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UltimateFishing2020/Assets/TerrainLayer/Terrain_Layer7_Roots.terrainlayer
2026-03-04 10:03:45 +08:00

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851 B
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &1953259897
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Terrain_Layer7_Roots
m_DiffuseTexture: {fileID: 2800000, guid: 5913a0d172e5a3144acff7317483cf04, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 0c35adcbecfe8e64596c97dbb86dc89b, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: 16d5400ff3e3b804e9116d29b769a47f, type: 3}
m_TileSize: {x: 3, y: 3}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0.1
m_Smoothness: 1
m_NormalScale: 1.5
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: -0.676, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 6.122, w: 1}