16 lines
228 B
C#
16 lines
228 B
C#
using System;
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using UnityEngine;
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namespace PlanarReflections3
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{
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[Serializable]
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public class InternalReflectionRenderer
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{
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public Camera refCamera;
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public RenderTexture assignedTexture;
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public Camera depthCamera;
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}
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}
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