Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/RewardPopUpItem.cs
2026-03-04 10:03:45 +08:00

39 lines
878 B
C#

using UnityEngine;
using UnityEngine.UI;
public class RewardPopUpItem : MonoBehaviour
{
public Text rewardText;
public int id;
public GameManager.GameQuest.Type type;
public void ClaimRewardButton()
{
switch (type)
{
case GameManager.GameQuest.Type.Common:
GameManager.Instance._playerData.GetRewardFromQuest(id);
break;
case GameManager.GameQuest.Type.Epic:
GameManager.Instance._playerData.GetRewardFromQuest(id);
break;
case GameManager.GameQuest.Type.Legendary:
GameManager.Instance._playerData.GetRewardFromQuest(id);
break;
case GameManager.GameQuest.Type.Weekly:
GameManager.Instance._playerData.GetRewardFromWeeklyQuest(id);
break;
case GameManager.GameQuest.Type.Monthly:
GameManager.Instance._playerData.GetRewardFromMonthlyQuest(id);
break;
}
Object.Destroy(base.gameObject);
}
private void Start()
{
}
}