17 lines
163 B
C#
17 lines
163 B
C#
using UnityEngine;
|
|
|
|
public class DeactivateGamePlay : MonoBehaviour
|
|
{
|
|
private void Start()
|
|
{
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
}
|
|
|
|
private void OnDestroy()
|
|
{
|
|
}
|
|
}
|