Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/UnderwaterLight.cs
2026-03-04 10:03:45 +08:00

31 lines
470 B
C#

using UnityEngine;
public class UnderwaterLight : MonoBehaviour
{
private Light _UnderwaterLight;
private void Awake()
{
_UnderwaterLight = GetComponent<Light>();
_UnderwaterLight.enabled = false;
}
private void OnEnable()
{
}
private void OnDisable()
{
}
private void GameCameraControllerOnOnExitFromWater()
{
_UnderwaterLight.enabled = false;
}
private void GameCameraControllerOnOnEnterInToWater()
{
_UnderwaterLight.enabled = true;
}
}