Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/InteractionCanvasInfoPanel.cs
2026-03-04 10:03:45 +08:00

45 lines
816 B
C#

using UnityEngine;
using UnityEngine.UI;
public class InteractionCanvasInfoPanel : MonoBehaviour
{
public enum Type
{
PickUpRod = 0,
DropRodOnStojak = 1
}
public Image interactionImage;
public Text informationText;
public Text informationObjectNameText;
public Sprite[] interactionSprites;
public void SetInfoPanel(Type _type, Transform _object)
{
switch (_type)
{
case Type.PickUpRod:
informationText.text = "[E]";
informationObjectNameText.text = _object.name;
interactionImage.sprite = interactionSprites[(int)_type];
break;
case Type.DropRodOnStojak:
informationText.text = "[E]";
informationObjectNameText.text = _object.name;
interactionImage.sprite = interactionSprites[(int)_type];
break;
}
}
private void Start()
{
}
private void Update()
{
}
}