Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/TutorialPopUpItem.cs
2026-03-04 10:03:45 +08:00

51 lines
1.2 KiB
C#

using UnityEngine;
using UnityEngine.UI;
public class TutorialPopUpItem : MonoBehaviour
{
public Text titleText;
public Text contentText;
public Text ClosePopUpText;
public GameObject CloseGamepadButtonImage;
public GameObject ImageContent1;
public GameObject ImageContent2;
public GameObject closePopUpImage;
public GameObject imageContainer;
public Animator animator;
private float closeTimer;
private void Start()
{
}
private void Update()
{
if (GameManager.Instance.controllerType == GameManager.ControllerType.GamePad)
{
ClosePopUpText.text = LanguageManager.Instance.GetText("KEYBINDS_PRESS_BUTTON");
CloseGamepadButtonImage.SetActive(value: true);
}
else
{
CloseGamepadButtonImage.SetActive(value: false);
ClosePopUpText.text = LanguageManager.Instance.GetText("SPACE_TO_CLOSE");
}
closeTimer += Time.unscaledDeltaTime;
closePopUpImage.SetActive(value: true);
animator.SetTrigger("Text");
if (GameManager.Instance.player.GetButtonDown("MouseClick") || GameManager.Instance.player.GetButtonDown("jumping") || GameManager.Instance.player.GetButtonDown("quickMenu"))
{
TutorialManager.Instance.CloseTutorialUpPopUp();
}
}
}