Files
2026-03-04 10:03:45 +08:00

28 lines
432 B
C#

using System;
using UnityEngine;
namespace SplineMesh
{
[Serializable]
public class MeshVertex
{
public Vector3 position;
public Vector3 normal;
public Vector2 uv;
public MeshVertex(Vector3 position, Vector3 normal, Vector2 uv)
{
this.position = position;
this.normal = normal;
this.uv = uv;
}
public MeshVertex(Vector3 position, Vector3 normal)
: this(position, normal, Vector2.zero)
{
}
}
}