Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/I2/Loc/LanguageSourceAsset.cs
2026-03-04 10:03:45 +08:00

23 lines
405 B
C#

using UnityEngine;
namespace I2.Loc
{
[CreateAssetMenu(fileName = "I2Languages", menuName = "I2 Localization/LanguageSource", order = 1)]
public class LanguageSourceAsset : ScriptableObject, ILanguageSource
{
public LanguageSourceData mSource = new LanguageSourceData();
public LanguageSourceData SourceData
{
get
{
return mSource;
}
set
{
mSource = value;
}
}
}
}