13 lines
292 B
C#
13 lines
292 B
C#
using System;
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using UnityEngine;
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[Serializable]
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public class FadeSettings
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{
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[Tooltip("Size of the area around the simulation zone to fade wave height to zero.")]
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public int fadeSize = 50;
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[Tooltip("How often to fade the area around the simulation zone.")]
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public float fadeRate = 5f;
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}
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