Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/PlayerCharacter.cs
2026-03-04 10:03:45 +08:00

27 lines
682 B
C#

using UnityEngine;
using UnityStandardAssets.Characters.FirstPerson;
public class PlayerCharacter : MonoBehaviour
{
public Camera mCamera;
public Transform headCameraPoint;
[HideInInspector]
public FirstPersonController firstPersonController;
private void Start()
{
firstPersonController = GetComponent<FirstPersonController>();
}
private void Update()
{
mCamera.transform.position = headCameraPoint.position;
firstPersonController.horizontal = InputManager.movementAxis.x;
firstPersonController.vertical = InputManager.movementAxis.y;
firstPersonController.isJumping = InputManager.isJumping;
firstPersonController.isRuning = InputManager.isRunning;
}
}