Files
UltimateFishing2020/Assets/Scripts/Assembly-CSharp/UltimateWater/OverlayRendererOrderAttribute.cs
2026-03-04 10:03:45 +08:00

17 lines
263 B
C#

using System;
namespace UltimateWater
{
public class OverlayRendererOrderAttribute : Attribute
{
private readonly int _Priority;
public int Priority => _Priority;
public OverlayRendererOrderAttribute(int priority)
{
_Priority = priority;
}
}
}