Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/UnityStandardAssets/Utility/AutoMobileShaderSwitch.cs
2026-03-04 10:03:45 +08:00

30 lines
484 B
C#

using System;
using UnityEngine;
namespace UnityStandardAssets.Utility
{
public class AutoMobileShaderSwitch : MonoBehaviour
{
[Serializable]
public class ReplacementDefinition
{
public Shader original;
public Shader replacement;
}
[Serializable]
public class ReplacementList
{
public ReplacementDefinition[] items = new ReplacementDefinition[0];
}
[SerializeField]
private ReplacementList m_ReplacementList;
private void OnEnable()
{
}
}
}