Files
UltimateFishing2020/Assets/Material/haczyk9-1.mat
2026-03-04 10:03:45 +08:00

83 lines
2.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: haczyk9-1
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ValidKeywords:
- _METALLICGLOSSMAP
- _NORMALMAP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_BumpMap:
m_Texture: {fileID: 2800000, guid: f579ca14800f7984b930c782ffdf5464, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MainTex:
m_Texture: {fileID: 2800000, guid: 4c6849d0bdc6f3145b5fe71a4e5f190a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 3b185ad30ca93d64e8e00e66191ee0de, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Floats:
_BumpScale: 1
_Cutoff: 0.5
_DetailNormalMapScale: 1
_DstBlend: 0
_GlossMapScale: 1
_Glossiness: 0.5
_GlossyReflections: 1
_Metallic: 0
_Mode: 0
_OcclusionStrength: 1
_Parallax: 0.02
_SmoothnessTextureChannel: 0
_SpecularHighlights: 1
_SrcBlend: 1
_UVSec: 0
_ZWrite: 1
m_Colors:
_Color: {r: 1, g: 1, b: 1, a: 1}
_EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []