Files
UltimateFishing2020/Assets/TerrainLayer/Terrain_Layer_Sand_06.terrainlayer
2026-03-04 10:03:45 +08:00

23 lines
840 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &1953259897
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Terrain_Layer_Sand_06
m_DiffuseTexture: {fileID: 2800000, guid: 1eb3ba6ca24135d4eaec240896bd5db2, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 1c2ddc8c451a7bd44b5ef16083ffbbd3, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: 6dd3a484906c4e644b66ebe584b6aece, type: 3}
m_TileSize: {x: 5, y: 5}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 1
m_Smoothness: 1
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: -0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}