16 lines
209 B
C#
16 lines
209 B
C#
using UnityEngine;
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namespace UltimateWater
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{
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public static class WaterDebug
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{
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public static void WriteAllMaps(Water water)
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{
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}
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public static void SaveTexture(Texture tex, string name)
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{
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}
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}
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}
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