Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/BaseFishState.cs
2026-03-04 10:03:45 +08:00

18 lines
262 B
C#

using UFS2.Gameplay;
public abstract class BaseFishState : IState
{
protected FishEntity fish;
public BaseFishState(FishEntity fish)
{
this.fish = fish;
}
public abstract void Enter();
public abstract void Execute();
public abstract void Exit();
}