Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/FadeSettings.cs
2026-03-04 10:03:45 +08:00

13 lines
292 B
C#

using System;
using UnityEngine;
[Serializable]
public class FadeSettings
{
[Tooltip("Size of the area around the simulation zone to fade wave height to zero.")]
public int fadeSize = 50;
[Tooltip("How often to fade the area around the simulation zone.")]
public float fadeRate = 5f;
}