Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/Podbierak.cs
2026-03-04 10:03:45 +08:00

42 lines
659 B
C#

using UnityEngine;
public class Podbierak : MonoBehaviour
{
[HideInInspector]
public Animator animator;
public Transform fishPoint;
public Transform fish;
public bool isDone;
private void Start()
{
animator = GetComponent<Animator>();
}
private void Update()
{
MoveFishPositionOnFishPoint();
}
public void UnhookFish()
{
isDone = true;
}
public void HookToChwytak()
{
ScriptsHandler.Instance.m_PlayerMain.GetFishToChwytak();
}
private void MoveFishPositionOnFishPoint()
{
if (!(fish == null))
{
fish.transform.localPosition = Vector3.MoveTowards(fish.transform.localPosition, Vector3.zero, Time.deltaTime);
}
}
}