Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/I2/Loc/LocalizeTarget_UnityUI_Text.cs
2026-03-04 10:03:45 +08:00

158 lines
4.0 KiB
C#

using UnityEngine;
using UnityEngine.UI;
namespace I2.Loc
{
public class LocalizeTarget_UnityUI_Text : LocalizeTarget<Text>
{
private TextAnchor mAlignment_RTL = TextAnchor.UpperRight;
private TextAnchor mAlignment_LTR;
private bool mAlignmentWasRTL;
private bool mInitializeAlignment = true;
static LocalizeTarget_UnityUI_Text()
{
AutoRegister();
}
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void AutoRegister()
{
LocalizationManager.RegisterTarget(new LocalizeTargetDesc_Type<Text, LocalizeTarget_UnityUI_Text>
{
Name = "Text",
Priority = 100
});
}
public override eTermType GetPrimaryTermType(Localize cmp)
{
return eTermType.Text;
}
public override eTermType GetSecondaryTermType(Localize cmp)
{
return eTermType.Font;
}
public override bool CanUseSecondaryTerm()
{
return true;
}
public override bool AllowMainTermToBeRTL()
{
return true;
}
public override bool AllowSecondTermToBeRTL()
{
return false;
}
public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm)
{
primaryTerm = (mTarget ? mTarget.text : null);
secondaryTerm = ((mTarget.font != null) ? mTarget.font.name : string.Empty);
}
public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation)
{
Font secondaryTranslatedObj = cmp.GetSecondaryTranslatedObj<Font>(ref mainTranslation, ref secondaryTranslation);
if (secondaryTranslatedObj != null && secondaryTranslatedObj != mTarget.font)
{
mTarget.font = secondaryTranslatedObj;
}
if (mInitializeAlignment)
{
mInitializeAlignment = false;
mAlignmentWasRTL = LocalizationManager.IsRight2Left;
InitAlignment(mAlignmentWasRTL, mTarget.alignment, out mAlignment_LTR, out mAlignment_RTL);
}
else
{
InitAlignment(mAlignmentWasRTL, mTarget.alignment, out var alignLTR, out var alignRTL);
if ((mAlignmentWasRTL && mAlignment_RTL != alignRTL) || (!mAlignmentWasRTL && mAlignment_LTR != alignLTR))
{
mAlignment_LTR = alignLTR;
mAlignment_RTL = alignRTL;
}
mAlignmentWasRTL = LocalizationManager.IsRight2Left;
}
if (mainTranslation != null && mTarget.text != mainTranslation)
{
if (cmp.CorrectAlignmentForRTL)
{
mTarget.alignment = (LocalizationManager.IsRight2Left ? mAlignment_RTL : mAlignment_LTR);
}
mTarget.text = mainTranslation;
mTarget.SetVerticesDirty();
}
}
private void InitAlignment(bool isRTL, TextAnchor alignment, out TextAnchor alignLTR, out TextAnchor alignRTL)
{
alignLTR = (alignRTL = alignment);
if (isRTL)
{
switch (alignment)
{
case TextAnchor.UpperRight:
alignLTR = TextAnchor.UpperLeft;
break;
case TextAnchor.MiddleRight:
alignLTR = TextAnchor.MiddleLeft;
break;
case TextAnchor.LowerRight:
alignLTR = TextAnchor.LowerLeft;
break;
case TextAnchor.UpperLeft:
alignLTR = TextAnchor.UpperRight;
break;
case TextAnchor.MiddleLeft:
alignLTR = TextAnchor.MiddleRight;
break;
case TextAnchor.LowerLeft:
alignLTR = TextAnchor.LowerRight;
break;
case TextAnchor.UpperCenter:
case TextAnchor.MiddleCenter:
case TextAnchor.LowerCenter:
break;
}
}
else
{
switch (alignment)
{
case TextAnchor.UpperRight:
alignRTL = TextAnchor.UpperLeft;
break;
case TextAnchor.MiddleRight:
alignRTL = TextAnchor.MiddleLeft;
break;
case TextAnchor.LowerRight:
alignRTL = TextAnchor.LowerLeft;
break;
case TextAnchor.UpperLeft:
alignRTL = TextAnchor.UpperRight;
break;
case TextAnchor.MiddleLeft:
alignRTL = TextAnchor.MiddleRight;
break;
case TextAnchor.LowerLeft:
alignRTL = TextAnchor.LowerRight;
break;
case TextAnchor.UpperCenter:
case TextAnchor.MiddleCenter:
case TextAnchor.LowerCenter:
break;
}
}
}
}
}