19 lines
276 B
C#
19 lines
276 B
C#
using System;
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namespace UnityEngine.AzureSky
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{
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[Serializable]
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public sealed class AzureThunderSettings
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{
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public Transform thunderPrefab;
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public AudioClip audioClip;
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public AnimationCurve lightFrequency;
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public float audioDelay;
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public Vector3 position;
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}
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}
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