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UltimateFishing2020/Assets/Scripts/Assembly-CSharp/Gaia/GXC/TanukiDigital/TenkokuDynamicSky.cs
2026-03-04 10:03:45 +08:00

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using UnityEngine;
namespace Gaia.GXC.TanukiDigital
{
public class TenkokuDynamicSky : MonoBehaviour
{
public static string GetPublisherName()
{
return "Tanuki Digital";
}
public static string GetPackageName()
{
return "TENKOKU Dynamic Sky";
}
public static string GetPackageImage()
{
return "Tenkoku";
}
public static string GetPackageDescription()
{
return "Tenkoku Dynamic Sky brings completely dynamic high-fidelity sky rendering to Unity developers. There are no sky boxes or static elements, everything from the clouds to each individual star is it's own individual element with appropriate movement and behavior. \r\n\r\nAccuracy\r\n- Complete 24hour day-night-year cycle\r\n- True equinox & precession positioning\r\n- Latitude and longitude adjustment\r\n- Accurate sun, planet, and star positions\r\n- Accurate lunar movement and phases\r\n\r\nLighting & Rendering\r\n- Adjustable full scene lighting\r\n- Volumetric lit atmosphere effects\r\n- Multi-layer dynamic cloud formations\r\n- Beautiful night sky rendering\r\n\r\nAdvanced Effects\r\n- Ambient sound effects\r\n- Advanced weather effects\r\n- Aurora rendering based on latitude\r\n- Partial, annular, and total solar eclipse\r\n\r\nUseability\r\n- Built for Unity 5\r\n- Simple to setup and customize\r\n- Easy-to-use custom interface\r\n- For PC/Linux/Mac & Webplayer\r\n";
}
public static string GetPackageURL()
{
return "https://www.assetstore.unity3d.com/en/#!/content/34435";
}
}
}