65 lines
1.5 KiB
C#
65 lines
1.5 KiB
C#
using UnityEngine;
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using UnityEngine.Video;
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namespace I2.Loc
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{
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public class LocalizeTarget_UnityStandard_VideoPlayer : LocalizeTarget<VideoPlayer>
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{
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static LocalizeTarget_UnityStandard_VideoPlayer()
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{
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AutoRegister();
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}
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
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private static void AutoRegister()
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{
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LocalizationManager.RegisterTarget(new LocalizeTargetDesc_Type<VideoPlayer, LocalizeTarget_UnityStandard_VideoPlayer>
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{
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Name = "VideoPlayer",
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Priority = 100
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});
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}
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public override eTermType GetPrimaryTermType(Localize cmp)
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{
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return eTermType.Video;
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}
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public override eTermType GetSecondaryTermType(Localize cmp)
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{
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return eTermType.Text;
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}
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public override bool CanUseSecondaryTerm()
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{
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return false;
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}
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public override bool AllowMainTermToBeRTL()
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{
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return false;
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}
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public override bool AllowSecondTermToBeRTL()
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{
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return false;
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}
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public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm)
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{
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VideoClip clip = mTarget.clip;
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primaryTerm = ((clip != null) ? clip.name : string.Empty);
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secondaryTerm = null;
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}
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public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation)
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{
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VideoClip clip = mTarget.clip;
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if (clip == null || clip.name != mainTranslation)
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{
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mTarget.clip = cmp.FindTranslatedObject<VideoClip>(mainTranslation);
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}
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}
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}
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}
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