Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/Es/WaveformProvider/Sample/AdjustReflectPosition.cs
2026-03-04 10:03:45 +08:00

26 lines
527 B
C#

using UnityEngine;
namespace Es.WaveformProvider.Sample
{
[ExecuteInEditMode]
public class AdjustReflectPosition : MonoBehaviour
{
[SerializeField]
private Transform target;
private void Update()
{
if (!(target == null))
{
Vector3 position = target.position;
Vector3 eulerAngles = target.rotation.eulerAngles;
position.y *= -1f;
eulerAngles.x *= -1f;
eulerAngles.z *= -1f;
base.transform.position = position;
base.transform.rotation = Quaternion.Euler(eulerAngles);
}
}
}
}