21 lines
254 B
C#
21 lines
254 B
C#
using UnityEngine;
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using UnityEngine.UI;
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public class UI_FishStamina : MonoBehaviour
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{
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[SerializeField]
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private Image _FillMeterImage;
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private void OnEnable()
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{
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}
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private void OnDisable()
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{
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}
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private void UpdateFillMeter(FFish fish)
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{
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}
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}
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