Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/Highlighters/FloatingObject.cs
2026-03-04 10:03:45 +08:00

25 lines
419 B
C#

using UnityEngine;
namespace Highlighters
{
public class FloatingObject : MonoBehaviour
{
public float amplitude = 0.5f;
public float frequency = 1f;
private Vector3 startPos;
private void Start()
{
startPos = base.transform.position;
}
private void Update()
{
float y = amplitude * Mathf.Sin(Time.time * frequency);
base.transform.position = startPos + new Vector3(0f, y, 0f);
}
}
}