Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/INab/BetterFog/BIRP/LightParameter.cs
2026-03-04 10:03:45 +08:00

12 lines
202 B
C#

using System;
using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
namespace INab.BetterFog.BIRP
{
[Serializable]
public sealed class LightParameter : ParameterOverride<GameObject>
{
}
}