35 lines
880 B
C#
35 lines
880 B
C#
using Steamworks;
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using UnityEngine;
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public class WelcomeEndTutorialPopUpItem : MonoBehaviour
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{
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public void BackToMenu()
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{
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if (SteamManager.Initialized && SteamUserStats.GetAchievement("TUTORIAL_COMPLETE_ACHIEVEMENT", out var pbAchieved) && !pbAchieved && SteamUserStats.SetAchievement("TUTORIAL_COMPLETE_ACHIEVEMENT"))
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{
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SteamUserStats.StoreStats();
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}
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GameManager.Instance.LoadScene("Startowa");
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}
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public void Close()
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{
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Object.Destroy(base.gameObject);
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}
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public void GoTutorial()
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{
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Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().HideTutorialPopUp = true;
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GameManager.Instance.LoadScene("Tutorial Map");
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}
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public void SaveTutWelcomeCheck()
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{
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Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().HideTutorialPopUp = !Singleton<SaveDataManager>.Instance.GetCurrentPlayerData().HideTutorialPopUp;
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}
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private void Start()
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{
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}
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}
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