Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/FWeight.cs
2026-03-04 10:03:45 +08:00

18 lines
198 B
C#

using UnityEngine;
public class FWeight : MonoBehaviour
{
public GameObject[] weightObjects;
[HideInInspector]
public float weight;
private void Start()
{
}
private void Update()
{
}
}