Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/CosmeticItem.cs
2026-03-04 10:03:45 +08:00

103 lines
2.1 KiB
C#

using UnityEngine;
using UnityEngine.UI;
public class CosmeticItem : MonoBehaviour
{
[SerializeField]
private Sprite[] RaritySprites;
[SerializeField]
private Sprite[] PopUpRaritySprites;
[SerializeField]
private Image BackgroundImage;
[SerializeField]
private Text ItemNameText;
[SerializeField]
private Text ItemPriceText;
[SerializeField]
private Text LevelText;
[SerializeField]
private Text RequireLevelText;
[SerializeField]
private GameObject PopUpPrefab;
public GameObject LevelTextGameObject;
public Image ItemImage;
[HideInInspector]
public string rarity;
[HideInInspector]
public string ItemName;
[HideInInspector]
public float ItemPrice;
[HideInInspector]
public int Itemlevel;
private CharCreationUIManager charCreation;
[SerializeField]
private GameObject[] ItemPanels;
public GameObject LockedBackground;
private void Start()
{
charCreation = Object.FindObjectOfType<CharCreationUIManager>();
BackgroundImage.sprite = GetBackgroundSprite();
ItemNameText.text = ItemName;
ItemPriceText.text = "$" + ItemPrice;
LevelText.text = Itemlevel.ToString();
RequireLevelText.text = RequireLevelText.text.Replace("%item::level%", Itemlevel.ToString());
ItemPanels[0].SetActive(value: true);
}
private void Update()
{
}
public void ShowLargeRender()
{
if (!charCreation.RenderPopUp)
{
CosmeticRenderPopup component = Object.Instantiate(PopUpPrefab, charCreation.PopUpTransform).GetComponent<CosmeticRenderPopup>();
component.backgroundImage.sprite = GetBackgroundPopUpSprite();
component.renderImage.sprite = ItemImage.sprite;
charCreation.RenderPopUp = component.gameObject;
}
}
private Sprite GetBackgroundSprite()
{
return rarity switch
{
"Common" => RaritySprites[0],
"Rare" => RaritySprites[1],
"Epic" => RaritySprites[2],
"Legendary" => RaritySprites[3],
_ => null,
};
}
private Sprite GetBackgroundPopUpSprite()
{
return rarity switch
{
"Common" => PopUpRaritySprites[0],
"Rare" => PopUpRaritySprites[1],
"Epic" => PopUpRaritySprites[2],
"Legendary" => PopUpRaritySprites[3],
_ => null,
};
}
}