Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/idle_mocap_follow_player.cs
2026-03-04 10:03:45 +08:00

20 lines
390 B
C#

using UnityEngine;
public class idle_mocap_follow_player : MonoBehaviour
{
public GameObject Player;
public float cameraHeight = 10f;
public float cameraDistance = 5f;
private void Update()
{
Vector3 position = Player.transform.position;
Debug.Log(position.x);
position.y = cameraHeight;
position.x = cameraDistance + position.x;
base.transform.position = position;
}
}