Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/I2/Loc/LocalizeTarget_UnityStandard_TextMesh.cs
2026-03-04 10:03:45 +08:00

94 lines
2.5 KiB
C#

using UnityEngine;
namespace I2.Loc
{
public class LocalizeTarget_UnityStandard_TextMesh : LocalizeTarget<TextMesh>
{
private TextAlignment mAlignment_RTL = TextAlignment.Right;
private TextAlignment mAlignment_LTR;
private bool mAlignmentWasRTL;
private bool mInitializeAlignment = true;
static LocalizeTarget_UnityStandard_TextMesh()
{
AutoRegister();
}
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void AutoRegister()
{
LocalizationManager.RegisterTarget(new LocalizeTargetDesc_Type<TextMesh, LocalizeTarget_UnityStandard_TextMesh>
{
Name = "TextMesh",
Priority = 100
});
}
public override eTermType GetPrimaryTermType(Localize cmp)
{
return eTermType.Text;
}
public override eTermType GetSecondaryTermType(Localize cmp)
{
return eTermType.Font;
}
public override bool CanUseSecondaryTerm()
{
return true;
}
public override bool AllowMainTermToBeRTL()
{
return true;
}
public override bool AllowSecondTermToBeRTL()
{
return false;
}
public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm)
{
primaryTerm = (mTarget ? mTarget.text : null);
secondaryTerm = ((string.IsNullOrEmpty(Secondary) && mTarget.font != null) ? mTarget.font.name : null);
}
public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation)
{
Font secondaryTranslatedObj = cmp.GetSecondaryTranslatedObj<Font>(ref mainTranslation, ref secondaryTranslation);
if (secondaryTranslatedObj != null && mTarget.font != secondaryTranslatedObj)
{
mTarget.font = secondaryTranslatedObj;
mTarget.GetComponentInChildren<MeshRenderer>().material = secondaryTranslatedObj.material;
}
if (mInitializeAlignment)
{
mInitializeAlignment = false;
mAlignment_LTR = (mAlignment_RTL = mTarget.alignment);
if (LocalizationManager.IsRight2Left && mAlignment_RTL == TextAlignment.Right)
{
mAlignment_LTR = TextAlignment.Left;
}
if (!LocalizationManager.IsRight2Left && mAlignment_LTR == TextAlignment.Left)
{
mAlignment_RTL = TextAlignment.Right;
}
}
if (mainTranslation != null && mTarget.text != mainTranslation)
{
if (cmp.CorrectAlignmentForRTL && mTarget.alignment != TextAlignment.Center)
{
mTarget.alignment = (LocalizationManager.IsRight2Left ? mAlignment_RTL : mAlignment_LTR);
}
mTarget.font.RequestCharactersInTexture(mainTranslation);
mTarget.text = mainTranslation;
}
}
}
}