
public List<PPtrCurve> m_PPtrCurves { get; set; }
public float m_SampleRate { get; set; }
public int m_WrapMode { get; set; }
public AABB m_Bounds { get; set; }
public uint m_MuscleClipSize { get; set; }
public ClipMuscleConstant m_MuscleClip { get; set; }
public AnimationClipBindingConstant m_ClipBindingConstant { get; set; }
//public List<AnimationEvent> m_Events { get; set; }
public AnimationClip(AssetPreloadData preloadData)
{
var sourceFile = preloadData.sourceFile;
var version = sourceFile.version;
var reader = preloadData.InitReader();
reader.Position = preloadData.Offset;
m_Name = reader.ReadAlignedString();
if (version[0] >= 5)//5.0 and up
{
m_Legacy = reader.ReadBoolean();
}
else if (version[0] >= 4)//4.0 and up
{
m_AnimationType = (AnimationType)reader.ReadInt32();
if (m_AnimationType == AnimationType.kLegacy)
m_Legacy = true;
}
else
{
m_Legacy = true;
}
m_Compressed = reader.ReadBoolean();
if (version[0] > 4 || (version[0] == 4 && version[1] >= 3))//4.3 and up
{
m_UseHighQualityCurve = reader.ReadBoolean();
}
reader.AlignStream(4);
int numRCurves = reader.ReadInt32();
m_RotationCurves = new List<QuaternionCurve>(numRCurves);
for (int i = 0; i < numRCurves; i++)
{
m_RotationCurves.Add(new QuaternionCurve(reader, version));
}
int numCRCurves = reader.ReadInt32();
m_CompressedRotationCurves = new List<CompressedAnimationCurve>(numCRCurves);
for (int i = 0; i < numCRCurves; i++)
{
m_CompressedRotationCurves.Add(new CompressedAnimationCurve(reader));
}
if (version[0] > 5 || (version[0] == 5 && version[1] >= 3))//5.3 and up
{
int numEulerCurves = reader.ReadInt32();
m_EulerCurves = new List<Vector3Curve>(numEulerCurves);
for (int i = 0; i < numEulerCurves; i++)
{
m_EulerCurves.Add(new Vector3Curve(reader, version));
}
}
int numPCurves = reader.ReadInt32();
m_PositionCurves = new List<Vector3Curve>(numPCurves);
for (int i = 0; i < numPCurves; i++)
{
m_PositionCurves.Add(new Vector3Curve(reader, version));
}
int numSCurves = reader.ReadInt32();
m_ScaleCurves = new List<Vector3Curve>(numSCurves);
for (int i = 0; i < numSCurves; i++)
{
m_ScaleCurves.Add(new Vector3Curve(reader, version));
}
int numFCurves = reader.ReadInt32();
m_FloatCurves = new List<FloatCurve>(numFCurves);
for (int i = 0; i < numFCurves; i++)
{
m_FloatCurves.Add(new FloatCurve(preloadData));
}
if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
{
int numPtrCurves = reader.ReadInt32();
m_PPtrCurves = new List<PPtrCurve>(numPtrCurves);
for (int i = 0; i < numPtrCurves; i++)
{
m_PPtrCurves.Add(new PPtrCurve(preloadData));
}
}
m_SampleRate = reader.ReadSingle();
m_WrapMode = reader.ReadInt32();
if (version[0] > 3 || (version[0] == 3 && version[1] >= 4)) //3.4 and up
{
m_Bounds = new AABB(reader);
}
if (version[0] >= 4)//4.0 and up
{
m_MuscleClipSize = reader.ReadUInt32();
m_MuscleClip = new ClipMuscleConstant(reader, version);
}
if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
{
m_ClipBindingConstant = new AnimationClipBindingConstant(preloadData);
}
/*int numEvents = reader.ReadInt32();
m_Events = new List<AnimationEvent>(numEvents);
for (int i = 0; i < numEvents; i++)
{
m_Events.Add(new AnimationEvent(stream, file.Version[0] - '0'));
}*/
}
}
}