Compare commits
No commits in common. "d158e864b556b5970709c2a52e47944d53aa98a2" and "e1cfff63c3d13db8191e7ac9247e05f4d310ab5b" have entirely different histories.
d158e864b5
...
e1cfff63c3
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@ -6,8 +6,7 @@
|
||||||
<Version>0.16.0.0</Version>
|
<Version>0.16.0.0</Version>
|
||||||
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
||||||
<FileVersion>0.16.0.0</FileVersion>
|
<FileVersion>0.16.0.0</FileVersion>
|
||||||
<Copyright>Copyright © Perfare 2020-2022; Copyright © hozuki 2020</Copyright>
|
<Copyright>Copyright © Perfare 2020-2021; Copyright © hozuki 2020</Copyright>
|
||||||
<DebugType>embedded</DebugType>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|
|
@ -5,8 +5,7 @@
|
||||||
<Version>0.16.0.0</Version>
|
<Version>0.16.0.0</Version>
|
||||||
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
||||||
<FileVersion>0.16.0.0</FileVersion>
|
<FileVersion>0.16.0.0</FileVersion>
|
||||||
<Copyright>Copyright © Perfare 2018-2022</Copyright>
|
<Copyright>Copyright © Perfare 2018-2021</Copyright>
|
||||||
<DebugType>embedded</DebugType>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup Condition=" '$(TargetFramework)' != 'net472' ">
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<ItemGroup Condition=" '$(TargetFramework)' != 'net472' ">
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||||||
|
|
|
@ -18,7 +18,6 @@ namespace AssetStudio
|
||||||
|
|
||||||
private List<string> importFiles = new List<string>();
|
private List<string> importFiles = new List<string>();
|
||||||
private HashSet<string> importFilesHash = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
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private HashSet<string> importFilesHash = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||||
private HashSet<string> noexistFiles = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
|
||||||
private HashSet<string> assetsFileListHash = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
private HashSet<string> assetsFileListHash = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
|
||||||
|
|
||||||
public void LoadFiles(params string[] files)
|
public void LoadFiles(params string[] files)
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||||||
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@ -55,7 +54,6 @@ namespace AssetStudio
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||||||
|
|
||||||
importFiles.Clear();
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importFiles.Clear();
|
||||||
importFilesHash.Clear();
|
importFilesHash.Clear();
|
||||||
noexistFiles.Clear();
|
|
||||||
assetsFileListHash.Clear();
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assetsFileListHash.Clear();
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||||||
|
|
||||||
ReadAssets();
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ReadAssets();
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||||||
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@ -112,26 +110,20 @@ namespace AssetStudio
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||||||
if (!importFilesHash.Contains(sharedFileName))
|
if (!importFilesHash.Contains(sharedFileName))
|
||||||
{
|
{
|
||||||
var sharedFilePath = Path.Combine(Path.GetDirectoryName(reader.FullPath), sharedFileName);
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var sharedFilePath = Path.Combine(Path.GetDirectoryName(reader.FullPath), sharedFileName);
|
||||||
if (!noexistFiles.Contains(sharedFilePath))
|
if (!File.Exists(sharedFilePath))
|
||||||
{
|
{
|
||||||
if (!File.Exists(sharedFilePath))
|
var findFiles = Directory.GetFiles(Path.GetDirectoryName(reader.FullPath), sharedFileName, SearchOption.AllDirectories);
|
||||||
|
if (findFiles.Length > 0)
|
||||||
{
|
{
|
||||||
var findFiles = Directory.GetFiles(Path.GetDirectoryName(reader.FullPath), sharedFileName, SearchOption.AllDirectories);
|
sharedFilePath = findFiles[0];
|
||||||
if (findFiles.Length > 0)
|
|
||||||
{
|
|
||||||
sharedFilePath = findFiles[0];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (File.Exists(sharedFilePath))
|
|
||||||
{
|
|
||||||
importFiles.Add(sharedFilePath);
|
|
||||||
importFilesHash.Add(sharedFileName);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
noexistFiles.Add(sharedFilePath);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (File.Exists(sharedFilePath))
|
||||||
|
{
|
||||||
|
importFiles.Add(sharedFilePath);
|
||||||
|
importFilesHash.Add(sharedFileName);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -156,7 +148,7 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
var assetsFile = new SerializedFile(reader, this);
|
var assetsFile = new SerializedFile(reader, this);
|
||||||
assetsFile.originalPath = originalPath;
|
assetsFile.originalPath = originalPath;
|
||||||
if (!string.IsNullOrEmpty(unityVersion) && assetsFile.header.m_Version < SerializedFileFormatVersion.Unknown_7)
|
if (!string.IsNullOrEmpty(unityVersion) && assetsFile.header.m_Version < SerializedFileFormatVersion.kUnknown_7)
|
||||||
{
|
{
|
||||||
assetsFile.SetVersion(unityVersion);
|
assetsFile.SetVersion(unityVersion);
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,8 +8,7 @@ namespace AssetStudio
|
||||||
public enum BuildTarget
|
public enum BuildTarget
|
||||||
{
|
{
|
||||||
NoTarget = -2,
|
NoTarget = -2,
|
||||||
AnyPlayer = -1,
|
DashboardWidget = 1,
|
||||||
ValidPlayer = 1,
|
|
||||||
StandaloneOSX = 2,
|
StandaloneOSX = 2,
|
||||||
StandaloneOSXPPC = 3,
|
StandaloneOSXPPC = 3,
|
||||||
StandaloneOSXIntel = 4,
|
StandaloneOSXIntel = 4,
|
||||||
|
@ -20,10 +19,8 @@ namespace AssetStudio
|
||||||
iOS = 9,
|
iOS = 9,
|
||||||
PS3,
|
PS3,
|
||||||
XBOX360,
|
XBOX360,
|
||||||
Broadcom = 12,
|
|
||||||
Android = 13,
|
Android = 13,
|
||||||
StandaloneGLESEmu = 14,
|
StandaloneGLESEmu = 14,
|
||||||
StandaloneGLES20Emu = 15,
|
|
||||||
NaCl = 16,
|
NaCl = 16,
|
||||||
StandaloneLinux = 17,
|
StandaloneLinux = 17,
|
||||||
FlashPlayer = 18,
|
FlashPlayer = 18,
|
||||||
|
@ -51,8 +48,6 @@ namespace AssetStudio
|
||||||
GameCoreXboxSeries,
|
GameCoreXboxSeries,
|
||||||
GameCoreXboxOne,
|
GameCoreXboxOne,
|
||||||
PS5,
|
PS5,
|
||||||
EmbeddedLinux,
|
|
||||||
QNX,
|
|
||||||
UnknownPlatform = 9999
|
UnknownPlatform = 9999
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,36 +1,9 @@
|
||||||
using K4os.Compression.LZ4;
|
using K4os.Compression.LZ4;
|
||||||
using System;
|
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|
||||||
namespace AssetStudio
|
namespace AssetStudio
|
||||||
{
|
{
|
||||||
[Flags]
|
|
||||||
public enum ArchiveFlags
|
|
||||||
{
|
|
||||||
CompressionTypeMask = 0x3f,
|
|
||||||
BlocksAndDirectoryInfoCombined = 0x40,
|
|
||||||
BlocksInfoAtTheEnd = 0x80,
|
|
||||||
OldWebPluginCompatibility = 0x100,
|
|
||||||
BlockInfoNeedPaddingAtStart = 0x200
|
|
||||||
}
|
|
||||||
|
|
||||||
[Flags]
|
|
||||||
public enum StorageBlockFlags
|
|
||||||
{
|
|
||||||
CompressionTypeMask = 0x3f,
|
|
||||||
Streamed = 0x40
|
|
||||||
}
|
|
||||||
|
|
||||||
public enum CompressionType
|
|
||||||
{
|
|
||||||
None,
|
|
||||||
Lzma,
|
|
||||||
Lz4,
|
|
||||||
Lz4HC,
|
|
||||||
Lzham
|
|
||||||
}
|
|
||||||
|
|
||||||
public class BundleFile
|
public class BundleFile
|
||||||
{
|
{
|
||||||
public class Header
|
public class Header
|
||||||
|
@ -42,14 +15,14 @@ namespace AssetStudio
|
||||||
public long size;
|
public long size;
|
||||||
public uint compressedBlocksInfoSize;
|
public uint compressedBlocksInfoSize;
|
||||||
public uint uncompressedBlocksInfoSize;
|
public uint uncompressedBlocksInfoSize;
|
||||||
public ArchiveFlags flags;
|
public uint flags;
|
||||||
}
|
}
|
||||||
|
|
||||||
public class StorageBlock
|
public class StorageBlock
|
||||||
{
|
{
|
||||||
public uint compressedSize;
|
public uint compressedSize;
|
||||||
public uint uncompressedSize;
|
public uint uncompressedSize;
|
||||||
public StorageBlockFlags flags;
|
public ushort flags;
|
||||||
}
|
}
|
||||||
|
|
||||||
public class Node
|
public class Node
|
||||||
|
@ -104,6 +77,7 @@ namespace AssetStudio
|
||||||
|
|
||||||
private void ReadHeaderAndBlocksInfo(EndianBinaryReader reader)
|
private void ReadHeaderAndBlocksInfo(EndianBinaryReader reader)
|
||||||
{
|
{
|
||||||
|
var isCompressed = m_Header.signature == "UnityWeb";
|
||||||
if (m_Header.version >= 4)
|
if (m_Header.version >= 4)
|
||||||
{
|
{
|
||||||
var hash = reader.ReadBytes(16);
|
var hash = reader.ReadBytes(16);
|
||||||
|
@ -120,6 +94,7 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
compressedSize = reader.ReadUInt32(),
|
compressedSize = reader.ReadUInt32(),
|
||||||
uncompressedSize = reader.ReadUInt32(),
|
uncompressedSize = reader.ReadUInt32(),
|
||||||
|
flags = (ushort)(isCompressed ? 1 : 0)
|
||||||
};
|
};
|
||||||
if (i == levelCount - 1)
|
if (i == levelCount - 1)
|
||||||
{
|
{
|
||||||
|
@ -156,11 +131,10 @@ namespace AssetStudio
|
||||||
|
|
||||||
private void ReadBlocksAndDirectory(EndianBinaryReader reader, Stream blocksStream)
|
private void ReadBlocksAndDirectory(EndianBinaryReader reader, Stream blocksStream)
|
||||||
{
|
{
|
||||||
var isCompressed = m_Header.signature == "UnityWeb";
|
|
||||||
foreach (var blockInfo in m_BlocksInfo)
|
foreach (var blockInfo in m_BlocksInfo)
|
||||||
{
|
{
|
||||||
var uncompressedBytes = reader.ReadBytes((int)blockInfo.compressedSize);
|
var uncompressedBytes = reader.ReadBytes((int)blockInfo.compressedSize);
|
||||||
if (isCompressed)
|
if (blockInfo.flags == 1)
|
||||||
{
|
{
|
||||||
using (var memoryStream = new MemoryStream(uncompressedBytes))
|
using (var memoryStream = new MemoryStream(uncompressedBytes))
|
||||||
{
|
{
|
||||||
|
@ -220,7 +194,7 @@ namespace AssetStudio
|
||||||
m_Header.size = reader.ReadInt64();
|
m_Header.size = reader.ReadInt64();
|
||||||
m_Header.compressedBlocksInfoSize = reader.ReadUInt32();
|
m_Header.compressedBlocksInfoSize = reader.ReadUInt32();
|
||||||
m_Header.uncompressedBlocksInfoSize = reader.ReadUInt32();
|
m_Header.uncompressedBlocksInfoSize = reader.ReadUInt32();
|
||||||
m_Header.flags = (ArchiveFlags)reader.ReadUInt32();
|
m_Header.flags = reader.ReadUInt32();
|
||||||
if (m_Header.signature != "UnityFS")
|
if (m_Header.signature != "UnityFS")
|
||||||
{
|
{
|
||||||
reader.ReadByte();
|
reader.ReadByte();
|
||||||
|
@ -234,28 +208,27 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
reader.AlignStream(16);
|
reader.AlignStream(16);
|
||||||
}
|
}
|
||||||
if ((m_Header.flags & ArchiveFlags.BlocksInfoAtTheEnd) != 0)
|
if ((m_Header.flags & 0x80) != 0) //kArchiveBlocksInfoAtTheEnd
|
||||||
{
|
{
|
||||||
var position = reader.Position;
|
var position = reader.Position;
|
||||||
reader.Position = reader.BaseStream.Length - m_Header.compressedBlocksInfoSize;
|
reader.Position = reader.BaseStream.Length - m_Header.compressedBlocksInfoSize;
|
||||||
blocksInfoBytes = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize);
|
blocksInfoBytes = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize);
|
||||||
reader.Position = position;
|
reader.Position = position;
|
||||||
}
|
}
|
||||||
else //0x40 BlocksAndDirectoryInfoCombined
|
else //0x40 kArchiveBlocksAndDirectoryInfoCombined
|
||||||
{
|
{
|
||||||
blocksInfoBytes = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize);
|
blocksInfoBytes = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize);
|
||||||
}
|
}
|
||||||
MemoryStream blocksInfoUncompresseddStream;
|
MemoryStream blocksInfoUncompresseddStream;
|
||||||
var uncompressedSize = m_Header.uncompressedBlocksInfoSize;
|
var uncompressedSize = m_Header.uncompressedBlocksInfoSize;
|
||||||
var compressionType = (CompressionType)(m_Header.flags & ArchiveFlags.CompressionTypeMask);
|
switch (m_Header.flags & 0x3F) //kArchiveCompressionTypeMask
|
||||||
switch (compressionType)
|
|
||||||
{
|
{
|
||||||
case CompressionType.None:
|
default: //None
|
||||||
{
|
{
|
||||||
blocksInfoUncompresseddStream = new MemoryStream(blocksInfoBytes);
|
blocksInfoUncompresseddStream = new MemoryStream(blocksInfoBytes);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case CompressionType.Lzma:
|
case 1: //LZMA
|
||||||
{
|
{
|
||||||
blocksInfoUncompresseddStream = new MemoryStream((int)(uncompressedSize));
|
blocksInfoUncompresseddStream = new MemoryStream((int)(uncompressedSize));
|
||||||
using (var blocksInfoCompressedStream = new MemoryStream(blocksInfoBytes))
|
using (var blocksInfoCompressedStream = new MemoryStream(blocksInfoBytes))
|
||||||
|
@ -265,8 +238,8 @@ namespace AssetStudio
|
||||||
blocksInfoUncompresseddStream.Position = 0;
|
blocksInfoUncompresseddStream.Position = 0;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case CompressionType.Lz4:
|
case 2: //LZ4
|
||||||
case CompressionType.Lz4HC:
|
case 3: //LZ4HC
|
||||||
{
|
{
|
||||||
var uncompressedBytes = new byte[uncompressedSize];
|
var uncompressedBytes = new byte[uncompressedSize];
|
||||||
var numWrite = LZ4Codec.Decode(blocksInfoBytes, uncompressedBytes);
|
var numWrite = LZ4Codec.Decode(blocksInfoBytes, uncompressedBytes);
|
||||||
|
@ -277,8 +250,6 @@ namespace AssetStudio
|
||||||
blocksInfoUncompresseddStream = new MemoryStream(uncompressedBytes);
|
blocksInfoUncompresseddStream = new MemoryStream(uncompressedBytes);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
|
||||||
throw new IOException($"Unsupported compression type {compressionType}");
|
|
||||||
}
|
}
|
||||||
using (var blocksInfoReader = new EndianBinaryReader(blocksInfoUncompresseddStream))
|
using (var blocksInfoReader = new EndianBinaryReader(blocksInfoUncompresseddStream))
|
||||||
{
|
{
|
||||||
|
@ -291,7 +262,7 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
uncompressedSize = blocksInfoReader.ReadUInt32(),
|
uncompressedSize = blocksInfoReader.ReadUInt32(),
|
||||||
compressedSize = blocksInfoReader.ReadUInt32(),
|
compressedSize = blocksInfoReader.ReadUInt32(),
|
||||||
flags = (StorageBlockFlags)blocksInfoReader.ReadUInt16()
|
flags = blocksInfoReader.ReadUInt16()
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -308,31 +279,26 @@ namespace AssetStudio
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if ((m_Header.flags & ArchiveFlags.BlockInfoNeedPaddingAtStart) != 0)
|
|
||||||
{
|
|
||||||
reader.AlignStream(16);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ReadBlocks(EndianBinaryReader reader, Stream blocksStream)
|
private void ReadBlocks(EndianBinaryReader reader, Stream blocksStream)
|
||||||
{
|
{
|
||||||
foreach (var blockInfo in m_BlocksInfo)
|
foreach (var blockInfo in m_BlocksInfo)
|
||||||
{
|
{
|
||||||
var compressionType = (CompressionType)(blockInfo.flags & StorageBlockFlags.CompressionTypeMask);
|
switch (blockInfo.flags & 0x3F) //kStorageBlockCompressionTypeMask
|
||||||
switch (compressionType)
|
|
||||||
{
|
{
|
||||||
case CompressionType.None:
|
default: //None
|
||||||
{
|
{
|
||||||
reader.BaseStream.CopyTo(blocksStream, blockInfo.compressedSize);
|
reader.BaseStream.CopyTo(blocksStream, blockInfo.compressedSize);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case CompressionType.Lzma:
|
case 1: //LZMA
|
||||||
{
|
{
|
||||||
SevenZipHelper.StreamDecompress(reader.BaseStream, blocksStream, blockInfo.compressedSize, blockInfo.uncompressedSize);
|
SevenZipHelper.StreamDecompress(reader.BaseStream, blocksStream, blockInfo.compressedSize, blockInfo.uncompressedSize);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case CompressionType.Lz4:
|
case 2: //LZ4
|
||||||
case CompressionType.Lz4HC:
|
case 3: //LZ4HC
|
||||||
{
|
{
|
||||||
var compressedSize = (int)blockInfo.compressedSize;
|
var compressedSize = (int)blockInfo.compressedSize;
|
||||||
var compressedBytes = BigArrayPool<byte>.Shared.Rent(compressedSize);
|
var compressedBytes = BigArrayPool<byte>.Shared.Rent(compressedSize);
|
||||||
|
@ -349,8 +315,6 @@ namespace AssetStudio
|
||||||
BigArrayPool<byte>.Shared.Return(uncompressedBytes);
|
BigArrayPool<byte>.Shared.Return(uncompressedBytes);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default:
|
|
||||||
throw new IOException($"Unsupported compression type {compressionType}");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
blocksStream.Position = 0;
|
blocksStream.Position = 0;
|
||||||
|
|
|
@ -797,7 +797,6 @@ namespace AssetStudio
|
||||||
public ClassIDType typeID;
|
public ClassIDType typeID;
|
||||||
public byte customType;
|
public byte customType;
|
||||||
public byte isPPtrCurve;
|
public byte isPPtrCurve;
|
||||||
public byte isIntCurve;
|
|
||||||
|
|
||||||
public GenericBinding() { }
|
public GenericBinding() { }
|
||||||
|
|
||||||
|
@ -817,10 +816,6 @@ namespace AssetStudio
|
||||||
}
|
}
|
||||||
customType = reader.ReadByte();
|
customType = reader.ReadByte();
|
||||||
isPPtrCurve = reader.ReadByte();
|
isPPtrCurve = reader.ReadByte();
|
||||||
if (version[0] > 2022 || (version[0] == 2022 && version[1] >= 1)) //2022.1 and up
|
|
||||||
{
|
|
||||||
isIntCurve = reader.ReadByte();
|
|
||||||
}
|
|
||||||
reader.AlignStream();
|
reader.AlignStream();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -914,9 +909,9 @@ namespace AssetStudio
|
||||||
|
|
||||||
public enum AnimationType
|
public enum AnimationType
|
||||||
{
|
{
|
||||||
Legacy = 1,
|
kLegacy = 1,
|
||||||
Generic = 2,
|
kGeneric = 2,
|
||||||
Humanoid = 3
|
kHumanoid = 3
|
||||||
};
|
};
|
||||||
|
|
||||||
public sealed class AnimationClip : NamedObject
|
public sealed class AnimationClip : NamedObject
|
||||||
|
@ -950,7 +945,7 @@ namespace AssetStudio
|
||||||
else if (version[0] >= 4)//4.0 and up
|
else if (version[0] >= 4)//4.0 and up
|
||||||
{
|
{
|
||||||
m_AnimationType = (AnimationType)reader.ReadInt32();
|
m_AnimationType = (AnimationType)reader.ReadInt32();
|
||||||
if (m_AnimationType == AnimationType.Legacy)
|
if (m_AnimationType == AnimationType.kLegacy)
|
||||||
m_Legacy = true;
|
m_Legacy = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -9,7 +9,7 @@ namespace AssetStudio
|
||||||
public sealed class AudioClip : NamedObject
|
public sealed class AudioClip : NamedObject
|
||||||
{
|
{
|
||||||
public int m_Format;
|
public int m_Format;
|
||||||
public FMODSoundType m_Type;
|
public AudioType m_Type;
|
||||||
public bool m_3D;
|
public bool m_3D;
|
||||||
public bool m_UseHardware;
|
public bool m_UseHardware;
|
||||||
|
|
||||||
|
@ -36,7 +36,7 @@ namespace AssetStudio
|
||||||
if (version[0] < 5)
|
if (version[0] < 5)
|
||||||
{
|
{
|
||||||
m_Format = reader.ReadInt32();
|
m_Format = reader.ReadInt32();
|
||||||
m_Type = (FMODSoundType)reader.ReadInt32();
|
m_Type = (AudioType)reader.ReadInt32();
|
||||||
m_3D = reader.ReadBoolean();
|
m_3D = reader.ReadBoolean();
|
||||||
m_UseHardware = reader.ReadBoolean();
|
m_UseHardware = reader.ReadBoolean();
|
||||||
reader.AlignStream();
|
reader.AlignStream();
|
||||||
|
@ -92,51 +92,34 @@ namespace AssetStudio
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum FMODSoundType
|
public enum AudioType
|
||||||
{
|
{
|
||||||
UNKNOWN = 0,
|
UNKNOWN,
|
||||||
ACC = 1,
|
ACC,
|
||||||
AIFF = 2,
|
AIFF,
|
||||||
ASF = 3,
|
|
||||||
AT3 = 4,
|
|
||||||
CDDA = 5,
|
|
||||||
DLS = 6,
|
|
||||||
FLAC = 7,
|
|
||||||
FSB = 8,
|
|
||||||
GCADPCM = 9,
|
|
||||||
IT = 10,
|
IT = 10,
|
||||||
MIDI = 11,
|
|
||||||
MOD = 12,
|
MOD = 12,
|
||||||
MPEG = 13,
|
MPEG,
|
||||||
OGGVORBIS = 14,
|
OGGVORBIS,
|
||||||
PLAYLIST = 15,
|
|
||||||
RAW = 16,
|
|
||||||
S3M = 17,
|
S3M = 17,
|
||||||
SF2 = 18,
|
|
||||||
USER = 19,
|
|
||||||
WAV = 20,
|
WAV = 20,
|
||||||
XM = 21,
|
XM,
|
||||||
XMA = 22,
|
XMA,
|
||||||
VAG = 23,
|
VAG,
|
||||||
AUDIOQUEUE = 24,
|
AUDIOQUEUE
|
||||||
XWMA = 25,
|
|
||||||
BCWAV = 26,
|
|
||||||
AT9 = 27,
|
|
||||||
VORBIS = 28,
|
|
||||||
MEDIA_FOUNDATION = 29
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum AudioCompressionFormat
|
public enum AudioCompressionFormat
|
||||||
{
|
{
|
||||||
PCM = 0,
|
PCM,
|
||||||
Vorbis = 1,
|
Vorbis,
|
||||||
ADPCM = 2,
|
ADPCM,
|
||||||
MP3 = 3,
|
MP3,
|
||||||
PSMVAG = 4,
|
VAG,
|
||||||
HEVAG = 5,
|
HEVAG,
|
||||||
XMA = 6,
|
XMA,
|
||||||
AAC = 7,
|
AAC,
|
||||||
GCADPCM = 8,
|
GCADPCM,
|
||||||
ATRAC9 = 9
|
ATRAC9
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -74,18 +74,9 @@ namespace AssetStudio
|
||||||
var m_ShaderKeywords = reader.ReadStringArray();
|
var m_ShaderKeywords = reader.ReadStringArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (version[0] > 2021 || (version[0] == 2021 && version[1] >= 3)) //2021.3 and up
|
|
||||||
{
|
|
||||||
var m_ValidKeywords = reader.ReadStringArray();
|
|
||||||
var m_InvalidKeywords = reader.ReadStringArray();
|
|
||||||
}
|
|
||||||
else if (version[0] >= 5) //5.0 ~ 2021.2
|
|
||||||
{
|
|
||||||
var m_ShaderKeywords = reader.ReadAlignedString();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (version[0] >= 5) //5.0 and up
|
if (version[0] >= 5) //5.0 and up
|
||||||
{
|
{
|
||||||
|
var m_ShaderKeywords = reader.ReadAlignedString();
|
||||||
var m_LightmapFlags = reader.ReadUInt32();
|
var m_LightmapFlags = reader.ReadUInt32();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -396,14 +396,14 @@ namespace AssetStudio
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum GfxPrimitiveType
|
public enum GfxPrimitiveType : int
|
||||||
{
|
{
|
||||||
Triangles = 0,
|
kPrimitiveTriangles = 0,
|
||||||
TriangleStrip = 1,
|
kPrimitiveTriangleStrip = 1,
|
||||||
Quads = 2,
|
kPrimitiveQuads = 2,
|
||||||
Lines = 3,
|
kPrimitiveLines = 3,
|
||||||
LineStrip = 4,
|
kPrimitiveLineStrip = 4,
|
||||||
Points = 5
|
kPrimitivePoints = 5,
|
||||||
};
|
};
|
||||||
|
|
||||||
public class SubMesh
|
public class SubMesh
|
||||||
|
@ -651,11 +651,6 @@ namespace AssetStudio
|
||||||
|
|
||||||
int m_MeshUsageFlags = reader.ReadInt32();
|
int m_MeshUsageFlags = reader.ReadInt32();
|
||||||
|
|
||||||
if (version[0] > 2022 || (version[0] == 2022 && version[1] >= 1)) //2022.1 and up
|
|
||||||
{
|
|
||||||
int m_CookingOptions = reader.ReadInt32();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (version[0] >= 5) //5.0 and up
|
if (version[0] >= 5) //5.0 and up
|
||||||
{
|
{
|
||||||
var m_BakedConvexCollisionMesh = reader.ReadUInt8Array();
|
var m_BakedConvexCollisionMesh = reader.ReadUInt8Array();
|
||||||
|
@ -1065,7 +1060,7 @@ namespace AssetStudio
|
||||||
}
|
}
|
||||||
var indexCount = m_SubMesh.indexCount;
|
var indexCount = m_SubMesh.indexCount;
|
||||||
var topology = m_SubMesh.topology;
|
var topology = m_SubMesh.topology;
|
||||||
if (topology == GfxPrimitiveType.Triangles)
|
if (topology == GfxPrimitiveType.kPrimitiveTriangles)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < indexCount; i += 3)
|
for (int i = 0; i < indexCount; i += 3)
|
||||||
{
|
{
|
||||||
|
@ -1074,7 +1069,7 @@ namespace AssetStudio
|
||||||
m_Indices.Add(m_IndexBuffer[firstIndex + i + 2]);
|
m_Indices.Add(m_IndexBuffer[firstIndex + i + 2]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (version[0] < 4 || topology == GfxPrimitiveType.TriangleStrip)
|
else if (version[0] < 4 || topology == GfxPrimitiveType.kPrimitiveTriangleStrip)
|
||||||
{
|
{
|
||||||
// de-stripify :
|
// de-stripify :
|
||||||
uint triIndex = 0;
|
uint triIndex = 0;
|
||||||
|
@ -1105,7 +1100,7 @@ namespace AssetStudio
|
||||||
//fix indexCount
|
//fix indexCount
|
||||||
m_SubMesh.indexCount = triIndex;
|
m_SubMesh.indexCount = triIndex;
|
||||||
}
|
}
|
||||||
else if (topology == GfxPrimitiveType.Quads)
|
else if (topology == GfxPrimitiveType.kPrimitiveQuads)
|
||||||
{
|
{
|
||||||
for (int q = 0; q < indexCount; q += 4)
|
for (int q = 0; q < indexCount; q += 4)
|
||||||
{
|
{
|
||||||
|
@ -1198,44 +1193,44 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
public enum VertexChannelFormat
|
public enum VertexChannelFormat
|
||||||
{
|
{
|
||||||
Float,
|
kChannelFormatFloat,
|
||||||
Float16,
|
kChannelFormatFloat16,
|
||||||
Color,
|
kChannelFormatColor,
|
||||||
Byte,
|
kChannelFormatByte,
|
||||||
UInt32
|
kChannelFormatUInt32
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum VertexFormat2017
|
public enum VertexFormat2017
|
||||||
{
|
{
|
||||||
Float,
|
kVertexFormatFloat,
|
||||||
Float16,
|
kVertexFormatFloat16,
|
||||||
Color,
|
kVertexFormatColor,
|
||||||
UNorm8,
|
kVertexFormatUNorm8,
|
||||||
SNorm8,
|
kVertexFormatSNorm8,
|
||||||
UNorm16,
|
kVertexFormatUNorm16,
|
||||||
SNorm16,
|
kVertexFormatSNorm16,
|
||||||
UInt8,
|
kVertexFormatUInt8,
|
||||||
SInt8,
|
kVertexFormatSInt8,
|
||||||
UInt16,
|
kVertexFormatUInt16,
|
||||||
SInt16,
|
kVertexFormatSInt16,
|
||||||
UInt32,
|
kVertexFormatUInt32,
|
||||||
SInt32
|
kVertexFormatSInt32
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum VertexFormat
|
public enum VertexFormat
|
||||||
{
|
{
|
||||||
Float,
|
kVertexFormatFloat,
|
||||||
Float16,
|
kVertexFormatFloat16,
|
||||||
UNorm8,
|
kVertexFormatUNorm8,
|
||||||
SNorm8,
|
kVertexFormatSNorm8,
|
||||||
UNorm16,
|
kVertexFormatUNorm16,
|
||||||
SNorm16,
|
kVertexFormatSNorm16,
|
||||||
UInt8,
|
kVertexFormatUInt8,
|
||||||
SInt8,
|
kVertexFormatSInt8,
|
||||||
UInt16,
|
kVertexFormatUInt16,
|
||||||
SInt16,
|
kVertexFormatSInt16,
|
||||||
UInt32,
|
kVertexFormatUInt32,
|
||||||
SInt32
|
kVertexFormatSInt32
|
||||||
}
|
}
|
||||||
|
|
||||||
public static VertexFormat ToVertexFormat(int format, int[] version)
|
public static VertexFormat ToVertexFormat(int format, int[] version)
|
||||||
|
@ -1244,16 +1239,16 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
switch ((VertexChannelFormat)format)
|
switch ((VertexChannelFormat)format)
|
||||||
{
|
{
|
||||||
case VertexChannelFormat.Float:
|
case VertexChannelFormat.kChannelFormatFloat:
|
||||||
return VertexFormat.Float;
|
return VertexFormat.kVertexFormatFloat;
|
||||||
case VertexChannelFormat.Float16:
|
case VertexChannelFormat.kChannelFormatFloat16:
|
||||||
return VertexFormat.Float16;
|
return VertexFormat.kVertexFormatFloat16;
|
||||||
case VertexChannelFormat.Color: //in 4.x is size 4
|
case VertexChannelFormat.kChannelFormatColor: //in 4.x is size 4
|
||||||
return VertexFormat.UNorm8;
|
return VertexFormat.kVertexFormatUNorm8;
|
||||||
case VertexChannelFormat.Byte:
|
case VertexChannelFormat.kChannelFormatByte:
|
||||||
return VertexFormat.UInt8;
|
return VertexFormat.kVertexFormatUInt8;
|
||||||
case VertexChannelFormat.UInt32: //in 5.x
|
case VertexChannelFormat.kChannelFormatUInt32: //in 5.x
|
||||||
return VertexFormat.UInt32;
|
return VertexFormat.kVertexFormatUInt32;
|
||||||
default:
|
default:
|
||||||
throw new ArgumentOutOfRangeException(nameof(format), format, null);
|
throw new ArgumentOutOfRangeException(nameof(format), format, null);
|
||||||
}
|
}
|
||||||
|
@ -1262,31 +1257,31 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
switch ((VertexFormat2017)format)
|
switch ((VertexFormat2017)format)
|
||||||
{
|
{
|
||||||
case VertexFormat2017.Float:
|
case VertexFormat2017.kVertexFormatFloat:
|
||||||
return VertexFormat.Float;
|
return VertexFormat.kVertexFormatFloat;
|
||||||
case VertexFormat2017.Float16:
|
case VertexFormat2017.kVertexFormatFloat16:
|
||||||
return VertexFormat.Float16;
|
return VertexFormat.kVertexFormatFloat16;
|
||||||
case VertexFormat2017.Color:
|
case VertexFormat2017.kVertexFormatColor:
|
||||||
case VertexFormat2017.UNorm8:
|
case VertexFormat2017.kVertexFormatUNorm8:
|
||||||
return VertexFormat.UNorm8;
|
return VertexFormat.kVertexFormatUNorm8;
|
||||||
case VertexFormat2017.SNorm8:
|
case VertexFormat2017.kVertexFormatSNorm8:
|
||||||
return VertexFormat.SNorm8;
|
return VertexFormat.kVertexFormatSNorm8;
|
||||||
case VertexFormat2017.UNorm16:
|
case VertexFormat2017.kVertexFormatUNorm16:
|
||||||
return VertexFormat.UNorm16;
|
return VertexFormat.kVertexFormatUNorm16;
|
||||||
case VertexFormat2017.SNorm16:
|
case VertexFormat2017.kVertexFormatSNorm16:
|
||||||
return VertexFormat.SNorm16;
|
return VertexFormat.kVertexFormatSNorm16;
|
||||||
case VertexFormat2017.UInt8:
|
case VertexFormat2017.kVertexFormatUInt8:
|
||||||
return VertexFormat.UInt8;
|
return VertexFormat.kVertexFormatUInt8;
|
||||||
case VertexFormat2017.SInt8:
|
case VertexFormat2017.kVertexFormatSInt8:
|
||||||
return VertexFormat.SInt8;
|
return VertexFormat.kVertexFormatSInt8;
|
||||||
case VertexFormat2017.UInt16:
|
case VertexFormat2017.kVertexFormatUInt16:
|
||||||
return VertexFormat.UInt16;
|
return VertexFormat.kVertexFormatUInt16;
|
||||||
case VertexFormat2017.SInt16:
|
case VertexFormat2017.kVertexFormatSInt16:
|
||||||
return VertexFormat.SInt16;
|
return VertexFormat.kVertexFormatSInt16;
|
||||||
case VertexFormat2017.UInt32:
|
case VertexFormat2017.kVertexFormatUInt32:
|
||||||
return VertexFormat.UInt32;
|
return VertexFormat.kVertexFormatUInt32;
|
||||||
case VertexFormat2017.SInt32:
|
case VertexFormat2017.kVertexFormatSInt32:
|
||||||
return VertexFormat.SInt32;
|
return VertexFormat.kVertexFormatSInt32;
|
||||||
default:
|
default:
|
||||||
throw new ArgumentOutOfRangeException(nameof(format), format, null);
|
throw new ArgumentOutOfRangeException(nameof(format), format, null);
|
||||||
}
|
}
|
||||||
|
@ -1302,20 +1297,20 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
switch (format)
|
switch (format)
|
||||||
{
|
{
|
||||||
case VertexFormat.Float:
|
case VertexFormat.kVertexFormatFloat:
|
||||||
case VertexFormat.UInt32:
|
case VertexFormat.kVertexFormatUInt32:
|
||||||
case VertexFormat.SInt32:
|
case VertexFormat.kVertexFormatSInt32:
|
||||||
return 4u;
|
return 4u;
|
||||||
case VertexFormat.Float16:
|
case VertexFormat.kVertexFormatFloat16:
|
||||||
case VertexFormat.UNorm16:
|
case VertexFormat.kVertexFormatUNorm16:
|
||||||
case VertexFormat.SNorm16:
|
case VertexFormat.kVertexFormatSNorm16:
|
||||||
case VertexFormat.UInt16:
|
case VertexFormat.kVertexFormatUInt16:
|
||||||
case VertexFormat.SInt16:
|
case VertexFormat.kVertexFormatSInt16:
|
||||||
return 2u;
|
return 2u;
|
||||||
case VertexFormat.UNorm8:
|
case VertexFormat.kVertexFormatUNorm8:
|
||||||
case VertexFormat.SNorm8:
|
case VertexFormat.kVertexFormatSNorm8:
|
||||||
case VertexFormat.UInt8:
|
case VertexFormat.kVertexFormatUInt8:
|
||||||
case VertexFormat.SInt8:
|
case VertexFormat.kVertexFormatSInt8:
|
||||||
return 1u;
|
return 1u;
|
||||||
default:
|
default:
|
||||||
throw new ArgumentOutOfRangeException(nameof(format), format, null);
|
throw new ArgumentOutOfRangeException(nameof(format), format, null);
|
||||||
|
@ -1324,7 +1319,7 @@ namespace AssetStudio
|
||||||
|
|
||||||
public static bool IsIntFormat(VertexFormat format)
|
public static bool IsIntFormat(VertexFormat format)
|
||||||
{
|
{
|
||||||
return format >= VertexFormat.UInt8;
|
return format >= VertexFormat.kVertexFormatUInt8;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static float[] BytesToFloatArray(byte[] inputBytes, VertexFormat format)
|
public static float[] BytesToFloatArray(byte[] inputBytes, VertexFormat format)
|
||||||
|
@ -1336,22 +1331,22 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
switch (format)
|
switch (format)
|
||||||
{
|
{
|
||||||
case VertexFormat.Float:
|
case VertexFormat.kVertexFormatFloat:
|
||||||
result[i] = BitConverter.ToSingle(inputBytes, i * 4);
|
result[i] = BitConverter.ToSingle(inputBytes, i * 4);
|
||||||
break;
|
break;
|
||||||
case VertexFormat.Float16:
|
case VertexFormat.kVertexFormatFloat16:
|
||||||
result[i] = Half.ToHalf(inputBytes, i * 2);
|
result[i] = Half.ToHalf(inputBytes, i * 2);
|
||||||
break;
|
break;
|
||||||
case VertexFormat.UNorm8:
|
case VertexFormat.kVertexFormatUNorm8:
|
||||||
result[i] = inputBytes[i] / 255f;
|
result[i] = inputBytes[i] / 255f;
|
||||||
break;
|
break;
|
||||||
case VertexFormat.SNorm8:
|
case VertexFormat.kVertexFormatSNorm8:
|
||||||
result[i] = Math.Max((sbyte)inputBytes[i] / 127f, -1f);
|
result[i] = Math.Max((sbyte)inputBytes[i] / 127f, -1f);
|
||||||
break;
|
break;
|
||||||
case VertexFormat.UNorm16:
|
case VertexFormat.kVertexFormatUNorm16:
|
||||||
result[i] = BitConverter.ToUInt16(inputBytes, i * 2) / 65535f;
|
result[i] = BitConverter.ToUInt16(inputBytes, i * 2) / 65535f;
|
||||||
break;
|
break;
|
||||||
case VertexFormat.SNorm16:
|
case VertexFormat.kVertexFormatSNorm16:
|
||||||
result[i] = Math.Max(BitConverter.ToInt16(inputBytes, i * 2) / 32767f, -1f);
|
result[i] = Math.Max(BitConverter.ToInt16(inputBytes, i * 2) / 32767f, -1f);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -1368,16 +1363,16 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
switch (format)
|
switch (format)
|
||||||
{
|
{
|
||||||
case VertexFormat.UInt8:
|
case VertexFormat.kVertexFormatUInt8:
|
||||||
case VertexFormat.SInt8:
|
case VertexFormat.kVertexFormatSInt8:
|
||||||
result[i] = inputBytes[i];
|
result[i] = inputBytes[i];
|
||||||
break;
|
break;
|
||||||
case VertexFormat.UInt16:
|
case VertexFormat.kVertexFormatUInt16:
|
||||||
case VertexFormat.SInt16:
|
case VertexFormat.kVertexFormatSInt16:
|
||||||
result[i] = BitConverter.ToInt16(inputBytes, i * 2);
|
result[i] = BitConverter.ToInt16(inputBytes, i * 2);
|
||||||
break;
|
break;
|
||||||
case VertexFormat.UInt32:
|
case VertexFormat.kVertexFormatUInt32:
|
||||||
case VertexFormat.SInt32:
|
case VertexFormat.kVertexFormatSInt32:
|
||||||
result[i] = BitConverter.ToInt32(inputBytes, i * 4);
|
result[i] = BitConverter.ToInt32(inputBytes, i * 4);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -13,7 +13,7 @@ namespace AssetStudio
|
||||||
public PPtr(ObjectReader reader)
|
public PPtr(ObjectReader reader)
|
||||||
{
|
{
|
||||||
m_FileID = reader.ReadInt32();
|
m_FileID = reader.ReadInt32();
|
||||||
m_PathID = reader.m_Version < SerializedFileFormatVersion.Unknown_14 ? reader.ReadInt32() : reader.ReadInt64();
|
m_PathID = reader.m_Version < SerializedFileFormatVersion.kUnknown_14 ? reader.ReadInt32() : reader.ReadInt64();
|
||||||
assetsFile = reader.assetsFile;
|
assetsFile = reader.assetsFile;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -56,14 +56,15 @@ namespace AssetStudio
|
||||||
}
|
}
|
||||||
public enum TextureDimension
|
public enum TextureDimension
|
||||||
{
|
{
|
||||||
Unknown = -1,
|
kTexDimUnknown = -1,
|
||||||
None = 0,
|
kTexDimNone = 0,
|
||||||
Any = 1,
|
kTexDimAny = 1,
|
||||||
Tex2D = 2,
|
kTexDim2D = 2,
|
||||||
Tex3D = 3,
|
kTexDim3D = 3,
|
||||||
Cube = 4,
|
kTexDimCUBE = 4,
|
||||||
Tex2DArray = 5,
|
kTexDim2DArray = 5,
|
||||||
CubeArray = 6
|
kTexDimCubeArray = 6,
|
||||||
|
kTexDimForce32Bit = 2147483647
|
||||||
};
|
};
|
||||||
|
|
||||||
public class SerializedTextureProperty
|
public class SerializedTextureProperty
|
||||||
|
@ -80,12 +81,11 @@ namespace AssetStudio
|
||||||
|
|
||||||
public enum SerializedPropertyType
|
public enum SerializedPropertyType
|
||||||
{
|
{
|
||||||
Color = 0,
|
kColor = 0,
|
||||||
Vector = 1,
|
kVector = 1,
|
||||||
Float = 2,
|
kFloat = 2,
|
||||||
Range = 3,
|
kRange = 3,
|
||||||
Texture = 4,
|
kTexture = 4
|
||||||
Int = 5
|
|
||||||
};
|
};
|
||||||
|
|
||||||
public class SerializedProperty
|
public class SerializedProperty
|
||||||
|
@ -195,11 +195,11 @@ namespace AssetStudio
|
||||||
|
|
||||||
public enum FogMode
|
public enum FogMode
|
||||||
{
|
{
|
||||||
Unknown = -1,
|
kFogUnknown = -1,
|
||||||
Disabled = 0,
|
kFogDisabled = 0,
|
||||||
Linear = 1,
|
kFogLinear = 1,
|
||||||
Exp = 2,
|
kFogExp = 2,
|
||||||
Exp2 = 3
|
kFogExp2 = 3
|
||||||
};
|
};
|
||||||
|
|
||||||
public class SerializedShaderState
|
public class SerializedShaderState
|
||||||
|
@ -428,7 +428,6 @@ namespace AssetStudio
|
||||||
|
|
||||||
if ((version[0] == 2020 && version[1] > 3) ||
|
if ((version[0] == 2020 && version[1] > 3) ||
|
||||||
(version[0] == 2020 && version[1] == 3 && version[2] >= 2) || //2020.3.2f1 and up
|
(version[0] == 2020 && version[1] == 3 && version[2] >= 2) || //2020.3.2f1 and up
|
||||||
(version[0] > 2021) ||
|
|
||||||
(version[0] == 2021 && version[1] > 1) ||
|
(version[0] == 2021 && version[1] > 1) ||
|
||||||
(version[0] == 2021 && version[1] == 1 && version[2] >= 4)) //2021.1.4f1 and up
|
(version[0] == 2021 && version[1] == 1 && version[2] >= 4)) //2021.1.4f1 and up
|
||||||
{
|
{
|
||||||
|
@ -454,39 +453,38 @@ namespace AssetStudio
|
||||||
|
|
||||||
public enum ShaderGpuProgramType
|
public enum ShaderGpuProgramType
|
||||||
{
|
{
|
||||||
Unknown = 0,
|
kShaderGpuProgramUnknown = 0,
|
||||||
GLLegacy = 1,
|
kShaderGpuProgramGLLegacy = 1,
|
||||||
GLES31AEP = 2,
|
kShaderGpuProgramGLES31AEP = 2,
|
||||||
GLES31 = 3,
|
kShaderGpuProgramGLES31 = 3,
|
||||||
GLES3 = 4,
|
kShaderGpuProgramGLES3 = 4,
|
||||||
GLES = 5,
|
kShaderGpuProgramGLES = 5,
|
||||||
GLCore32 = 6,
|
kShaderGpuProgramGLCore32 = 6,
|
||||||
GLCore41 = 7,
|
kShaderGpuProgramGLCore41 = 7,
|
||||||
GLCore43 = 8,
|
kShaderGpuProgramGLCore43 = 8,
|
||||||
DX9VertexSM20 = 9,
|
kShaderGpuProgramDX9VertexSM20 = 9,
|
||||||
DX9VertexSM30 = 10,
|
kShaderGpuProgramDX9VertexSM30 = 10,
|
||||||
DX9PixelSM20 = 11,
|
kShaderGpuProgramDX9PixelSM20 = 11,
|
||||||
DX9PixelSM30 = 12,
|
kShaderGpuProgramDX9PixelSM30 = 12,
|
||||||
DX10Level9Vertex = 13,
|
kShaderGpuProgramDX10Level9Vertex = 13,
|
||||||
DX10Level9Pixel = 14,
|
kShaderGpuProgramDX10Level9Pixel = 14,
|
||||||
DX11VertexSM40 = 15,
|
kShaderGpuProgramDX11VertexSM40 = 15,
|
||||||
DX11VertexSM50 = 16,
|
kShaderGpuProgramDX11VertexSM50 = 16,
|
||||||
DX11PixelSM40 = 17,
|
kShaderGpuProgramDX11PixelSM40 = 17,
|
||||||
DX11PixelSM50 = 18,
|
kShaderGpuProgramDX11PixelSM50 = 18,
|
||||||
DX11GeometrySM40 = 19,
|
kShaderGpuProgramDX11GeometrySM40 = 19,
|
||||||
DX11GeometrySM50 = 20,
|
kShaderGpuProgramDX11GeometrySM50 = 20,
|
||||||
DX11HullSM50 = 21,
|
kShaderGpuProgramDX11HullSM50 = 21,
|
||||||
DX11DomainSM50 = 22,
|
kShaderGpuProgramDX11DomainSM50 = 22,
|
||||||
MetalVS = 23,
|
kShaderGpuProgramMetalVS = 23,
|
||||||
MetalFS = 24,
|
kShaderGpuProgramMetalFS = 24,
|
||||||
SPIRV = 25,
|
kShaderGpuProgramSPIRV = 25,
|
||||||
ConsoleVS = 26,
|
kShaderGpuProgramConsoleVS = 26,
|
||||||
ConsoleFS = 27,
|
kShaderGpuProgramConsoleFS = 27,
|
||||||
ConsoleHS = 28,
|
kShaderGpuProgramConsoleHS = 28,
|
||||||
ConsoleDS = 29,
|
kShaderGpuProgramConsoleDS = 29,
|
||||||
ConsoleGS = 30,
|
kShaderGpuProgramConsoleGS = 30,
|
||||||
RayTracing = 31,
|
kShaderGpuProgramRayTracing = 31,
|
||||||
PS5NGGC = 32
|
|
||||||
};
|
};
|
||||||
|
|
||||||
public class SerializedProgramParameters
|
public class SerializedProgramParameters
|
||||||
|
@ -606,7 +604,6 @@ namespace AssetStudio
|
||||||
|
|
||||||
if ((version[0] == 2020 && version[1] > 3) ||
|
if ((version[0] == 2020 && version[1] > 3) ||
|
||||||
(version[0] == 2020 && version[1] == 3 && version[2] >= 2) || //2020.3.2f1 and up
|
(version[0] == 2020 && version[1] == 3 && version[2] >= 2) || //2020.3.2f1 and up
|
||||||
(version[0] > 2021) ||
|
|
||||||
(version[0] == 2021 && version[1] > 1) ||
|
(version[0] == 2021 && version[1] > 1) ||
|
||||||
(version[0] == 2021 && version[1] == 1 && version[2] >= 1)) //2021.1.1f1 and up
|
(version[0] == 2021 && version[1] == 1 && version[2] >= 1)) //2021.1.1f1 and up
|
||||||
{
|
{
|
||||||
|
@ -692,7 +689,6 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
public SerializedSubProgram[] m_SubPrograms;
|
public SerializedSubProgram[] m_SubPrograms;
|
||||||
public SerializedProgramParameters m_CommonParameters;
|
public SerializedProgramParameters m_CommonParameters;
|
||||||
public ushort[] m_SerializedKeywordStateMask;
|
|
||||||
|
|
||||||
public SerializedProgram(ObjectReader reader)
|
public SerializedProgram(ObjectReader reader)
|
||||||
{
|
{
|
||||||
|
@ -707,26 +703,19 @@ namespace AssetStudio
|
||||||
|
|
||||||
if ((version[0] == 2020 && version[1] > 3) ||
|
if ((version[0] == 2020 && version[1] > 3) ||
|
||||||
(version[0] == 2020 && version[1] == 3 && version[2] >= 2) || //2020.3.2f1 and up
|
(version[0] == 2020 && version[1] == 3 && version[2] >= 2) || //2020.3.2f1 and up
|
||||||
(version[0] > 2021) ||
|
|
||||||
(version[0] == 2021 && version[1] > 1) ||
|
(version[0] == 2021 && version[1] > 1) ||
|
||||||
(version[0] == 2021 && version[1] == 1 && version[2] >= 1)) //2021.1.1f1 and up
|
(version[0] == 2021 && version[1] == 1 && version[2] >= 1)) //2021.1.1f1 and up
|
||||||
{
|
{
|
||||||
m_CommonParameters = new SerializedProgramParameters(reader);
|
m_CommonParameters = new SerializedProgramParameters(reader);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (version[0] > 2022 || (version[0] == 2022 && version[1] >= 1)) //2022.1 and up
|
|
||||||
{
|
|
||||||
m_SerializedKeywordStateMask = reader.ReadUInt16Array();
|
|
||||||
reader.AlignStream();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum PassType
|
public enum PassType
|
||||||
{
|
{
|
||||||
Normal = 0,
|
kPassTypeNormal = 0,
|
||||||
Use = 1,
|
kPassTypeUse = 1,
|
||||||
Grab = 2
|
kPassTypeGrab = 2
|
||||||
};
|
};
|
||||||
|
|
||||||
public class SerializedPass
|
public class SerializedPass
|
||||||
|
@ -805,7 +794,7 @@ namespace AssetStudio
|
||||||
m_Name = reader.ReadAlignedString();
|
m_Name = reader.ReadAlignedString();
|
||||||
m_TextureName = reader.ReadAlignedString();
|
m_TextureName = reader.ReadAlignedString();
|
||||||
m_Tags = new SerializedTagMap(reader);
|
m_Tags = new SerializedTagMap(reader);
|
||||||
if (version[0] == 2021 && version[1] >= 2) //2021.2 ~2021.x
|
if (version[0] > 2021 || (version[0] == 2021 && version[1] >= 2)) //2021.2 and up
|
||||||
{
|
{
|
||||||
m_SerializedKeywordStateMask = reader.ReadUInt16Array();
|
m_SerializedKeywordStateMask = reader.ReadUInt16Array();
|
||||||
reader.AlignStream();
|
reader.AlignStream();
|
||||||
|
@ -933,32 +922,32 @@ namespace AssetStudio
|
||||||
|
|
||||||
public enum ShaderCompilerPlatform
|
public enum ShaderCompilerPlatform
|
||||||
{
|
{
|
||||||
None = -1,
|
kShaderCompPlatformNone = -1,
|
||||||
GL = 0,
|
kShaderCompPlatformGL = 0,
|
||||||
D3D9 = 1,
|
kShaderCompPlatformD3D9 = 1,
|
||||||
Xbox360 = 2,
|
kShaderCompPlatformXbox360 = 2,
|
||||||
PS3 = 3,
|
kShaderCompPlatformPS3 = 3,
|
||||||
D3D11 = 4,
|
kShaderCompPlatformD3D11 = 4,
|
||||||
GLES20 = 5,
|
kShaderCompPlatformGLES20 = 5,
|
||||||
NaCl = 6,
|
kShaderCompPlatformNaCl = 6,
|
||||||
Flash = 7,
|
kShaderCompPlatformFlash = 7,
|
||||||
D3D11_9x = 8,
|
kShaderCompPlatformD3D11_9x = 8,
|
||||||
GLES3Plus = 9,
|
kShaderCompPlatformGLES3Plus = 9,
|
||||||
PSP2 = 10,
|
kShaderCompPlatformPSP2 = 10,
|
||||||
PS4 = 11,
|
kShaderCompPlatformPS4 = 11,
|
||||||
XboxOne = 12,
|
kShaderCompPlatformXboxOne = 12,
|
||||||
PSM = 13,
|
kShaderCompPlatformPSM = 13,
|
||||||
Metal = 14,
|
kShaderCompPlatformMetal = 14,
|
||||||
OpenGLCore = 15,
|
kShaderCompPlatformOpenGLCore = 15,
|
||||||
N3DS = 16,
|
kShaderCompPlatformN3DS = 16,
|
||||||
WiiU = 17,
|
kShaderCompPlatformWiiU = 17,
|
||||||
Vulkan = 18,
|
kShaderCompPlatformVulkan = 18,
|
||||||
Switch = 19,
|
kShaderCompPlatformSwitch = 19,
|
||||||
XboxOneD3D12 = 20,
|
kShaderCompPlatformXboxOneD3D12 = 20,
|
||||||
GameCoreXboxOne = 21,
|
kShaderCompPlatformGameCoreXboxOne = 21,
|
||||||
GameCoreScarlett = 22,
|
kShaderCompPlatformGameCoreScarlett = 22,
|
||||||
PS5 = 23,
|
kShaderCompPlatformPS5 = 23,
|
||||||
PS5NGGC = 24
|
kShaderCompPlatformPS5NGGC = 24,
|
||||||
};
|
};
|
||||||
|
|
||||||
public class Shader : NamedObject
|
public class Shader : NamedObject
|
||||||
|
|
|
@ -18,23 +18,23 @@ namespace AssetStudio
|
||||||
|
|
||||||
public enum SpritePackingRotation
|
public enum SpritePackingRotation
|
||||||
{
|
{
|
||||||
None = 0,
|
kSPRNone = 0,
|
||||||
FlipHorizontal = 1,
|
kSPRFlipHorizontal = 1,
|
||||||
FlipVertical = 2,
|
kSPRFlipVertical = 2,
|
||||||
Rotate180 = 3,
|
kSPRRotate180 = 3,
|
||||||
Rotate90 = 4
|
kSPRRotate90 = 4
|
||||||
};
|
};
|
||||||
|
|
||||||
public enum SpritePackingMode
|
public enum SpritePackingMode
|
||||||
{
|
{
|
||||||
Tight = 0,
|
kSPMTight = 0,
|
||||||
Rectangle
|
kSPMRectangle
|
||||||
};
|
};
|
||||||
|
|
||||||
public enum SpriteMeshType
|
public enum SpriteMeshType
|
||||||
{
|
{
|
||||||
FullRect,
|
kSpriteMeshTypeFullRect,
|
||||||
Tight
|
kSpriteMeshTypeTight
|
||||||
};
|
};
|
||||||
|
|
||||||
public class SpriteSettings
|
public class SpriteSettings
|
||||||
|
|
|
@ -151,10 +151,8 @@ namespace AssetStudio
|
||||||
RGB24,
|
RGB24,
|
||||||
RGBA32,
|
RGBA32,
|
||||||
ARGB32,
|
ARGB32,
|
||||||
ARGBFloat,
|
RGB565 = 7,
|
||||||
RGB565,
|
R16 = 9,
|
||||||
BGR24,
|
|
||||||
R16,
|
|
||||||
DXT1,
|
DXT1,
|
||||||
DXT3,
|
DXT3,
|
||||||
DXT5,
|
DXT5,
|
||||||
|
@ -168,8 +166,7 @@ namespace AssetStudio
|
||||||
RGBAFloat,
|
RGBAFloat,
|
||||||
YUY2,
|
YUY2,
|
||||||
RGB9e5Float,
|
RGB9e5Float,
|
||||||
RGBFloat,
|
BC6H = 24,
|
||||||
BC6H,
|
|
||||||
BC7,
|
BC7,
|
||||||
BC4,
|
BC4,
|
||||||
BC5,
|
BC5,
|
||||||
|
|
|
@ -73,28 +73,6 @@ namespace AssetStudio
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ImportedFrame FindRelativeFrameWithPath(string path)
|
|
||||||
{
|
|
||||||
var subs = path.Split(new[] { '/' }, 2);
|
|
||||||
foreach (var child in children)
|
|
||||||
{
|
|
||||||
if (child.Name == subs[0])
|
|
||||||
{
|
|
||||||
if (subs.Length == 1)
|
|
||||||
{
|
|
||||||
return child;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var result = child.FindRelativeFrameWithPath(subs[1]);
|
|
||||||
if (result != null)
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ImportedFrame FindFrame(string name)
|
public ImportedFrame FindFrame(string name)
|
||||||
{
|
{
|
||||||
if (Name == name)
|
if (Name == name)
|
||||||
|
|
|
@ -45,7 +45,7 @@ namespace AssetStudio
|
||||||
header.m_Version = (SerializedFileFormatVersion)reader.ReadUInt32();
|
header.m_Version = (SerializedFileFormatVersion)reader.ReadUInt32();
|
||||||
header.m_DataOffset = reader.ReadUInt32();
|
header.m_DataOffset = reader.ReadUInt32();
|
||||||
|
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.Unknown_9)
|
if (header.m_Version >= SerializedFileFormatVersion.kUnknown_9)
|
||||||
{
|
{
|
||||||
header.m_Endianess = reader.ReadByte();
|
header.m_Endianess = reader.ReadByte();
|
||||||
header.m_Reserved = reader.ReadBytes(3);
|
header.m_Reserved = reader.ReadBytes(3);
|
||||||
|
@ -57,7 +57,7 @@ namespace AssetStudio
|
||||||
m_FileEndianess = reader.ReadByte();
|
m_FileEndianess = reader.ReadByte();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.LargeFilesSupport)
|
if (header.m_Version >= SerializedFileFormatVersion.kLargeFilesSupport)
|
||||||
{
|
{
|
||||||
header.m_MetadataSize = reader.ReadUInt32();
|
header.m_MetadataSize = reader.ReadUInt32();
|
||||||
header.m_FileSize = reader.ReadInt64();
|
header.m_FileSize = reader.ReadInt64();
|
||||||
|
@ -70,12 +70,12 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
reader.Endian = EndianType.LittleEndian;
|
reader.Endian = EndianType.LittleEndian;
|
||||||
}
|
}
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.Unknown_7)
|
if (header.m_Version >= SerializedFileFormatVersion.kUnknown_7)
|
||||||
{
|
{
|
||||||
unityVersion = reader.ReadStringToNull();
|
unityVersion = reader.ReadStringToNull();
|
||||||
SetVersion(unityVersion);
|
SetVersion(unityVersion);
|
||||||
}
|
}
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.Unknown_8)
|
if (header.m_Version >= SerializedFileFormatVersion.kUnknown_8)
|
||||||
{
|
{
|
||||||
m_TargetPlatform = (BuildTarget)reader.ReadInt32();
|
m_TargetPlatform = (BuildTarget)reader.ReadInt32();
|
||||||
if (!Enum.IsDefined(typeof(BuildTarget), m_TargetPlatform))
|
if (!Enum.IsDefined(typeof(BuildTarget), m_TargetPlatform))
|
||||||
|
@ -83,7 +83,7 @@ namespace AssetStudio
|
||||||
m_TargetPlatform = BuildTarget.UnknownPlatform;
|
m_TargetPlatform = BuildTarget.UnknownPlatform;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.HasTypeTreeHashes)
|
if (header.m_Version >= SerializedFileFormatVersion.kHasTypeTreeHashes)
|
||||||
{
|
{
|
||||||
m_EnableTypeTree = reader.ReadBoolean();
|
m_EnableTypeTree = reader.ReadBoolean();
|
||||||
}
|
}
|
||||||
|
@ -96,7 +96,7 @@ namespace AssetStudio
|
||||||
m_Types.Add(ReadSerializedType(false));
|
m_Types.Add(ReadSerializedType(false));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.Unknown_7 && header.m_Version < SerializedFileFormatVersion.Unknown_14)
|
if (header.m_Version >= SerializedFileFormatVersion.kUnknown_7 && header.m_Version < SerializedFileFormatVersion.kUnknown_14)
|
||||||
{
|
{
|
||||||
bigIDEnabled = reader.ReadInt32();
|
bigIDEnabled = reader.ReadInt32();
|
||||||
}
|
}
|
||||||
|
@ -113,7 +113,7 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
objectInfo.m_PathID = reader.ReadInt64();
|
objectInfo.m_PathID = reader.ReadInt64();
|
||||||
}
|
}
|
||||||
else if (header.m_Version < SerializedFileFormatVersion.Unknown_14)
|
else if (header.m_Version < SerializedFileFormatVersion.kUnknown_14)
|
||||||
{
|
{
|
||||||
objectInfo.m_PathID = reader.ReadInt32();
|
objectInfo.m_PathID = reader.ReadInt32();
|
||||||
}
|
}
|
||||||
|
@ -123,7 +123,7 @@ namespace AssetStudio
|
||||||
objectInfo.m_PathID = reader.ReadInt64();
|
objectInfo.m_PathID = reader.ReadInt64();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.LargeFilesSupport)
|
if (header.m_Version >= SerializedFileFormatVersion.kLargeFilesSupport)
|
||||||
objectInfo.byteStart = reader.ReadInt64();
|
objectInfo.byteStart = reader.ReadInt64();
|
||||||
else
|
else
|
||||||
objectInfo.byteStart = reader.ReadUInt32();
|
objectInfo.byteStart = reader.ReadUInt32();
|
||||||
|
@ -131,7 +131,7 @@ namespace AssetStudio
|
||||||
objectInfo.byteStart += header.m_DataOffset;
|
objectInfo.byteStart += header.m_DataOffset;
|
||||||
objectInfo.byteSize = reader.ReadUInt32();
|
objectInfo.byteSize = reader.ReadUInt32();
|
||||||
objectInfo.typeID = reader.ReadInt32();
|
objectInfo.typeID = reader.ReadInt32();
|
||||||
if (header.m_Version < SerializedFileFormatVersion.RefactoredClassId)
|
if (header.m_Version < SerializedFileFormatVersion.kRefactoredClassId)
|
||||||
{
|
{
|
||||||
objectInfo.classID = reader.ReadUInt16();
|
objectInfo.classID = reader.ReadUInt16();
|
||||||
objectInfo.serializedType = m_Types.Find(x => x.classID == objectInfo.typeID);
|
objectInfo.serializedType = m_Types.Find(x => x.classID == objectInfo.typeID);
|
||||||
|
@ -142,24 +142,24 @@ namespace AssetStudio
|
||||||
objectInfo.serializedType = type;
|
objectInfo.serializedType = type;
|
||||||
objectInfo.classID = type.classID;
|
objectInfo.classID = type.classID;
|
||||||
}
|
}
|
||||||
if (header.m_Version < SerializedFileFormatVersion.HasScriptTypeIndex)
|
if (header.m_Version < SerializedFileFormatVersion.kHasScriptTypeIndex)
|
||||||
{
|
{
|
||||||
objectInfo.isDestroyed = reader.ReadUInt16();
|
objectInfo.isDestroyed = reader.ReadUInt16();
|
||||||
}
|
}
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.HasScriptTypeIndex && header.m_Version < SerializedFileFormatVersion.RefactorTypeData)
|
if (header.m_Version >= SerializedFileFormatVersion.kHasScriptTypeIndex && header.m_Version < SerializedFileFormatVersion.kRefactorTypeData)
|
||||||
{
|
{
|
||||||
var m_ScriptTypeIndex = reader.ReadInt16();
|
var m_ScriptTypeIndex = reader.ReadInt16();
|
||||||
if (objectInfo.serializedType != null)
|
if (objectInfo.serializedType != null)
|
||||||
objectInfo.serializedType.m_ScriptTypeIndex = m_ScriptTypeIndex;
|
objectInfo.serializedType.m_ScriptTypeIndex = m_ScriptTypeIndex;
|
||||||
}
|
}
|
||||||
if (header.m_Version == SerializedFileFormatVersion.SupportsStrippedObject || header.m_Version == SerializedFileFormatVersion.RefactoredClassId)
|
if (header.m_Version == SerializedFileFormatVersion.kSupportsStrippedObject || header.m_Version == SerializedFileFormatVersion.kRefactoredClassId)
|
||||||
{
|
{
|
||||||
objectInfo.stripped = reader.ReadByte();
|
objectInfo.stripped = reader.ReadByte();
|
||||||
}
|
}
|
||||||
m_Objects.Add(objectInfo);
|
m_Objects.Add(objectInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.HasScriptTypeIndex)
|
if (header.m_Version >= SerializedFileFormatVersion.kHasScriptTypeIndex)
|
||||||
{
|
{
|
||||||
int scriptCount = reader.ReadInt32();
|
int scriptCount = reader.ReadInt32();
|
||||||
m_ScriptTypes = new List<LocalSerializedObjectIdentifier>(scriptCount);
|
m_ScriptTypes = new List<LocalSerializedObjectIdentifier>(scriptCount);
|
||||||
|
@ -167,7 +167,7 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
var m_ScriptType = new LocalSerializedObjectIdentifier();
|
var m_ScriptType = new LocalSerializedObjectIdentifier();
|
||||||
m_ScriptType.localSerializedFileIndex = reader.ReadInt32();
|
m_ScriptType.localSerializedFileIndex = reader.ReadInt32();
|
||||||
if (header.m_Version < SerializedFileFormatVersion.Unknown_14)
|
if (header.m_Version < SerializedFileFormatVersion.kUnknown_14)
|
||||||
{
|
{
|
||||||
m_ScriptType.localIdentifierInFile = reader.ReadInt32();
|
m_ScriptType.localIdentifierInFile = reader.ReadInt32();
|
||||||
}
|
}
|
||||||
|
@ -185,11 +185,11 @@ namespace AssetStudio
|
||||||
for (int i = 0; i < externalsCount; i++)
|
for (int i = 0; i < externalsCount; i++)
|
||||||
{
|
{
|
||||||
var m_External = new FileIdentifier();
|
var m_External = new FileIdentifier();
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.Unknown_6)
|
if (header.m_Version >= SerializedFileFormatVersion.kUnknown_6)
|
||||||
{
|
{
|
||||||
var tempEmpty = reader.ReadStringToNull();
|
var tempEmpty = reader.ReadStringToNull();
|
||||||
}
|
}
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.Unknown_5)
|
if (header.m_Version >= SerializedFileFormatVersion.kUnknown_5)
|
||||||
{
|
{
|
||||||
m_External.guid = new Guid(reader.ReadBytes(16));
|
m_External.guid = new Guid(reader.ReadBytes(16));
|
||||||
m_External.type = reader.ReadInt32();
|
m_External.type = reader.ReadInt32();
|
||||||
|
@ -199,7 +199,7 @@ namespace AssetStudio
|
||||||
m_Externals.Add(m_External);
|
m_Externals.Add(m_External);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.SupportsRefObject)
|
if (header.m_Version >= SerializedFileFormatVersion.kSupportsRefObject)
|
||||||
{
|
{
|
||||||
int refTypesCount = reader.ReadInt32();
|
int refTypesCount = reader.ReadInt32();
|
||||||
m_RefTypes = new List<SerializedType>(refTypesCount);
|
m_RefTypes = new List<SerializedType>(refTypesCount);
|
||||||
|
@ -209,7 +209,7 @@ namespace AssetStudio
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.Unknown_5)
|
if (header.m_Version >= SerializedFileFormatVersion.kUnknown_5)
|
||||||
{
|
{
|
||||||
userInformation = reader.ReadStringToNull();
|
userInformation = reader.ReadStringToNull();
|
||||||
}
|
}
|
||||||
|
@ -235,23 +235,23 @@ namespace AssetStudio
|
||||||
|
|
||||||
type.classID = reader.ReadInt32();
|
type.classID = reader.ReadInt32();
|
||||||
|
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.RefactoredClassId)
|
if (header.m_Version >= SerializedFileFormatVersion.kRefactoredClassId)
|
||||||
{
|
{
|
||||||
type.m_IsStrippedType = reader.ReadBoolean();
|
type.m_IsStrippedType = reader.ReadBoolean();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.RefactorTypeData)
|
if (header.m_Version >= SerializedFileFormatVersion.kRefactorTypeData)
|
||||||
{
|
{
|
||||||
type.m_ScriptTypeIndex = reader.ReadInt16();
|
type.m_ScriptTypeIndex = reader.ReadInt16();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.HasTypeTreeHashes)
|
if (header.m_Version >= SerializedFileFormatVersion.kHasTypeTreeHashes)
|
||||||
{
|
{
|
||||||
if (isRefType && type.m_ScriptTypeIndex >= 0)
|
if (isRefType && type.m_ScriptTypeIndex >= 0)
|
||||||
{
|
{
|
||||||
type.m_ScriptID = reader.ReadBytes(16);
|
type.m_ScriptID = reader.ReadBytes(16);
|
||||||
}
|
}
|
||||||
else if ((header.m_Version < SerializedFileFormatVersion.RefactoredClassId && type.classID < 0) || (header.m_Version >= SerializedFileFormatVersion.RefactoredClassId && type.classID == 114))
|
else if ((header.m_Version < SerializedFileFormatVersion.kRefactoredClassId && type.classID < 0) || (header.m_Version >= SerializedFileFormatVersion.kRefactoredClassId && type.classID == 114))
|
||||||
{
|
{
|
||||||
type.m_ScriptID = reader.ReadBytes(16);
|
type.m_ScriptID = reader.ReadBytes(16);
|
||||||
}
|
}
|
||||||
|
@ -262,7 +262,7 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
type.m_Type = new TypeTree();
|
type.m_Type = new TypeTree();
|
||||||
type.m_Type.m_Nodes = new List<TypeTreeNode>();
|
type.m_Type.m_Nodes = new List<TypeTreeNode>();
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.Unknown_12 || header.m_Version == SerializedFileFormatVersion.Unknown_10)
|
if (header.m_Version >= SerializedFileFormatVersion.kUnknown_12 || header.m_Version == SerializedFileFormatVersion.kUnknown_10)
|
||||||
{
|
{
|
||||||
TypeTreeBlobRead(type.m_Type);
|
TypeTreeBlobRead(type.m_Type);
|
||||||
}
|
}
|
||||||
|
@ -270,7 +270,7 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
ReadTypeTree(type.m_Type);
|
ReadTypeTree(type.m_Type);
|
||||||
}
|
}
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.StoresTypeDependencies)
|
if (header.m_Version >= SerializedFileFormatVersion.kStoresTypeDependencies)
|
||||||
{
|
{
|
||||||
if (isRefType)
|
if (isRefType)
|
||||||
{
|
{
|
||||||
|
@ -296,17 +296,17 @@ namespace AssetStudio
|
||||||
typeTreeNode.m_Type = reader.ReadStringToNull();
|
typeTreeNode.m_Type = reader.ReadStringToNull();
|
||||||
typeTreeNode.m_Name = reader.ReadStringToNull();
|
typeTreeNode.m_Name = reader.ReadStringToNull();
|
||||||
typeTreeNode.m_ByteSize = reader.ReadInt32();
|
typeTreeNode.m_ByteSize = reader.ReadInt32();
|
||||||
if (header.m_Version == SerializedFileFormatVersion.Unknown_2)
|
if (header.m_Version == SerializedFileFormatVersion.kUnknown_2)
|
||||||
{
|
{
|
||||||
var variableCount = reader.ReadInt32();
|
var variableCount = reader.ReadInt32();
|
||||||
}
|
}
|
||||||
if (header.m_Version != SerializedFileFormatVersion.Unknown_3)
|
if (header.m_Version != SerializedFileFormatVersion.kUnknown_3)
|
||||||
{
|
{
|
||||||
typeTreeNode.m_Index = reader.ReadInt32();
|
typeTreeNode.m_Index = reader.ReadInt32();
|
||||||
}
|
}
|
||||||
typeTreeNode.m_TypeFlags = reader.ReadInt32();
|
typeTreeNode.m_TypeFlags = reader.ReadInt32();
|
||||||
typeTreeNode.m_Version = reader.ReadInt32();
|
typeTreeNode.m_Version = reader.ReadInt32();
|
||||||
if (header.m_Version != SerializedFileFormatVersion.Unknown_3)
|
if (header.m_Version != SerializedFileFormatVersion.kUnknown_3)
|
||||||
{
|
{
|
||||||
typeTreeNode.m_MetaFlag = reader.ReadInt32();
|
typeTreeNode.m_MetaFlag = reader.ReadInt32();
|
||||||
}
|
}
|
||||||
|
@ -334,7 +334,7 @@ namespace AssetStudio
|
||||||
typeTreeNode.m_ByteSize = reader.ReadInt32();
|
typeTreeNode.m_ByteSize = reader.ReadInt32();
|
||||||
typeTreeNode.m_Index = reader.ReadInt32();
|
typeTreeNode.m_Index = reader.ReadInt32();
|
||||||
typeTreeNode.m_MetaFlag = reader.ReadInt32();
|
typeTreeNode.m_MetaFlag = reader.ReadInt32();
|
||||||
if (header.m_Version >= SerializedFileFormatVersion.TypeTreeNodeWithTypeFlags)
|
if (header.m_Version >= SerializedFileFormatVersion.kTypeTreeNodeWithTypeFlags)
|
||||||
{
|
{
|
||||||
typeTreeNode.m_RefTypeHash = reader.ReadUInt64();
|
typeTreeNode.m_RefTypeHash = reader.ReadUInt64();
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,80 +8,80 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
public enum SerializedFileFormatVersion
|
public enum SerializedFileFormatVersion
|
||||||
{
|
{
|
||||||
Unsupported = 1,
|
kUnsupported = 1,
|
||||||
Unknown_2 = 2,
|
kUnknown_2 = 2,
|
||||||
Unknown_3 = 3,
|
kUnknown_3 = 3,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 1.2.0 to 2.0.0
|
/// 1.2.0 to 2.0.0
|
||||||
/// </summary>
|
/// </summary>
|
||||||
Unknown_5 = 5,
|
kUnknown_5 = 5,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 2.1.0 to 2.6.1
|
/// 2.1.0 to 2.6.1
|
||||||
/// </summary>
|
/// </summary>
|
||||||
Unknown_6 = 6,
|
kUnknown_6 = 6,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 3.0.0b
|
/// 3.0.0b
|
||||||
/// </summary>
|
/// </summary>
|
||||||
Unknown_7 = 7,
|
kUnknown_7 = 7,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 3.0.0 to 3.4.2
|
/// 3.0.0 to 3.4.2
|
||||||
/// </summary>
|
/// </summary>
|
||||||
Unknown_8 = 8,
|
kUnknown_8 = 8,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 3.5.0 to 4.7.2
|
/// 3.5.0 to 4.7.2
|
||||||
/// </summary>
|
/// </summary>
|
||||||
Unknown_9 = 9,
|
kUnknown_9 = 9,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 5.0.0aunk1
|
/// 5.0.0aunk1
|
||||||
/// </summary>
|
/// </summary>
|
||||||
Unknown_10 = 10,
|
kUnknown_10 = 10,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 5.0.0aunk2
|
/// 5.0.0aunk2
|
||||||
/// </summary>
|
/// </summary>
|
||||||
HasScriptTypeIndex = 11,
|
kHasScriptTypeIndex = 11,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 5.0.0aunk3
|
/// 5.0.0aunk3
|
||||||
/// </summary>
|
/// </summary>
|
||||||
Unknown_12 = 12,
|
kUnknown_12 = 12,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 5.0.0aunk4
|
/// 5.0.0aunk4
|
||||||
/// </summary>
|
/// </summary>
|
||||||
HasTypeTreeHashes = 13,
|
kHasTypeTreeHashes = 13,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 5.0.0unk
|
/// 5.0.0unk
|
||||||
/// </summary>
|
/// </summary>
|
||||||
Unknown_14 = 14,
|
kUnknown_14 = 14,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 5.0.1 to 5.4.0
|
/// 5.0.1 to 5.4.0
|
||||||
/// </summary>
|
/// </summary>
|
||||||
SupportsStrippedObject = 15,
|
kSupportsStrippedObject = 15,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 5.5.0a
|
/// 5.5.0a
|
||||||
/// </summary>
|
/// </summary>
|
||||||
RefactoredClassId = 16,
|
kRefactoredClassId = 16,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 5.5.0unk to 2018.4
|
/// 5.5.0unk to 2018.4
|
||||||
/// </summary>
|
/// </summary>
|
||||||
RefactorTypeData = 17,
|
kRefactorTypeData = 17,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 2019.1a
|
/// 2019.1a
|
||||||
/// </summary>
|
/// </summary>
|
||||||
RefactorShareableTypeTreeData = 18,
|
kRefactorShareableTypeTreeData = 18,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 2019.1unk
|
/// 2019.1unk
|
||||||
/// </summary>
|
/// </summary>
|
||||||
TypeTreeNodeWithTypeFlags = 19,
|
kTypeTreeNodeWithTypeFlags = 19,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 2019.2
|
/// 2019.2
|
||||||
/// </summary>
|
/// </summary>
|
||||||
SupportsRefObject = 20,
|
kSupportsRefObject = 20,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 2019.3 to 2019.4
|
/// 2019.3 to 2019.4
|
||||||
/// </summary>
|
/// </summary>
|
||||||
StoresTypeDependencies = 21,
|
kStoresTypeDependencies = 21,
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 2020.1 to x
|
/// 2020.1 to x
|
||||||
/// </summary>
|
/// </summary>
|
||||||
LargeFilesSupport = 22
|
kLargeFilesSupport = 22
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -40,10 +40,8 @@ namespace AssetStudio
|
||||||
value = reader.ReadSByte();
|
value = reader.ReadSByte();
|
||||||
break;
|
break;
|
||||||
case "UInt8":
|
case "UInt8":
|
||||||
value = reader.ReadByte();
|
|
||||||
break;
|
|
||||||
case "char":
|
case "char":
|
||||||
value = BitConverter.ToChar(reader.ReadBytes(2), 0);
|
value = reader.ReadByte();
|
||||||
break;
|
break;
|
||||||
case "short":
|
case "short":
|
||||||
case "SInt16":
|
case "SInt16":
|
||||||
|
@ -84,8 +82,7 @@ namespace AssetStudio
|
||||||
append = false;
|
append = false;
|
||||||
var str = reader.ReadAlignedString();
|
var str = reader.ReadAlignedString();
|
||||||
sb.AppendFormat("{0}{1} {2} = \"{3}\"\r\n", (new string('\t', level)), varTypeStr, varNameStr, str);
|
sb.AppendFormat("{0}{1} {2} = \"{3}\"\r\n", (new string('\t', level)), varTypeStr, varNameStr, str);
|
||||||
var toSkip = GetNodes(m_Nodes, i);
|
i += 3;
|
||||||
i += toSkip.Count - 1;
|
|
||||||
break;
|
break;
|
||||||
case "map":
|
case "map":
|
||||||
{
|
{
|
||||||
|
@ -236,8 +233,7 @@ namespace AssetStudio
|
||||||
break;
|
break;
|
||||||
case "string":
|
case "string":
|
||||||
value = reader.ReadAlignedString();
|
value = reader.ReadAlignedString();
|
||||||
var toSkip = GetNodes(m_Nodes, i);
|
i += 3;
|
||||||
i += toSkip.Count - 1;
|
|
||||||
break;
|
break;
|
||||||
case "map":
|
case "map":
|
||||||
{
|
{
|
||||||
|
|
|
@ -6,8 +6,7 @@
|
||||||
<Version>0.16.0.0</Version>
|
<Version>0.16.0.0</Version>
|
||||||
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
||||||
<FileVersion>0.16.0.0</FileVersion>
|
<FileVersion>0.16.0.0</FileVersion>
|
||||||
<Copyright>Copyright © Perfare 2018-2022; Copyright © hozuki 2020</Copyright>
|
<Copyright>Copyright © Perfare 2018-2021; Copyright © hozuki 2020</Copyright>
|
||||||
<DebugType>embedded</DebugType>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
@ -8,8 +8,7 @@
|
||||||
<Version>0.16.0.0</Version>
|
<Version>0.16.0.0</Version>
|
||||||
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
||||||
<FileVersion>0.16.0.0</FileVersion>
|
<FileVersion>0.16.0.0</FileVersion>
|
||||||
<Copyright>Copyright © Perfare 2018-2022</Copyright>
|
<Copyright>Copyright © Perfare 2018-2021</Copyright>
|
||||||
<DebugType>embedded</DebugType>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
@ -816,40 +816,40 @@ namespace AssetStudioGUI
|
||||||
{
|
{
|
||||||
switch (m_AudioClip.m_Type)
|
switch (m_AudioClip.m_Type)
|
||||||
{
|
{
|
||||||
case FMODSoundType.ACC:
|
case AudioType.ACC:
|
||||||
assetItem.InfoText += "Acc";
|
assetItem.InfoText += "Acc";
|
||||||
break;
|
break;
|
||||||
case FMODSoundType.AIFF:
|
case AudioType.AIFF:
|
||||||
assetItem.InfoText += "AIFF";
|
assetItem.InfoText += "AIFF";
|
||||||
break;
|
break;
|
||||||
case FMODSoundType.IT:
|
case AudioType.IT:
|
||||||
assetItem.InfoText += "Impulse tracker";
|
assetItem.InfoText += "Impulse tracker";
|
||||||
break;
|
break;
|
||||||
case FMODSoundType.MOD:
|
case AudioType.MOD:
|
||||||
assetItem.InfoText += "Protracker / Fasttracker MOD";
|
assetItem.InfoText += "Protracker / Fasttracker MOD";
|
||||||
break;
|
break;
|
||||||
case FMODSoundType.MPEG:
|
case AudioType.MPEG:
|
||||||
assetItem.InfoText += "MP2/MP3 MPEG";
|
assetItem.InfoText += "MP2/MP3 MPEG";
|
||||||
break;
|
break;
|
||||||
case FMODSoundType.OGGVORBIS:
|
case AudioType.OGGVORBIS:
|
||||||
assetItem.InfoText += "Ogg vorbis";
|
assetItem.InfoText += "Ogg vorbis";
|
||||||
break;
|
break;
|
||||||
case FMODSoundType.S3M:
|
case AudioType.S3M:
|
||||||
assetItem.InfoText += "ScreamTracker 3";
|
assetItem.InfoText += "ScreamTracker 3";
|
||||||
break;
|
break;
|
||||||
case FMODSoundType.WAV:
|
case AudioType.WAV:
|
||||||
assetItem.InfoText += "Microsoft WAV";
|
assetItem.InfoText += "Microsoft WAV";
|
||||||
break;
|
break;
|
||||||
case FMODSoundType.XM:
|
case AudioType.XM:
|
||||||
assetItem.InfoText += "FastTracker 2 XM";
|
assetItem.InfoText += "FastTracker 2 XM";
|
||||||
break;
|
break;
|
||||||
case FMODSoundType.XMA:
|
case AudioType.XMA:
|
||||||
assetItem.InfoText += "Xbox360 XMA";
|
assetItem.InfoText += "Xbox360 XMA";
|
||||||
break;
|
break;
|
||||||
case FMODSoundType.VAG:
|
case AudioType.VAG:
|
||||||
assetItem.InfoText += "PlayStation Portable ADPCM";
|
assetItem.InfoText += "PlayStation Portable ADPCM";
|
||||||
break;
|
break;
|
||||||
case FMODSoundType.AUDIOQUEUE:
|
case AudioType.AUDIOQUEUE:
|
||||||
assetItem.InfoText += "iPhone";
|
assetItem.InfoText += "iPhone";
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
@ -873,7 +873,7 @@ namespace AssetStudioGUI
|
||||||
case AudioCompressionFormat.MP3:
|
case AudioCompressionFormat.MP3:
|
||||||
assetItem.InfoText += "MP3";
|
assetItem.InfoText += "MP3";
|
||||||
break;
|
break;
|
||||||
case AudioCompressionFormat.PSMVAG:
|
case AudioCompressionFormat.VAG:
|
||||||
assetItem.InfoText += "PlayStation Portable ADPCM";
|
assetItem.InfoText += "PlayStation Portable ADPCM";
|
||||||
break;
|
break;
|
||||||
case AudioCompressionFormat.HEVAG:
|
case AudioCompressionFormat.HEVAG:
|
||||||
|
|
|
@ -5,8 +5,7 @@
|
||||||
<Version>0.16.0.0</Version>
|
<Version>0.16.0.0</Version>
|
||||||
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
||||||
<FileVersion>0.16.0.0</FileVersion>
|
<FileVersion>0.16.0.0</FileVersion>
|
||||||
<Copyright>Copyright © Perfare 2018-2022</Copyright>
|
<Copyright>Copyright © Perfare 2018-2021</Copyright>
|
||||||
<DebugType>embedded</DebugType>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
@ -94,29 +94,29 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
switch (m_AudioClip.m_Type)
|
switch (m_AudioClip.m_Type)
|
||||||
{
|
{
|
||||||
case FMODSoundType.ACC:
|
case AudioType.ACC:
|
||||||
return ".m4a";
|
return ".m4a";
|
||||||
case FMODSoundType.AIFF:
|
case AudioType.AIFF:
|
||||||
return ".aif";
|
return ".aif";
|
||||||
case FMODSoundType.IT:
|
case AudioType.IT:
|
||||||
return ".it";
|
return ".it";
|
||||||
case FMODSoundType.MOD:
|
case AudioType.MOD:
|
||||||
return ".mod";
|
return ".mod";
|
||||||
case FMODSoundType.MPEG:
|
case AudioType.MPEG:
|
||||||
return ".mp3";
|
return ".mp3";
|
||||||
case FMODSoundType.OGGVORBIS:
|
case AudioType.OGGVORBIS:
|
||||||
return ".ogg";
|
return ".ogg";
|
||||||
case FMODSoundType.S3M:
|
case AudioType.S3M:
|
||||||
return ".s3m";
|
return ".s3m";
|
||||||
case FMODSoundType.WAV:
|
case AudioType.WAV:
|
||||||
return ".wav";
|
return ".wav";
|
||||||
case FMODSoundType.XM:
|
case AudioType.XM:
|
||||||
return ".xm";
|
return ".xm";
|
||||||
case FMODSoundType.XMA:
|
case AudioType.XMA:
|
||||||
return ".wav";
|
return ".wav";
|
||||||
case FMODSoundType.VAG:
|
case AudioType.VAG:
|
||||||
return ".vag";
|
return ".vag";
|
||||||
case FMODSoundType.AUDIOQUEUE:
|
case AudioType.AUDIOQUEUE:
|
||||||
return ".fsb";
|
return ".fsb";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -133,7 +133,7 @@ namespace AssetStudio
|
||||||
return ".fsb";
|
return ".fsb";
|
||||||
case AudioCompressionFormat.MP3:
|
case AudioCompressionFormat.MP3:
|
||||||
return ".fsb";
|
return ".fsb";
|
||||||
case AudioCompressionFormat.PSMVAG:
|
case AudioCompressionFormat.VAG:
|
||||||
return ".fsb";
|
return ".fsb";
|
||||||
case AudioCompressionFormat.HEVAG:
|
case AudioCompressionFormat.HEVAG:
|
||||||
return ".fsb";
|
return ".fsb";
|
||||||
|
@ -159,13 +159,13 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
switch (m_AudioClip.m_Type)
|
switch (m_AudioClip.m_Type)
|
||||||
{
|
{
|
||||||
case FMODSoundType.AIFF:
|
case AudioType.AIFF:
|
||||||
case FMODSoundType.IT:
|
case AudioType.IT:
|
||||||
case FMODSoundType.MOD:
|
case AudioType.MOD:
|
||||||
case FMODSoundType.S3M:
|
case AudioType.S3M:
|
||||||
case FMODSoundType.XM:
|
case AudioType.XM:
|
||||||
case FMODSoundType.XMA:
|
case AudioType.XMA:
|
||||||
case FMODSoundType.AUDIOQUEUE:
|
case AudioType.AUDIOQUEUE:
|
||||||
return true;
|
return true;
|
||||||
default:
|
default:
|
||||||
return false;
|
return false;
|
||||||
|
|
|
@ -1063,21 +1063,26 @@ namespace AssetStudio
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
transformName = strs.Last();
|
transformName = strs.Last();
|
||||||
var parentFramePath = path.Substring(0, path.LastIndexOf('/'));
|
var parentFrameName = strs[strs.Length - 2];
|
||||||
parentFrame = RootFrame.FindRelativeFrameWithPath(parentFramePath);
|
parentFrame = RootFrame.FindChild(parentFrameName);
|
||||||
|
//var parentFramePath = path.Substring(0, path.LastIndexOf('/'));
|
||||||
|
//parentFrame = RootFrame.FindFrameByPath(parentFramePath);
|
||||||
}
|
}
|
||||||
|
|
||||||
var skeletonPose = avatar.m_Avatar.m_DefaultPose;
|
var skeletonPose = avatar.m_Avatar.m_DefaultPose;
|
||||||
var xform = skeletonPose.m_X[i];
|
var xform = skeletonPose.m_X[i];
|
||||||
|
|
||||||
var frame = RootFrame.FindChild(transformName);
|
var frame = RootFrame.FindChild(transformName);
|
||||||
if (frame != null)
|
if (frame != null)
|
||||||
{
|
{
|
||||||
SetFrame(frame, xform.t, xform.q, xform.s);
|
SetFrame(frame, xform.t, xform.q, xform.s);
|
||||||
|
parentFrame.AddChild(frame);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
frame = CreateFrame(transformName, xform.t, xform.q, xform.s);
|
frame = CreateFrame(transformName, xform.t, xform.q, xform.s);
|
||||||
|
parentFrame.AddChild(frame);
|
||||||
}
|
}
|
||||||
parentFrame.AddChild(frame);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -109,17 +109,17 @@ namespace AssetStudio
|
||||||
var sb = new StringBuilder();
|
var sb = new StringBuilder();
|
||||||
switch (m_Passe.m_Type)
|
switch (m_Passe.m_Type)
|
||||||
{
|
{
|
||||||
case PassType.Normal:
|
case PassType.kPassTypeNormal:
|
||||||
sb.Append(" Pass ");
|
sb.Append(" Pass ");
|
||||||
break;
|
break;
|
||||||
case PassType.Use:
|
case PassType.kPassTypeUse:
|
||||||
sb.Append(" UsePass ");
|
sb.Append(" UsePass ");
|
||||||
break;
|
break;
|
||||||
case PassType.Grab:
|
case PassType.kPassTypeGrab:
|
||||||
sb.Append(" GrabPass ");
|
sb.Append(" GrabPass ");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (m_Passe.m_Type == PassType.Use)
|
if (m_Passe.m_Type == PassType.kPassTypeUse)
|
||||||
{
|
{
|
||||||
sb.Append($"\"{m_Passe.m_UseName}\"\n");
|
sb.Append($"\"{m_Passe.m_UseName}\"\n");
|
||||||
}
|
}
|
||||||
|
@ -127,7 +127,7 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
sb.Append("{\n");
|
sb.Append("{\n");
|
||||||
|
|
||||||
if (m_Passe.m_Type == PassType.Grab)
|
if (m_Passe.m_Type == PassType.kPassTypeGrab)
|
||||||
{
|
{
|
||||||
if (!string.IsNullOrEmpty(m_Passe.m_TextureName))
|
if (!string.IsNullOrEmpty(m_Passe.m_TextureName))
|
||||||
{
|
{
|
||||||
|
@ -358,7 +358,7 @@ namespace AssetStudio
|
||||||
sb.Append(" }\n");
|
sb.Append(" }\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_State.fogMode != FogMode.Unknown ||
|
if (m_State.fogMode != FogMode.kFogUnknown ||
|
||||||
m_State.fogColor.x.val != 0f ||
|
m_State.fogColor.x.val != 0f ||
|
||||||
m_State.fogColor.y.val != 0f ||
|
m_State.fogColor.y.val != 0f ||
|
||||||
m_State.fogColor.z.val != 0f ||
|
m_State.fogColor.z.val != 0f ||
|
||||||
|
@ -368,21 +368,21 @@ namespace AssetStudio
|
||||||
m_State.fogEnd.val != 0f)
|
m_State.fogEnd.val != 0f)
|
||||||
{
|
{
|
||||||
sb.Append(" Fog {\n");
|
sb.Append(" Fog {\n");
|
||||||
if (m_State.fogMode != FogMode.Unknown)
|
if (m_State.fogMode != FogMode.kFogUnknown)
|
||||||
{
|
{
|
||||||
sb.Append(" Mode ");
|
sb.Append(" Mode ");
|
||||||
switch (m_State.fogMode)
|
switch (m_State.fogMode)
|
||||||
{
|
{
|
||||||
case FogMode.Disabled:
|
case FogMode.kFogDisabled:
|
||||||
sb.Append("Off");
|
sb.Append("Off");
|
||||||
break;
|
break;
|
||||||
case FogMode.Linear:
|
case FogMode.kFogLinear:
|
||||||
sb.Append("Linear");
|
sb.Append("Linear");
|
||||||
break;
|
break;
|
||||||
case FogMode.Exp:
|
case FogMode.kFogExp:
|
||||||
sb.Append("Exp");
|
sb.Append("Exp");
|
||||||
break;
|
break;
|
||||||
case FogMode.Exp2:
|
case FogMode.kFogExp2:
|
||||||
sb.Append("Exp2");
|
sb.Append("Exp2");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -674,37 +674,37 @@ namespace AssetStudio
|
||||||
sb.Append($"{m_Prop.m_Name} (\"{m_Prop.m_Description}\", ");
|
sb.Append($"{m_Prop.m_Name} (\"{m_Prop.m_Description}\", ");
|
||||||
switch (m_Prop.m_Type)
|
switch (m_Prop.m_Type)
|
||||||
{
|
{
|
||||||
case SerializedPropertyType.Color:
|
case SerializedPropertyType.kColor:
|
||||||
sb.Append("Color");
|
sb.Append("Color");
|
||||||
break;
|
break;
|
||||||
case SerializedPropertyType.Vector:
|
case SerializedPropertyType.kVector:
|
||||||
sb.Append("Vector");
|
sb.Append("Vector");
|
||||||
break;
|
break;
|
||||||
case SerializedPropertyType.Float:
|
case SerializedPropertyType.kFloat:
|
||||||
sb.Append("Float");
|
sb.Append("Float");
|
||||||
break;
|
break;
|
||||||
case SerializedPropertyType.Range:
|
case SerializedPropertyType.kRange:
|
||||||
sb.Append($"Range({m_Prop.m_DefValue[1]}, {m_Prop.m_DefValue[2]})");
|
sb.Append($"Range({m_Prop.m_DefValue[1]}, {m_Prop.m_DefValue[2]})");
|
||||||
break;
|
break;
|
||||||
case SerializedPropertyType.Texture:
|
case SerializedPropertyType.kTexture:
|
||||||
switch (m_Prop.m_DefTexture.m_TexDim)
|
switch (m_Prop.m_DefTexture.m_TexDim)
|
||||||
{
|
{
|
||||||
case TextureDimension.Any:
|
case TextureDimension.kTexDimAny:
|
||||||
sb.Append("any");
|
sb.Append("any");
|
||||||
break;
|
break;
|
||||||
case TextureDimension.Tex2D:
|
case TextureDimension.kTexDim2D:
|
||||||
sb.Append("2D");
|
sb.Append("2D");
|
||||||
break;
|
break;
|
||||||
case TextureDimension.Tex3D:
|
case TextureDimension.kTexDim3D:
|
||||||
sb.Append("3D");
|
sb.Append("3D");
|
||||||
break;
|
break;
|
||||||
case TextureDimension.Cube:
|
case TextureDimension.kTexDimCUBE:
|
||||||
sb.Append("Cube");
|
sb.Append("Cube");
|
||||||
break;
|
break;
|
||||||
case TextureDimension.Tex2DArray:
|
case TextureDimension.kTexDim2DArray:
|
||||||
sb.Append("2DArray");
|
sb.Append("2DArray");
|
||||||
break;
|
break;
|
||||||
case TextureDimension.CubeArray:
|
case TextureDimension.kTexDimCubeArray:
|
||||||
sb.Append("CubeArray");
|
sb.Append("CubeArray");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -713,15 +713,15 @@ namespace AssetStudio
|
||||||
sb.Append(") = ");
|
sb.Append(") = ");
|
||||||
switch (m_Prop.m_Type)
|
switch (m_Prop.m_Type)
|
||||||
{
|
{
|
||||||
case SerializedPropertyType.Color:
|
case SerializedPropertyType.kColor:
|
||||||
case SerializedPropertyType.Vector:
|
case SerializedPropertyType.kVector:
|
||||||
sb.Append($"({m_Prop.m_DefValue[0]},{m_Prop.m_DefValue[1]},{m_Prop.m_DefValue[2]},{m_Prop.m_DefValue[3]})");
|
sb.Append($"({m_Prop.m_DefValue[0]},{m_Prop.m_DefValue[1]},{m_Prop.m_DefValue[2]},{m_Prop.m_DefValue[3]})");
|
||||||
break;
|
break;
|
||||||
case SerializedPropertyType.Float:
|
case SerializedPropertyType.kFloat:
|
||||||
case SerializedPropertyType.Range:
|
case SerializedPropertyType.kRange:
|
||||||
sb.Append(m_Prop.m_DefValue[0]);
|
sb.Append(m_Prop.m_DefValue[0]);
|
||||||
break;
|
break;
|
||||||
case SerializedPropertyType.Texture:
|
case SerializedPropertyType.kTexture:
|
||||||
sb.Append($"\"{m_Prop.m_DefTexture.m_DefaultName}\" {{ }}");
|
sb.Append($"\"{m_Prop.m_DefTexture.m_DefaultName}\" {{ }}");
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
@ -735,65 +735,64 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
switch (platform)
|
switch (platform)
|
||||||
{
|
{
|
||||||
case ShaderCompilerPlatform.GL:
|
case ShaderCompilerPlatform.kShaderCompPlatformGL:
|
||||||
return programType == ShaderGpuProgramType.GLLegacy;
|
return programType == ShaderGpuProgramType.kShaderGpuProgramGLLegacy;
|
||||||
case ShaderCompilerPlatform.D3D9:
|
case ShaderCompilerPlatform.kShaderCompPlatformD3D9:
|
||||||
return programType == ShaderGpuProgramType.DX9VertexSM20
|
return programType == ShaderGpuProgramType.kShaderGpuProgramDX9VertexSM20
|
||||||
|| programType == ShaderGpuProgramType.DX9VertexSM30
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramDX9VertexSM30
|
||||||
|| programType == ShaderGpuProgramType.DX9PixelSM20
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramDX9PixelSM20
|
||||||
|| programType == ShaderGpuProgramType.DX9PixelSM30;
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramDX9PixelSM30;
|
||||||
case ShaderCompilerPlatform.Xbox360:
|
case ShaderCompilerPlatform.kShaderCompPlatformXbox360:
|
||||||
case ShaderCompilerPlatform.PS3:
|
case ShaderCompilerPlatform.kShaderCompPlatformPS3:
|
||||||
case ShaderCompilerPlatform.PSP2:
|
case ShaderCompilerPlatform.kShaderCompPlatformPSP2:
|
||||||
case ShaderCompilerPlatform.PS4:
|
case ShaderCompilerPlatform.kShaderCompPlatformPS4:
|
||||||
case ShaderCompilerPlatform.XboxOne:
|
case ShaderCompilerPlatform.kShaderCompPlatformXboxOne:
|
||||||
case ShaderCompilerPlatform.N3DS:
|
case ShaderCompilerPlatform.kShaderCompPlatformN3DS:
|
||||||
case ShaderCompilerPlatform.WiiU:
|
case ShaderCompilerPlatform.kShaderCompPlatformWiiU:
|
||||||
case ShaderCompilerPlatform.Switch:
|
case ShaderCompilerPlatform.kShaderCompPlatformSwitch:
|
||||||
case ShaderCompilerPlatform.XboxOneD3D12:
|
case ShaderCompilerPlatform.kShaderCompPlatformXboxOneD3D12:
|
||||||
case ShaderCompilerPlatform.GameCoreXboxOne:
|
case ShaderCompilerPlatform.kShaderCompPlatformGameCoreXboxOne:
|
||||||
case ShaderCompilerPlatform.GameCoreScarlett:
|
case ShaderCompilerPlatform.kShaderCompPlatformGameCoreScarlett:
|
||||||
case ShaderCompilerPlatform.PS5:
|
case ShaderCompilerPlatform.kShaderCompPlatformPS5:
|
||||||
return programType == ShaderGpuProgramType.ConsoleVS
|
case ShaderCompilerPlatform.kShaderCompPlatformPS5NGGC:
|
||||||
|| programType == ShaderGpuProgramType.ConsoleFS
|
return programType == ShaderGpuProgramType.kShaderGpuProgramConsoleVS
|
||||||
|| programType == ShaderGpuProgramType.ConsoleHS
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramConsoleFS
|
||||||
|| programType == ShaderGpuProgramType.ConsoleDS
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramConsoleHS
|
||||||
|| programType == ShaderGpuProgramType.ConsoleGS;
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramConsoleDS
|
||||||
case ShaderCompilerPlatform.PS5NGGC:
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramConsoleGS;
|
||||||
return programType == ShaderGpuProgramType.PS5NGGC;
|
case ShaderCompilerPlatform.kShaderCompPlatformD3D11:
|
||||||
case ShaderCompilerPlatform.D3D11:
|
return programType == ShaderGpuProgramType.kShaderGpuProgramDX11VertexSM40
|
||||||
return programType == ShaderGpuProgramType.DX11VertexSM40
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramDX11VertexSM50
|
||||||
|| programType == ShaderGpuProgramType.DX11VertexSM50
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramDX11PixelSM40
|
||||||
|| programType == ShaderGpuProgramType.DX11PixelSM40
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramDX11PixelSM50
|
||||||
|| programType == ShaderGpuProgramType.DX11PixelSM50
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramDX11GeometrySM40
|
||||||
|| programType == ShaderGpuProgramType.DX11GeometrySM40
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramDX11GeometrySM50
|
||||||
|| programType == ShaderGpuProgramType.DX11GeometrySM50
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramDX11HullSM50
|
||||||
|| programType == ShaderGpuProgramType.DX11HullSM50
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramDX11DomainSM50;
|
||||||
|| programType == ShaderGpuProgramType.DX11DomainSM50;
|
case ShaderCompilerPlatform.kShaderCompPlatformGLES20:
|
||||||
case ShaderCompilerPlatform.GLES20:
|
return programType == ShaderGpuProgramType.kShaderGpuProgramGLES;
|
||||||
return programType == ShaderGpuProgramType.GLES;
|
case ShaderCompilerPlatform.kShaderCompPlatformNaCl: //Obsolete
|
||||||
case ShaderCompilerPlatform.NaCl: //Obsolete
|
|
||||||
throw new NotSupportedException();
|
throw new NotSupportedException();
|
||||||
case ShaderCompilerPlatform.Flash: //Obsolete
|
case ShaderCompilerPlatform.kShaderCompPlatformFlash: //Obsolete
|
||||||
throw new NotSupportedException();
|
throw new NotSupportedException();
|
||||||
case ShaderCompilerPlatform.D3D11_9x:
|
case ShaderCompilerPlatform.kShaderCompPlatformD3D11_9x:
|
||||||
return programType == ShaderGpuProgramType.DX10Level9Vertex
|
return programType == ShaderGpuProgramType.kShaderGpuProgramDX10Level9Vertex
|
||||||
|| programType == ShaderGpuProgramType.DX10Level9Pixel;
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramDX10Level9Pixel;
|
||||||
case ShaderCompilerPlatform.GLES3Plus:
|
case ShaderCompilerPlatform.kShaderCompPlatformGLES3Plus:
|
||||||
return programType == ShaderGpuProgramType.GLES31AEP
|
return programType == ShaderGpuProgramType.kShaderGpuProgramGLES31AEP
|
||||||
|| programType == ShaderGpuProgramType.GLES31
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramGLES31
|
||||||
|| programType == ShaderGpuProgramType.GLES3;
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramGLES3;
|
||||||
case ShaderCompilerPlatform.PSM: //Unknown
|
case ShaderCompilerPlatform.kShaderCompPlatformPSM: //Unknown
|
||||||
throw new NotSupportedException();
|
throw new NotSupportedException();
|
||||||
case ShaderCompilerPlatform.Metal:
|
case ShaderCompilerPlatform.kShaderCompPlatformMetal:
|
||||||
return programType == ShaderGpuProgramType.MetalVS
|
return programType == ShaderGpuProgramType.kShaderGpuProgramMetalVS
|
||||||
|| programType == ShaderGpuProgramType.MetalFS;
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramMetalFS;
|
||||||
case ShaderCompilerPlatform.OpenGLCore:
|
case ShaderCompilerPlatform.kShaderCompPlatformOpenGLCore:
|
||||||
return programType == ShaderGpuProgramType.GLCore32
|
return programType == ShaderGpuProgramType.kShaderGpuProgramGLCore32
|
||||||
|| programType == ShaderGpuProgramType.GLCore41
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramGLCore41
|
||||||
|| programType == ShaderGpuProgramType.GLCore43;
|
|| programType == ShaderGpuProgramType.kShaderGpuProgramGLCore43;
|
||||||
case ShaderCompilerPlatform.Vulkan:
|
case ShaderCompilerPlatform.kShaderCompPlatformVulkan:
|
||||||
return programType == ShaderGpuProgramType.SPIRV;
|
return programType == ShaderGpuProgramType.kShaderGpuProgramSPIRV;
|
||||||
default:
|
default:
|
||||||
throw new NotSupportedException();
|
throw new NotSupportedException();
|
||||||
}
|
}
|
||||||
|
@ -803,55 +802,55 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
switch (platform)
|
switch (platform)
|
||||||
{
|
{
|
||||||
case ShaderCompilerPlatform.GL:
|
case ShaderCompilerPlatform.kShaderCompPlatformGL:
|
||||||
return "openGL";
|
return "openGL";
|
||||||
case ShaderCompilerPlatform.D3D9:
|
case ShaderCompilerPlatform.kShaderCompPlatformD3D9:
|
||||||
return "d3d9";
|
return "d3d9";
|
||||||
case ShaderCompilerPlatform.Xbox360:
|
case ShaderCompilerPlatform.kShaderCompPlatformXbox360:
|
||||||
return "xbox360";
|
return "xbox360";
|
||||||
case ShaderCompilerPlatform.PS3:
|
case ShaderCompilerPlatform.kShaderCompPlatformPS3:
|
||||||
return "ps3";
|
return "ps3";
|
||||||
case ShaderCompilerPlatform.D3D11:
|
case ShaderCompilerPlatform.kShaderCompPlatformD3D11:
|
||||||
return "d3d11";
|
return "d3d11";
|
||||||
case ShaderCompilerPlatform.GLES20:
|
case ShaderCompilerPlatform.kShaderCompPlatformGLES20:
|
||||||
return "gles";
|
return "gles";
|
||||||
case ShaderCompilerPlatform.NaCl:
|
case ShaderCompilerPlatform.kShaderCompPlatformNaCl:
|
||||||
return "glesdesktop";
|
return "glesdesktop";
|
||||||
case ShaderCompilerPlatform.Flash:
|
case ShaderCompilerPlatform.kShaderCompPlatformFlash:
|
||||||
return "flash";
|
return "flash";
|
||||||
case ShaderCompilerPlatform.D3D11_9x:
|
case ShaderCompilerPlatform.kShaderCompPlatformD3D11_9x:
|
||||||
return "d3d11_9x";
|
return "d3d11_9x";
|
||||||
case ShaderCompilerPlatform.GLES3Plus:
|
case ShaderCompilerPlatform.kShaderCompPlatformGLES3Plus:
|
||||||
return "gles3";
|
return "gles3";
|
||||||
case ShaderCompilerPlatform.PSP2:
|
case ShaderCompilerPlatform.kShaderCompPlatformPSP2:
|
||||||
return "psp2";
|
return "psp2";
|
||||||
case ShaderCompilerPlatform.PS4:
|
case ShaderCompilerPlatform.kShaderCompPlatformPS4:
|
||||||
return "ps4";
|
return "ps4";
|
||||||
case ShaderCompilerPlatform.XboxOne:
|
case ShaderCompilerPlatform.kShaderCompPlatformXboxOne:
|
||||||
return "xboxone";
|
return "xboxone";
|
||||||
case ShaderCompilerPlatform.PSM:
|
case ShaderCompilerPlatform.kShaderCompPlatformPSM:
|
||||||
return "psm";
|
return "psm";
|
||||||
case ShaderCompilerPlatform.Metal:
|
case ShaderCompilerPlatform.kShaderCompPlatformMetal:
|
||||||
return "metal";
|
return "metal";
|
||||||
case ShaderCompilerPlatform.OpenGLCore:
|
case ShaderCompilerPlatform.kShaderCompPlatformOpenGLCore:
|
||||||
return "glcore";
|
return "glcore";
|
||||||
case ShaderCompilerPlatform.N3DS:
|
case ShaderCompilerPlatform.kShaderCompPlatformN3DS:
|
||||||
return "n3ds";
|
return "n3ds";
|
||||||
case ShaderCompilerPlatform.WiiU:
|
case ShaderCompilerPlatform.kShaderCompPlatformWiiU:
|
||||||
return "wiiu";
|
return "wiiu";
|
||||||
case ShaderCompilerPlatform.Vulkan:
|
case ShaderCompilerPlatform.kShaderCompPlatformVulkan:
|
||||||
return "vulkan";
|
return "vulkan";
|
||||||
case ShaderCompilerPlatform.Switch:
|
case ShaderCompilerPlatform.kShaderCompPlatformSwitch:
|
||||||
return "switch";
|
return "switch";
|
||||||
case ShaderCompilerPlatform.XboxOneD3D12:
|
case ShaderCompilerPlatform.kShaderCompPlatformXboxOneD3D12:
|
||||||
return "xboxone_d3d12";
|
return "xboxone_d3d12";
|
||||||
case ShaderCompilerPlatform.GameCoreXboxOne:
|
case ShaderCompilerPlatform.kShaderCompPlatformGameCoreXboxOne:
|
||||||
return "xboxone";
|
return "xboxone";
|
||||||
case ShaderCompilerPlatform.GameCoreScarlett:
|
case ShaderCompilerPlatform.kShaderCompPlatformGameCoreScarlett:
|
||||||
return "xbox_scarlett";
|
return "xbox_scarlett";
|
||||||
case ShaderCompilerPlatform.PS5:
|
case ShaderCompilerPlatform.kShaderCompPlatformPS5:
|
||||||
return "ps5";
|
return "ps5";
|
||||||
case ShaderCompilerPlatform.PS5NGGC:
|
case ShaderCompilerPlatform.kShaderCompPlatformPS5NGGC:
|
||||||
return "ps5_nggc";
|
return "ps5_nggc";
|
||||||
default:
|
default:
|
||||||
return "unknown";
|
return "unknown";
|
||||||
|
@ -997,36 +996,36 @@ namespace AssetStudio
|
||||||
{
|
{
|
||||||
switch (m_ProgramType)
|
switch (m_ProgramType)
|
||||||
{
|
{
|
||||||
case ShaderGpuProgramType.GLLegacy:
|
case ShaderGpuProgramType.kShaderGpuProgramGLLegacy:
|
||||||
case ShaderGpuProgramType.GLES31AEP:
|
case ShaderGpuProgramType.kShaderGpuProgramGLES31AEP:
|
||||||
case ShaderGpuProgramType.GLES31:
|
case ShaderGpuProgramType.kShaderGpuProgramGLES31:
|
||||||
case ShaderGpuProgramType.GLES3:
|
case ShaderGpuProgramType.kShaderGpuProgramGLES3:
|
||||||
case ShaderGpuProgramType.GLES:
|
case ShaderGpuProgramType.kShaderGpuProgramGLES:
|
||||||
case ShaderGpuProgramType.GLCore32:
|
case ShaderGpuProgramType.kShaderGpuProgramGLCore32:
|
||||||
case ShaderGpuProgramType.GLCore41:
|
case ShaderGpuProgramType.kShaderGpuProgramGLCore41:
|
||||||
case ShaderGpuProgramType.GLCore43:
|
case ShaderGpuProgramType.kShaderGpuProgramGLCore43:
|
||||||
sb.Append(Encoding.UTF8.GetString(m_ProgramCode));
|
sb.Append(Encoding.UTF8.GetString(m_ProgramCode));
|
||||||
break;
|
break;
|
||||||
case ShaderGpuProgramType.DX9VertexSM20:
|
case ShaderGpuProgramType.kShaderGpuProgramDX9VertexSM20:
|
||||||
case ShaderGpuProgramType.DX9VertexSM30:
|
case ShaderGpuProgramType.kShaderGpuProgramDX9VertexSM30:
|
||||||
case ShaderGpuProgramType.DX9PixelSM20:
|
case ShaderGpuProgramType.kShaderGpuProgramDX9PixelSM20:
|
||||||
case ShaderGpuProgramType.DX9PixelSM30:
|
case ShaderGpuProgramType.kShaderGpuProgramDX9PixelSM30:
|
||||||
{
|
{
|
||||||
/*var shaderBytecode = new ShaderBytecode(m_ProgramCode);
|
/*var shaderBytecode = new ShaderBytecode(m_ProgramCode);
|
||||||
sb.Append(shaderBytecode.Disassemble());*/
|
sb.Append(shaderBytecode.Disassemble());*/
|
||||||
sb.Append("// shader disassembly not supported on DXBC");
|
sb.Append("// shader disassembly not supported on DXBC");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case ShaderGpuProgramType.DX10Level9Vertex:
|
case ShaderGpuProgramType.kShaderGpuProgramDX10Level9Vertex:
|
||||||
case ShaderGpuProgramType.DX10Level9Pixel:
|
case ShaderGpuProgramType.kShaderGpuProgramDX10Level9Pixel:
|
||||||
case ShaderGpuProgramType.DX11VertexSM40:
|
case ShaderGpuProgramType.kShaderGpuProgramDX11VertexSM40:
|
||||||
case ShaderGpuProgramType.DX11VertexSM50:
|
case ShaderGpuProgramType.kShaderGpuProgramDX11VertexSM50:
|
||||||
case ShaderGpuProgramType.DX11PixelSM40:
|
case ShaderGpuProgramType.kShaderGpuProgramDX11PixelSM40:
|
||||||
case ShaderGpuProgramType.DX11PixelSM50:
|
case ShaderGpuProgramType.kShaderGpuProgramDX11PixelSM50:
|
||||||
case ShaderGpuProgramType.DX11GeometrySM40:
|
case ShaderGpuProgramType.kShaderGpuProgramDX11GeometrySM40:
|
||||||
case ShaderGpuProgramType.DX11GeometrySM50:
|
case ShaderGpuProgramType.kShaderGpuProgramDX11GeometrySM50:
|
||||||
case ShaderGpuProgramType.DX11HullSM50:
|
case ShaderGpuProgramType.kShaderGpuProgramDX11HullSM50:
|
||||||
case ShaderGpuProgramType.DX11DomainSM50:
|
case ShaderGpuProgramType.kShaderGpuProgramDX11DomainSM50:
|
||||||
{
|
{
|
||||||
/*int start = 6;
|
/*int start = 6;
|
||||||
if (m_Version == 201509030) // 5.3
|
if (m_Version == 201509030) // 5.3
|
||||||
|
@ -1040,8 +1039,8 @@ namespace AssetStudio
|
||||||
sb.Append("// shader disassembly not supported on DXBC");
|
sb.Append("// shader disassembly not supported on DXBC");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case ShaderGpuProgramType.MetalVS:
|
case ShaderGpuProgramType.kShaderGpuProgramMetalVS:
|
||||||
case ShaderGpuProgramType.MetalFS:
|
case ShaderGpuProgramType.kShaderGpuProgramMetalFS:
|
||||||
using (var reader = new BinaryReader(new MemoryStream(m_ProgramCode)))
|
using (var reader = new BinaryReader(new MemoryStream(m_ProgramCode)))
|
||||||
{
|
{
|
||||||
var fourCC = reader.ReadUInt32();
|
var fourCC = reader.ReadUInt32();
|
||||||
|
@ -1055,7 +1054,7 @@ namespace AssetStudio
|
||||||
sb.Append(Encoding.UTF8.GetString(buff));
|
sb.Append(Encoding.UTF8.GetString(buff));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case ShaderGpuProgramType.SPIRV:
|
case ShaderGpuProgramType.kShaderGpuProgramSPIRV:
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
sb.Append(SpirVShaderConverter.Convert(m_ProgramCode));
|
sb.Append(SpirVShaderConverter.Convert(m_ProgramCode));
|
||||||
|
@ -1065,11 +1064,11 @@ namespace AssetStudio
|
||||||
sb.Append($"// disassembly error {e.Message}\n");
|
sb.Append($"// disassembly error {e.Message}\n");
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case ShaderGpuProgramType.ConsoleVS:
|
case ShaderGpuProgramType.kShaderGpuProgramConsoleVS:
|
||||||
case ShaderGpuProgramType.ConsoleFS:
|
case ShaderGpuProgramType.kShaderGpuProgramConsoleFS:
|
||||||
case ShaderGpuProgramType.ConsoleHS:
|
case ShaderGpuProgramType.kShaderGpuProgramConsoleHS:
|
||||||
case ShaderGpuProgramType.ConsoleDS:
|
case ShaderGpuProgramType.kShaderGpuProgramConsoleDS:
|
||||||
case ShaderGpuProgramType.ConsoleGS:
|
case ShaderGpuProgramType.kShaderGpuProgramConsoleGS:
|
||||||
sb.Append(Encoding.UTF8.GetString(m_ProgramCode));
|
sb.Append(Encoding.UTF8.GetString(m_ProgramCode));
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
|
|
@ -58,23 +58,23 @@ namespace AssetStudio
|
||||||
//RotateAndFlip
|
//RotateAndFlip
|
||||||
switch (settingsRaw.packingRotation)
|
switch (settingsRaw.packingRotation)
|
||||||
{
|
{
|
||||||
case SpritePackingRotation.FlipHorizontal:
|
case SpritePackingRotation.kSPRFlipHorizontal:
|
||||||
spriteImage.Mutate(x => x.Flip(FlipMode.Horizontal));
|
spriteImage.Mutate(x => x.Flip(FlipMode.Horizontal));
|
||||||
break;
|
break;
|
||||||
case SpritePackingRotation.FlipVertical:
|
case SpritePackingRotation.kSPRFlipVertical:
|
||||||
spriteImage.Mutate(x => x.Flip(FlipMode.Vertical));
|
spriteImage.Mutate(x => x.Flip(FlipMode.Vertical));
|
||||||
break;
|
break;
|
||||||
case SpritePackingRotation.Rotate180:
|
case SpritePackingRotation.kSPRRotate180:
|
||||||
spriteImage.Mutate(x => x.Rotate(180));
|
spriteImage.Mutate(x => x.Rotate(180));
|
||||||
break;
|
break;
|
||||||
case SpritePackingRotation.Rotate90:
|
case SpritePackingRotation.kSPRRotate90:
|
||||||
spriteImage.Mutate(x => x.Rotate(270));
|
spriteImage.Mutate(x => x.Rotate(270));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Tight
|
//Tight
|
||||||
if (settingsRaw.packingMode == SpritePackingMode.Tight)
|
if (settingsRaw.packingMode == SpritePackingMode.kSPMTight)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
@ -82,7 +82,7 @@ namespace AssetStudio
|
||||||
var polygons = triangles.Select(x => new Polygon(new LinearLineSegment(x.Select(y => new PointF(y.X, y.Y)).ToArray()))).ToArray();
|
var polygons = triangles.Select(x => new Polygon(new LinearLineSegment(x.Select(y => new PointF(y.X, y.Y)).ToArray()))).ToArray();
|
||||||
IPathCollection path = new PathCollection(polygons);
|
IPathCollection path = new PathCollection(polygons);
|
||||||
var matrix = Matrix3x2.CreateScale(m_Sprite.m_PixelsToUnits);
|
var matrix = Matrix3x2.CreateScale(m_Sprite.m_PixelsToUnits);
|
||||||
matrix *= Matrix3x2.CreateTranslation(m_Sprite.m_Rect.width * m_Sprite.m_Pivot.X - textureRectOffset.X, m_Sprite.m_Rect.height * m_Sprite.m_Pivot.Y - textureRectOffset.Y);
|
matrix *= Matrix3x2.CreateTranslation(textureRect.width * m_Sprite.m_Pivot.X - textureRectOffset.X, textureRect.height * m_Sprite.m_Pivot.Y - textureRectOffset.Y);
|
||||||
path = path.Transform(matrix);
|
path = path.Transform(matrix);
|
||||||
var graphicsOptions = new GraphicsOptions
|
var graphicsOptions = new GraphicsOptions
|
||||||
{
|
{
|
||||||
|
|
|
@ -253,28 +253,28 @@ namespace AssetStudio
|
||||||
switch (typeRef.FullName)
|
switch (typeRef.FullName)
|
||||||
{
|
{
|
||||||
case "UnityEngine.AnimationCurve":
|
case "UnityEngine.AnimationCurve":
|
||||||
Helper.AddAnimationCurve(nodes, name, indent);
|
Helper.AddAnimationCurve(nodes, name, indent + 1);
|
||||||
break;
|
break;
|
||||||
case "UnityEngine.Gradient":
|
case "UnityEngine.Gradient":
|
||||||
Helper.AddGradient(nodes, name, indent);
|
Helper.AddGradient(nodes, name, indent + 1);
|
||||||
break;
|
break;
|
||||||
case "UnityEngine.GUIStyle":
|
case "UnityEngine.GUIStyle":
|
||||||
Helper.AddGUIStyle(nodes, name, indent);
|
Helper.AddGUIStyle(nodes, name, indent + 1);
|
||||||
break;
|
break;
|
||||||
case "UnityEngine.RectOffset":
|
case "UnityEngine.RectOffset":
|
||||||
Helper.AddRectOffset(nodes, name, indent);
|
Helper.AddRectOffset(nodes, name, indent + 1);
|
||||||
break;
|
break;
|
||||||
case "UnityEngine.Color32":
|
case "UnityEngine.Color32":
|
||||||
Helper.AddColor32(nodes, name, indent);
|
Helper.AddColor32(nodes, name, indent + 1);
|
||||||
break;
|
break;
|
||||||
case "UnityEngine.Matrix4x4":
|
case "UnityEngine.Matrix4x4":
|
||||||
Helper.AddMatrix4x4(nodes, name, indent);
|
Helper.AddMatrix4x4(nodes, name, indent + 1);
|
||||||
break;
|
break;
|
||||||
case "UnityEngine.Rendering.SphericalHarmonicsL2":
|
case "UnityEngine.Rendering.SphericalHarmonicsL2":
|
||||||
Helper.AddSphericalHarmonicsL2(nodes, name, indent);
|
Helper.AddSphericalHarmonicsL2(nodes, name, indent + 1);
|
||||||
break;
|
break;
|
||||||
case "UnityEngine.PropertyName":
|
case "UnityEngine.PropertyName":
|
||||||
Helper.AddPropertyName(nodes, name, indent);
|
Helper.AddPropertyName(nodes, name, indent + 1);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -7,7 +7,7 @@ AssetStudio is a tool for exploring, extracting and exporting assets and assetbu
|
||||||
|
|
||||||
## Features
|
## Features
|
||||||
* Support version:
|
* Support version:
|
||||||
* 3.4 - 2022.1
|
* 3.4 - 2021.2
|
||||||
* Support asset types:
|
* Support asset types:
|
||||||
* **Texture2D** : convert to png, tga, jpeg, bmp
|
* **Texture2D** : convert to png, tga, jpeg, bmp
|
||||||
* **Sprite** : crop Texture2D to png, tga, jpeg, bmp
|
* **Sprite** : crop Texture2D to png, tga, jpeg, bmp
|
||||||
|
|
|
@ -6,8 +6,7 @@
|
||||||
<Version>0.16.0.0</Version>
|
<Version>0.16.0.0</Version>
|
||||||
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
<AssemblyVersion>0.16.0.0</AssemblyVersion>
|
||||||
<FileVersion>0.16.0.0</FileVersion>
|
<FileVersion>0.16.0.0</FileVersion>
|
||||||
<Copyright>Copyright © Perfare 2020-2022; Copyright © hozuki 2020</Copyright>
|
<Copyright>Copyright © Perfare 2020-2021; Copyright © hozuki 2020</Copyright>
|
||||||
<DebugType>embedded</DebugType>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
Loading…
Reference in New Issue