Files
2026-03-04 10:03:45 +08:00

27 lines
335 B
C#

using UnityEngine;
public class TopFx : MonoBehaviour
{
public int topFxId;
[SerializeField]
private ParticleSystem particleSystem;
[SerializeField]
private Animator animator;
private void Start()
{
}
private void Update()
{
}
public void Play()
{
particleSystem.Play();
animator.SetInteger("Fx", topFxId);
}
}